People have rightly pointed out that the new UI feels like it is made for a touch screen / tablet. What if they are right? I'm not talking about playing ED on an iPad, but rather the idea of future-proofing the UI to work on VIRTUAL touch screens. For example, if we someday get ship interiors, maybe there will be a station on the bridge that has a screen dedicated to the system and galaxy maps that we access like the screens in the concourse, as virtual CMDRs touching a screen rather than a person playing a video game on their PC (the current full-screen implementation of maps). Same goes with other virtual screens for things like outfitting. This would IMO explain why the UI has been drastically changed to use big "touch buttons" instead the traditional UI we had previously.
Now please don't get me wrong, this is not a defense of the new UI. I hate it as much as anyone. But it might explain why Frontier completely redesigned something that was perfectly fine to begin with, because they want to take a more Star-Citizen approach to everything being interacted with as our character rather than these "out-of-game" full screens we currently have.
Anywho, just a thought!
Now please don't get me wrong, this is not a defense of the new UI. I hate it as much as anyone. But it might explain why Frontier completely redesigned something that was perfectly fine to begin with, because they want to take a more Star-Citizen approach to everything being interacted with as our character rather than these "out-of-game" full screens we currently have.
Anywho, just a thought!
