A second commander

You can have multiple commander slots... if you play on consoles. It's about time we lowly PC users were offered at least one extra to bring some parity to the situation.

I deliberately didn't refer to that because I would have gone full rant. Suffice to say I only actually found out about it recently and yeah, not impressed at all.
 
Nope, Alts is the in-game disease that wrecked Eve Online and made it Plex to win.

I'm so glad you mentioned this, in the end you couldn't compete in eve without at least 2 alts and a main, whilst running 3 clients, not to mention click duplication software.

I'd hate to see Elite go the same way.
 
I have two logins, it wasn't difficult and I don't see how it clutters the galaxy.

I bought it on sale so it was more than 5% off. You can easily have one direct from FDev and one from steam on the same PC with the same account. And if you don't want to use Steam you can have as many as you like from FDev as long as you create a different Windows user for each Elite Account.

dont need different windows accounts. Merely different email accounts. Gmail works. I alternate logins by alternating which email I login with. Same machine or different machine doesn't matter.
 
Personally, I think multiple CMDR slots should have been a thing a LOOONG time ago. I am not buying a second account just to have an alt. However, the very variety of cosmetic items on the store is such that having alts is almost necessary to get value from some of the packs, such as the paintjobs and flight suits, wherein you buy six just to get the one you want, but can't even use the others on an alt because we don't have multiple CMDR slots. Even the ability to have just one or two alts would be nice - I for one don't need six, or ten, or twenty alts......
 
I'm so glad you mentioned this, in the end you couldn't compete in eve without at least 2 alts and a main, whilst running 3 clients, not to mention click duplication software.

I'd hate to see Elite go the same way.

So do you imagine players will be using that to fly three ships at once, effectively, in combat in Elite? If not, you're not going to see anything like it in this game because there is virtually nothing of significance you could do with multiple accounts that would affect other players. Not to mention the fact that unlike Excel Combat Simulator you actually have to fly your ships here.

Given just how many people moan constantly about how this game is not Eve and how we have no player economy like Eve and no guilds like Eve and how in general there are virtually no gameplay parallels between this game and Eve, it's pretty amusing to see Eve trotted out as a reason not to introduce a second slot.

Oh and as was already pointed out above you can already do it for free on the XBox and I can't say I've seen many posts from XBox players suggesting that the world is ending because of it.
 
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So do you imagine players will be using that to fly three ships at once, effectively, in combat in Elite? If not, you're not going to see anything like it in this game because there is virtually nothing of significance you could do with multiple accounts that would affect other players. Not to mention the fact that unlike Excel Combat Simulator you actually have to fly your ships here.

Given just how many people moan constantly about how this game is not Eve and how we have no player economy like Eve and no guilds like Eve and how in general there are virtually no gameplay parallels between this game and Eve, it's pretty amusing to see Eve trotted out as a reason not to introduce a second slot.

Oh and as was already pointed out above you can already do it for free on the XBox and I can't say I've seen many posts from XBox players suggesting that the world is ending because of it.

Yet people are already getting silent multi crew alts just for the extra pips and are choosing to play with other versions of themselves instead of other people. That's the type of thing that I don't want to see, undue advantages that come from multiplying themselves up instead of playing with other people. This became almost compulsory in Eve, that's the comparison.
 
And as to why would you want an alt?

For example, I have lots of money, rank, reputation, ships etc. on my main. I wouldn't want to lose that. Yet sometimes I'd like to play a rather low, underdog character with just a single small ship. Switching to a small ship isn't the same when you still have all the other things (money, reputation, rank) at your disposal for that character.

As people mentioned earlier : It's very potent in multiplayer to fly out multiple shiploads of rares by just waiting in the station with an iEagle and ferry out the stuff while your T9 sits outside. Having about 4 alts and flying back and forth between your ship outside the dumping area means about 3 minutes of flight and activity per trip so 4 alts gives you 12 minutes which is about the time between respawning the allocations/rations of rares.

In other words, doing this gives you the ability to fill up a 500 ton cargo full of rares from one station selling only a handfull at a time. It's not fast but it's faster then flying from station to station.

All of this is already possible with multiple accounts, and the people who want multiple characters just to do such shenanigans probably already have multiple accounts from various sales on Steam or elsewhere. The people who want actual alts on the same account should be the least of your worries.

Yet people are already getting silent multi crew alts just for the extra pips and are choosing to play with other versions of themselves instead of other people. That's the type of thing that I don't want to see, undue advantages that come from multiplying themselves up instead of playing with other people. This became almost compulsory in Eve, that's the comparison.

Only works with multiple accounts. Multiple characters on the same account can't be logged in simultaneously, so cheats (yes, I consider it a cheat) like idle multicrew alt for an extra pip wouldn't even work with multiple CMDR slots on the same account.
 
Ok, clearly the advantages are lost on all of you :
If people had official alts, instead of multiple games :
1) You could provide a UI to switch without having to quit the game and login again. Your login credentials can be stored as normal. If you have two copies of the game, you need to quit and switch users in the launcher, which was built to assume you only have one user account.
and not have to write a .bat file to automate that process
2) If you have a season pass or have backed the game, not to mention all the cosmetic stuff from the store, can then be shared to the alt account.
Good reason for FDev not to do it - my 2nd has a couple of stores and my 1st account has a lot!
3) If people misbehave using a second copy of the game, only that copy of the game can be banned. If people misbehave on an alt, the whole account including alts can be sanctioned. So it's worthwile for FDEV to "know" if you are using an alt.
Sounds good to me
4) Considering how the game works, specifically: the thargoid reveals and the community goals and having a bubble and a colonia area and in general having travel times of half an hour between "interesting things", swapping between tasks is time consuming. Having alts would officially mean "We want you to be able to participate in everything". So being able to "spawn" elsewhere in the galaxy at the click of a button makes sense. Multicrew is sort of like halfway there to accomplishing this, except it doesn't work for singleplayer and you don't get the full benefits/possibilities of having your own ship there.
Having multiple accounts means player can currently abuse multi-pew by loading up 2nd account an old PC and just sit in the gunner seat of the main account, this gives the main account an extra pip and looking over at the 2nd pc they could see the external view. ( obviously in practice I don't multi-pew is stable enough and way )
6) Forget I ever said 5%. It was an arbitrary number, all I wanted to say is, "a discount compared to the full game, at whatever price it is available, but expensive enough to keep trolls from coming back everytime their character gets kicked" (also see point 3).
I got my 2nd account on sale too
8) As mentioned earlier, backers have multiple ways to "start" the game. There's the sidewinder, but also the option to start with an eagle or cobra explorer. Given that you probably never wipe your account, these starter ships have gone to waste. Being able to use alts could give them some meaning again.

For me if we had the ability to have 2/3 cmdrs per account it would have meant I, like most people with multiple accounts would have spend less money on the game, which is why I find it so puzzling that FDev make owning multiple accounts such a pain in the rear to do and setup and manage.
 
I do have two accounts.
1st, my main one, is M. Volgrand, canonn scientist, explorer, researcher and bounty hunter.
The 2nd is John Blenheim, the terrifying pirate! ARRRRRRRRRRRRRRRRRRRRRRRRRRR CMDR, GIVE ME DA BOOTY OR AH SHALL SHOOT YAR BACK TO DUST!!
 
Yet people are already getting silent multi crew alts just for the extra pips and are choosing to play with other versions of themselves instead of other people. That's the type of thing that I don't want to see, undue advantages that come from multiplying themselves up instead of playing with other people. This became almost compulsory in Eve, that's the comparison.

Glad to see you support the idea of multiple commander slots then. Y'know, because since they'd be on a single player account as opposed to the separate accounts the game forces people to use now, you would only be able to use one of them at once.

Edit: Ninja'd by Mephane.
 

Flossy

Volunteer Moderator
I currently have 3 accounts, one my original Kickstarter backer account and the other two bought during sales in the store. I had been hoping for multiple commanders on my main account and only bought extras when it became obvious this was not going to happen any time soon, if ever. I often found myself in situations where I was doing some exploring and would have to dash back for an event in the bubble or miss it completely and having an extra account helped to get around that problem. The third was bought when both of my accounts were out of the bubble, one at Colonia and one on the way there. I only ever play one at a time - and couldn't possibly manage more than one at a time anyway.

The downside to having to buy separate accounts is, unlike my original Kickstarter account, I have no access to Jameson Memorial and no Sol permit on the alts and of course have to start in a Sidewinder instead of a Cobra. Also, I need to buy any paintjobs up to 3 times each, one for each account. I'm not complaining, just stating the facts. :) However, it would be so much easier if I could just switch between multiple commanders on a single account. ;)
 
I have two PC accounts and one XBO account. Soon I'll have a PS4 account, but I'm in no rush for it, so I'll wait for a sail. The multiple accounts work fine for me.
 
So having alts is not going to become a feature (which I think makes the kickstarter options absolutely meaningless... all those systems and ships to choose from and you only choose once), but nobody is stopping you from buying a second game and making a second login, as if you are two people.

Now I was thinking, instead of cluttering up the world with more logins, why not sell additional commander slots for (price of game-5%), that way Frontier knows exactly which ones are "alts" when they need to. It only lowers the threshold by five percent and it keeps things neat and organized for later features to make use of alts.

You could see this as one person representing a company with a few crew members.

ALTS are unnecessary in the game due to the fact that unlike other games; a char can do anything and everything with no limitation. Alts appealed in say WOW because you had to pick a class.

FD are unlikely to sell alts for a cheaper price when the people who for some reason do want alts are currently and willing to buy the game all over again.
 
Glad to see you support the idea of multiple commander slots then. Y'know, because since they'd be on a single player account as opposed to the separate accounts the game forces people to use now, you would only be able to use one of them at once.

Edit: Ninja'd by Mephane.

I have no idea what you are talking about now, with this Ninja'd by Mephane edit. Anyhow I do not support the idea of more than one commander per account in slots or otherwise because it's open to abuse, plain and simple. It can be abused to give a single player significant advantages in a million different ways.

If you want the advantages of having another commander, then team up with another commander, you know an actual human being playing at another pc or console who can advantage you in a million different ways by virtue of being an actual human being.

I am sick to death of seeing MMO's degrade into online games where people play by themselves in small groups as opposed to playing with other people in small groups.

Alt-ism is an online disease that's cancer to a sandbox game like Elite.

By the way your logical fallacy is this...
 
I have no idea what you are talking about now, with this Ninja'd by Mephane edit.

He said the same thing.

Anyhow I do not support the idea of more than one commander per account in slots or otherwise because it's open to abuse, plain and simple. It can be abused to give a single player significant advantages in a million different ways.

If you want the advantages of having another commander, then team up with another commander, you know an actual human being playing at another pc or console who can advantage you in a million different ways by virtue of being an actual human being.

I am sick to death of seeing MMO's degrade into online games where people play by themselves in small groups as opposed to playing with other people in small groups.

Alt-ism is an online disease that's cancer to a sandbox game like Elite.

By the way your logical fallacy is this...

Calm down and put your logical fallacy links away.

I don't want to have the 'advantage' of playing as two commanders simultaneously. I have no interest in doing it at all, so teaming up with another player as an alternative is irrelevant. This has nothing at all to do with being able to do things more efficiently, get extra pips, extra weapons strength or anything else at all to do with boosting the strength of my Commander. You have completely misunderstood what I and others are talking about here.

I have ONE account. I only want ONE account, but with two 'save slots' so that I can have two separate commanders.

They would both be on ONE PLAYER ACCOUNT.

I can only log into my ONE player account ONCE, before choosing which of my two commanders to play in that session.

Therefore with two slots on my one account, it would NOT BE POSSIBLE to emulate two separate players. No extra pips, nothing.

There is already a way to emulate two players by buying two accounts so, this thing you're worried about is already here and has been since day one anyway.

The thing that I and other players want would not provide any of that functionality at all. It is therefore in line with what we both want. You don't want me to be able to pretend to be two players. Neither do I because I don't give a crap about doing it to begin with. I just want to be able to decide whether to play as Commander A or Commander B today and multiple slots would allow that without me ever being able to be both Commander A and Commander B at the same time.

So in summary, two slots on a single account would prevent me from doing what you are worried about, and yet still provide me with the functionality that I want.

Is that clear enough?
 
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