Abandoned player faction - what to do?

Is it me not understanding correctly........or MORE likely, not being at all interested in this BGS bollox;)..... but I always had in my head that a PMF couldn't lose it's Home System.
 
Before expanding contact the relevant squad via Inara and/or discord asking if they still function as a PMF.
If you get no response in a week or two then send another message saying you are expanding.
Upon arrival it is up to you whether you then control that system.
I would add that approx 40-50% of PMFs are dead or dormant.

 

Craith

Volunteer Moderator
With the amount of dead PMFs ingame, any faction that does not own any assets, has no thread in the official forums nor a faction on Inara, a google search turns up no contact (or they don't respond to messages within a week or two) and that does not react to another faction expanding into the system is either abandoned or does not care about the BGS and just wanted their name ingame (some explorers did that, before squadrons were a thing)

if OP tried to contact the other faction, no answer received, and now much later returning players want their faction back, it is bad luck, OP can hand out gifts if they want but should not feel obliged to do so. If they went there even though there was communication with the PMF stating they have not abandonded it, then it would still be ok, but it is an agressive act (still, BGS is not bubblegum simulator, wars and hostile takeovers are part of it, at least for some, and have to be expected).

Player Minor Factions are supposed to have at least 10 people supporting them. FDev never really checked that, and it is (and always was) possible to have 1-CMDR-factions, but those have a bit of work in front of them to stay afloat.
 
If you want to hear something kind of funny about the situation. I actually parked my carrier in their home system for one or two nights renaming it "PLZContactPostal07".
Dont know if they actually saw it or if it worked since I reached out via inara first.

Maybe try "PLContactPostal07OnInara"?

Also as a solo player.. when i build up the mojo to actually try bgs work, its a bit bewildering given how many minor factions are marked as player. I have idea where to go get in touch even, very likely id just go and adopt one without any idea or telling anyone and just start playing. I can imagine that would happen occasionally too.
 
Maybe try "PLContactPostal07OnInara"?

Also as a solo player.. when i build up the mojo to actually try bgs work, its a bit bewildering given how many minor factions are marked as player. I have idea where to go get in touch even, very likely id just go and adopt one without any idea or telling anyone and just start playing. I can imagine that would happen occasionally too.
In the US, it would be "PMF, General Delivery" at Inara. :)
 
Frontier would have to hire at least three programmers (three shifts a day) to clean out all the "dead" PMF's out of Stellar Forge.

This is why carriers are the way they are. Maybe if PMF's took 5 billion to create, and cost a billion a year before disappearing...
Personally I'd give them a 12 month grace period after creation, after which they can be retreated from their home system and effectively removed. Undecided on whether I'd make it a requirement to retreat them from any other systems first.
 
Merge the two groups?

Cooperation, peace? These are words used to hold you back and stop you realising your full bloody potential old bean, what what?

Burn it down, burn it all down and step over the cold lifeless bodies of your enemies as you raise your flag on a hill made of their skulls, what what.

Tatty bye

this seems to be the only reasonable response in the entire thread.
 
When we started planning our entry to that system, of course we checked it out and found your faction to be around 10% INF and a NPC faction in charge.

All factions are NPC, just FDev allowed some to be named by players. A player named faction has no more rights than an FDev named one. You can't control either type of faction and only support them. Some players or groups lose sight of that fact and get super angry if you support an FDev named faction or attack their player named one. Some FDev named factions have more thought, lore, and work behind them than any player named one. Why should player named ones be special? Do you check if any non-player named faction has supporters in the system you start working in an/or try to take over? The only difference is that with a player named faction you have a higher chance of opposition, but even that is not a given.

This was not directed at you, just a general rant about people thinking because they were allowed to name a faction they have more rights than players who adopted an FDev named faction.
 
This was not directed at you, just a general rant about people thinking because they were allowed to name a faction they have more rights than players who adopted an FDev named faction.

Well, PMFs do have one right that non-PMFs don't have and cannot claim: the right to protection from insertion of a new PMF. If a PMF is present in the system (note: it's not just the home systems, but any system where any PMF is present), new PMFs are disqualified from being inserted there. With more and more PMFs being added each month and a large number of already-existing PMFs expanding and gobbling up stars like kids eating french fries, the galaxy is rapidly running out of free real estate.

I have a 25 ly-radius sphere of BGS interest; about 50 factions I actively support to keep in power. I went out exploring for six months, came back and three PMFs had been inserted into "my space", with two small but expansionist groups also encroaching from outside. If I'd been a single, monolithic PMF, I wouldn't have had this problem, because as far as FD (and people who are looking for "unclaimed space" to plant their PMF) are concerned, my sphere is unclaimed, with no player groups supporting anything. Two of the three PMFs appear to be stilllborn, as no-one seems to have done anything to push them up while I was gone. The third had not only seized control of their home system but also expanded into another system, before it too seemed to have stalled (I guess the novelty wore off after expanding once). Fortunately, that third group is of a superpower alignment I support, so I'm happy to continue propping them up myself in their home system, but since Rule 2 of my over-arching philosophy is "support home rule, kick all invaders out", I won't be supporting their expansion efforts.

I had been pushing superpower-aligned factions, at least partly in the hope that FD wouldn't insert Indie PMFs into my sphere (which should also have the added benefit of largely preventing PMF insertion as 80% of PMFs are Indie), but alas, FD have inserted two Indies anyhow.
 
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Hi everyone,

If this thread is better put elsewhere, please do - I'm not exactly sure where to put it but here's a start.

What's the general etiquette when someone adopts an player faction that's been abandoned for over 2 years whose home system your faction has expanded into and now controls, and now approaches you and demands their system back? They have stated they will take it by force if necessary and are trying to drum up alliances at the moment. We like this system and don't want to give it up - I mean we went there for a reason and nobody opposed our expansion at the time. It was quite a bit of work to get in there.

Long version of the story here (written by one of our faction admins):
An open question to the Elite Dangerous community with a bit of context but without naming names…

Three years ago in the year 3303, War is raging on two fronts of a single PMF. As things get too heated for this PMF they outright abandon their in-game faction who then immediately go on to create a whole new in-game faction in another part of the galaxy far, far away along with all of their squadron members.

The two remaining factions signed a “One Years Gentleman’s Agreement” that neither party shall expand into the defeated PMF’s home system out of respect for the still presiding but now abandoned PMF.

As time goes by so does the BGS, the old faction slowly loses systems to other PMF’s as well as local NPC factions until one day the abandoned PMF also loses its controlling status in their home system to one of the native NPC factions. Nobody notices because, Thargoids come and Thargoids go.

During this time our PMF keeps doing what it does and continues to create a welcoming environment for our current, new and veteran players.
One of the ways we do this is by playing the BGS and maintaining our already controlled star systems including the inhabiting minor factions, so they do not retreat. This also means sometimes we expand as all factions of the bubble do.

March 3306, two years since the “One Years Gentleman’s Agreement” concluded our PMF had expanded into the abandoned PMF’s former home system and immediately got to work towards a system take over which meant overthrowing the current controlling NPC faction. By April 3306 we had succeeded and have held onto and maintained this system ever since.

During the next four months the Brewer Corporation releases the Drake-Class (Fleet) Carriers bringing many absent CMDR’s back to the pilot seat, some for more than a year. One of these very CMDR’s were unexpectedly about to come knocking on our door with one of these new and what he calls “war ships’.

June 24th 3306 out of the blue our PMF is contacted by a lone-wolf CMDR who has taken it upon himself an attempt to resurrect the abandoned PMF. He begins with offering what he considers an olive branch, saying that the old leadership had been out of line and are never allowed to return. This strikes me as odd because we already know that this to be incorrect as we have spoken on occasion with the former leadership of the abandoned PMF since their departure from their original home system.
He follows this up by asking “in return” that we now give up rightful control of the system to him and his lone-wolf zombie faction.
Of course to this we kindly declined but offered in return “that as a measure of good faith any assets currently owned by the old PMF will stay and we will assist to maintain control of those land able assets”.
His response, A system swap of a star system that the abandoned PMF does not even control and has far worse assets than the abandoned PMF’s former home system.

Does this sound like a fair deal to you? Or has this CMDR been on the Onion Head for too long?
***
An independent investigation into this CMDR has revealed a large spread of miss information against our PMF in the hopes that CMDRs unknowing of the truth will come and fight for his “cause”. We outright deny these allegations.

I'd be interested in the views of the community on this.
You fight for it. Surely that's the whole point of the BGS. This person will supply you with gameplay and a better reason to do the gameplay in the game.
 
So the Faction imploded and then the remnants were not able to maintain their presence? I'd say it's entirely reasonable for the OP to tell you to nick off. You've certainly got no real claim on anything in that system any more and they've done the work. I get your point, but sometimes you just have to shrug and move on.
The have no more of a claim on it then anyone else.
 
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