Add an "Advanced Docking and Supercruise Computer"

You didn't translate his words correctly. He didn't ask for an extra slot.
I most certainly did. OP says they want two modules rolled into one effectively freeing up a slot.

It seems most ships have one too few class 1 slots

Edit: the OP makes it abundantly clear that they want to add a module to their cutter but can't without removing something else because of the number of slots. Also short on hardpoints? How about we combine a beam laser and multicanon into a single more expensive module, maintaining current functionality of both items?
 
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I most certainly did. OP says they want two modules rolled into one effectively freeing up a slot.



Edit: the OP makes it abundantly clear that they want to add a module to their cutter but can't without removing something else because of the number of slots. Also short on hardpoints? How about we combine a beam laser and multicanon into a single more expensive module, maintaining current functionality of both items?
Again. He didn't ask for that. He said we shouldn't take away people's choices. Whoever wants to use what he wants and how he wants to use it.
Not so long ago we got universal controllers.
 
Again. He didn't ask for that.

What the heck are you talking about??? The first line of the OP says combine the modules!!!

I think the Supercruise Assist should be rolled into a rather pricey "Advanced Docking and Supercruise Computer"
The rest of the op's discussion explains they have a lack of module space in their current Imperial Cutter. The OP is short module space...
So now, Supercruise Assist would make the occasional long trading run more convenient. Where would I put this? Seems the only thing I can drop here is the Cargo rack in the size 6 slot. 64 cargo is not worth giving up for Supercruise Assist!
So they want to combine modules.... a method to effectively get another module slot.

Are you reading a different thread???


Edit: fixed confusing bad grammar
 
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It's a game, it's not supposed to be realistic. I don't play games to be realistic, I would suggest that in many cases "realistic" makes for a very bad gaming experience, the current system is designed to provide a balance of choices and decisions in ship setup, not necessarily to be realistic!
Thanks for making my point for me. It's a game - it's supposed to be fun. Docking and supercruise are simply tools of convenience to aid fun, and don't affect any of the core gameplay experiences (exploration, trading, combat).

If people think it's unbalancing to have an extra Class 1 slot, then having people with two extra slots from not using flight assists should bother you more.
 
What the heck are you talking about??? The first line of the OP says combine the modules!!!


The rest of the op's discussion explains they have a lack of module space in their current Imperial Cutter. The OP is short module space...

So they want to combine modules.... a method to effectively get another module slot.

Are you reading a different thread???


Edit: fixed confusing bad grammar
Adding another slot will not affect the mandatory installation of anything specific there. You can have as many as three more slots and not put a docking computer or flight assistant in it.
That is each person's choice.

For example, in the game left the old docking computer for landing. People must choose whether to put the old docking computer or the new one there.
 
This is the correct answer. Previous iterations of Elite required you to have a full crew which increased in size depending on your ship.

People saying that having to install modules that take up space breaks realism.. so does being able to singlehandedly pilot a ship the size of two football pitches.
 
Why doesn't flight assist require a separate module to be installed? Or rotational correction? I dunno, breaking the ADC and SCA out but not those other two convenience functions seems arbitrary. I personally don't like the ADC or SCA; they're boring. But I'm sure there are some FA-off purists out there who think flying FA-on is boring. Besides, I feel like I can be much more efficient without them, what with gravity braking, spiraling, and the Lando Calrissian approach to undocking; so there's probably already a tradeoff involved: speed vs. convenience.

All of my exploration ships have supercruise assist. I consider it an absolute must. When jumping to the next system it automatically stops your ship when it arrives. So if I get distracted I don't drive into the star. When doing hundreds of jumps this is a very valuable feature. Prior to fleet carriers having my ship blow up 1000's of Ly from the bubble because of an important phone call really sucks.
Speaking of flight assist, doesn't disabling it also cause the throttle to zero on jump? I remember using that trick on exploration trips long ago. Maybe it has changed since.
 
Why doesn't flight assist require a separate module to be installed? Or rotational correction? I dunno, breaking the ADC and SCA out but not those other two convenience functions seems arbitrary. I personally don't like the ADC or SCA; they're boring. But I'm sure there are some FA-off purists out there who think flying FA-on is boring. Besides, I feel like I can be much more efficient without them, what with gravity braking, spiraling, and the Lando Calrissian approach to undocking; so there's probably already a tradeoff involved: speed vs. convenience.


Speaking of flight assist, doesn't disabling it also cause the throttle to zero on jump? I remember using that trick on exploration trips long ago. Maybe it has changed since.
Disabling the thrust after a jump is in the menu of the ship - key 4.
By the way here is the right solution, why not make the fa+on also a separate module?
 
Never been a big fan of auto-anything.
I gave docking computer a by-ball, for nostalgia, but i really didn't want it to go any further than that.
Just my opinion on such things.
In 1984, you had to learn how to fly into a station before you could buy a docking computer.
You kids have it super-easy these days.
And now let's make things easier.
No slippery slope here, nope, none at all... sighs.
 
Never been a big fan of auto-anything.
I gave docking computer a by-ball, for nostalgia, but i really didn't want it to go any further than that.
Just my opinion on such things.
In 1984, you had to learn how to fly into a station before you could buy a docking computer.
You kids have it super-easy these days.
And now let's make things easier.
No slippery slope here, nope, none at all... sighs.
In this case, the question is not about doing something automatically, but about not having 5 different computers on the ship and combine them into one slot.
 
Thanks for making my point for me. It's a game - it's supposed to be fun. Docking and supercruise are simply tools of convenience to aid fun, and don't affect any of the core gameplay experiences (exploration, trading, combat).

If people think it's unbalancing to have an extra Class 1 slot, then having people with two extra slots from not using flight assists should bother you more.

People sometimes confuse a fun and enjoyable game with being "easy," that's not true at all. I mean sure I can go through low level raids in LOTRO at maximum level and one hit kill the raid boss and farm the gear for friends in the party, but that's not fun for me or them, what's fun is going in on level and working out the tactics to win the raid the way it's meant to be played.

Never confuse "easy" with "fun", they are not the same thing.
 
People sometimes confuse a fun and enjoyable game with being "easy," that's not true at all. I mean sure I can go through low level raids in LOTRO at maximum level and one hit kill the raid boss and farm the gear for friends in the party, but that's not fun for me or them, what's fun is going in on level and working out the tactics to win the raid the way it's meant to be played.

Never confuse "easy" with "fun", they are not the same thing.
If you dock 3000 times and fly to the planet for 30 minutes and so 1000 times? Is it easy or fun?
 
If you dock 3000 times and fly to the planet for 30 minutes and so 1000 times? Is it easy or fun?

I have visited over 50,000 systems, 477,000 level 2 scans, I am still enjoying exploration, your point being? That I should be able to tell my ship to launch, fly to the selected planet, scan it, map it, land at the bio, scan the bio 3 times and basically do everything that I actually do, what does that leave the pilot to do?

Now the point being here is, no-one is taking anything away from you, you still get your docking computer, you still get your SC Assist, it just comes in two modules you have to purchase, so I fail to see any valid point here. You are not being punished by having them in two modules, you are not being disadvantaged with having them in two modules, you already have exactly what you want, you just want it differently, and why should FDEV do that? What advantage is it to them when you already have everything you already want?
 
What do small ships and flight assistance have to do with it?

They got 2 slots in that Update.
And i would assume that happened as a Help intended to new players since they're the one to spend their first gameplay sessions in small ships.

If they will remove flight assists as modules and integrate them in ship's computer, they will have to remove the slots added in that update (2 from small ships and 1 from medium and large) - affecting every cmdr that is not using those extra internals for flight assists.
 
Docking and supercruise are simply tools of convenience to aid fun, and don't affect any of the core gameplay experiences (exploration, trading, combat).

They dont, but the slots they take do that.

My mining ship is so loaded with internals that there is no space for SCA nor ADC. And i quite miss them, but i value the other equipment more so there is the cost of opportunity and a choice to be made. Same for my AXI ship.

IF we remove the choice, ultimately we can ask them to remove all ships, except one what will get the Cutter cargo capacity, the Anaconda jump range, the Viper laterals, the Mamba speed, the Corvette shields and on top of that, 20 internals, so everyone can fit everything - no choice needed.

If you dock 3000 times and fly to the planet for 30 minutes and so 1000 times? Is it easy or fun?

Some people do play because of that - because they enjoy flying their ships.
 
I have visited over 50,000 systems, 477,000 level 2 scans, I am still enjoying exploration, your point being? That I should be able to tell my ship to launch, fly to the selected planet, scan it, map it, land at the bio, scan the bio 3 times and basically do everything that I actually do, what does that leave the pilot to do?

Now the point being here is, no-one is taking anything away from you, you still get your docking computer, you still get your SC Assist, it just comes in two modules you have to purchase, so I fail to see any valid point here. You are not being punished by having them in two modules, you are not being disadvantaged with having them in two modules, you already have exactly what you want, you just want it differently, and why should FDEV do that? What advantage is it to them when you already have everything you already want?
As far as I understand this is a section of proposals from the players to the developers ? Or is it not?
Or are you a developer?
 
They got 2 slots in that Update.
And i would assume that happened as a Help intended to new players since they're the one to spend their first gameplay sessions in small ships.

If they will remove flight assists as modules and integrate them in ship's computer, they will have to remove the slots added in that update (2 from small ships and 1 from medium and large) - affecting every cmdr that is not using those extra internals for flight assists.
I do not understand why I have to? Did the release of the extended docking computer cause the developers to remove the normal docking computer from the game?
 
IF we remove the choice, ultimately we can ask them to remove all ships, except one what will get the Cutter cargo capacity, the Anaconda jump range, the Viper laterals, the Mamba speed, the Corvette shields and on top of that, 20 internals, so everyone can fit everything - no choice needed.
You can forgive anything, it's YOUR right.
Write your proposal, I don't see what the problem is here.
 
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