OK, I'm gonna listen to this video and comment as I go.
I agree on more ships (see
this week's Lave Radio), regardless of whether all the "roles" are theoretically filled or not.
Yes there are bugs/issues (e.g. the fleet carrier timers ... whatever, hopefully they might get fixed eventually
, complete tangent to the bigger point which takes up too much time on this video).
I agree explorers shouldn't be forced into "mining", then again explorers aren't forced into using a fleet carrier (so really it's more of a case of "fleet carrier owners being forced into mining" and that's a different argument) ... bla bla bla, more confusing of (very real) FC issues with exploring and long distance travel. Yes there are issues with refuelling fleet carriers, move on.
Totally agree that Frontier under value Elite's exploration gameplay, they always have. One of the game's greatest assets is the 1:1 galaxy and they don't capitalise on it. Agree 100%.
I mildly disagree that explorers want puzzle solving gameplay, I think many just like the relaxed flying/driving experience and enjoying the look and feel of the environment and don't need any additional puzzle solving gameplay. That said I like the prospecting ideas.
New suits/weapons - same argument as new ships. Practically the roles are filled and FD don't need to add any more (are players seriously desparate for new guns?). Additional work on new suits/weapons is seriously diminshing returns for FD. It would be lovely but I just don't think it fits with their current dev time budget model of delivering tangible bang for buck in the updates. I'd love them to spend time fleshing things out for the pure added depth and variety of it ... but I don't think they will.
As for tagging socials so Frontier get to see this video? Nope, D2EA's opinion is as valid as anyone elses ... but not more so.