Add cheapier carrier.

People keep saying “credits just roll in” but I still think you need a dedicated effort to afford 5bn plus change ... I’ve been playing on and off for years and recently dropped from 4.5 billion to 3.9 billion chasing rep and buying a Cutter.

So - from personal experience - I’d say it’s far from “easy” to get a FC for a more “causal” player who, ironically, would hugely benefit from the time saving of being able to move all their ships at once.

Price of FCs is “fair” only if you chase whatever the current credit-grind meta is.
Well, this debate has gone around before. I'll just say that I never grind. I did hardly any mining until after I got my carrier. I never visited the Egg, or Robigo, or other popular things. I've played about 4 years, have the carrier with a 1Bcr balance and 10Bcr cash.

As for upkeep, last night I earned the week's upkeep in about 40 minutes.

I don't mean to sound smug. I'm just saying that this thing that gets portrayed as out of reach really isn't. Don't be put off. When you first start the game credits may seem hard to build in a small ship, but once you're into a medium ship the millions will start arriving. On the other hand, ED is a game which rewards long-term play. You can't get all the big things in a few weeks' play.
 
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Well, this debate has gone around before. I'll just say that I never grind. I did hardly any mining until after I got my carrier. I never visited the Egg, or Robigo, or other popular things. I've played about 4 years, have the carrier with a 1Bcr balance and 10Bcr cash.

As for upkeep, last night I earned the week's upkeep in about 40 minutes.

I don't mean to sound smug. I'm just saying that this thing that gets portrayed as out of reach really isn't. Don't be put off. When you first start the game credits may seem hard to build in a small ship, but once you're into a medium ship the millions will start arriving. On the other hand, ED is a game which rewards long-term play. You can't get all the big things in a few weeks' play.
How often do you play? As in a decent session? I'm a "once to twice a week" player - with each session being an evening - and often, lately, that evening will be doing whatever is needed for the BGS per my Squadron's latest initiative rather than running high-paying missions.

I'm not saying it can't be done - I've spent evenings where I've earned close to 300m credits by sharing wing missions - but I've been playing since 2017 and I have not earned enough for a carrier yet. Sure, I've not made it a priority but the way some folks talk you'd think you just play for a month or two and suddenly you've got all the ships, a carrier and 20Bn in the bank ...
 
When you first start the game credits may seem hard to build in a small ship, but once you're into a medium ship the millions will start arriving. On the other hand, ED is a game which rewards long-term play. You can't get all the big things in a few weeks' play.
Long term AND regular play. I've been playing since 2014, but can't be ingame every months, so I won't ever consider an FC, however big my wallet might become because any type of subscription plan is a sinkhole if you can't enjoy the benefit of the subscription as regularly as the payment goes. Also it means you must make your session "profitable", and not just enjoying vistas or doing missions for the fun of doing missions, not caring about the credits.
 
How often do you play? As in a decent session? I'm a "once to twice a week" player - with each session being an evening - and often, lately, that evening will be doing whatever is needed for the BGS per my Squadron's latest initiative rather than running high-paying missions.

I'm not saying it can't be done - I've spent evenings where I've earned close to 300m credits by sharing wing missions - but I've been playing since 2017 and I have not earned enough for a carrier yet. Sure, I've not made it a priority but the way some folks talk you'd think you just play for a month or two and suddenly you've got all the ships, a carrier and 20Bn in the bank ...
True. A month or two isn't going to be enough. My time spent per week is probably similar to yours. I have a flight most evenings, but not usually for a whole evening.
 
Hey! To make the game not becoming boring after a mounth I reccomend adding more stuff like building bases, stargates, add strange new spieces in other corner of galaxy, alien ships we can fly on, da f***ing Andromeda galaxy. Also thet can add MORE paid cosmetics like jump effects etc to earn money for all this. No one but geeks living with mamas will spent 5 years on a SHIP. They can buy their FCs for themselves I won't buy it untill i'll have 50+ billions and nothing to spend them on. And we play the game to rest from work, so games are not second work. I want to get pleasure from it and when the game becomes grey daily boring grind, I forsake it after a week. So whad to u say now? Digging rocks every day is fun? If you think so, you can go play warframe or other stuff, where you can grind your butt off, and stop posioning Elite with your destructive ideas that are aimed to make from ED one more "pay to win" crap on a dump. Thank you.
So what do I think now? well I think you need to go buy a console if you get bored of this game, It's a Simulator not Halo. There is way to much for a casual player to do, so if you find yourself getting bored you really need to think of a new game such as little kid games that you can win and have pleasure in doing so! Then move on to another and again and again. I've been playing this title since day 1 of the vanilla and have NEVER gotten bored of it as it seems you are or will be here soon. Maybe try a blow up doll for more pleasure cause you seem to be pretty fired up over nothing, maybe a Xanax will help.
Two jobs tells me you are putting WAY TO MUCH INTO THIS TITLE. Slow down a bit dude. Yes, I do love all aspects of this title such as mining, exploring, trading, bounty hunting, power play, faction play, Thargoid hunting, missions, need I say more as there is no way a person that plays this type of game gets bored unless you didn't read the fine print that says 4 billion systems to explore, dozens of things to do and go, fighting isn't the only thing this game offers.
Next what did you get (pay to win) out of my posts. You can't pay for anything in this game but cosmetics.
All being said I do have to give you some credit for presenting some good ideas for future work with this title.
People keep saying “credits just roll in” but I still think you need a dedicated effort to afford 5bn plus change ... I’ve been playing on and off for years and recently dropped from 4.5 billion to 3.9 billion chasing rep and buying a Cutter.

So - from personal experience - I’d say it’s far from “easy” to get a FC for a more “causal” player who, ironically, would hugely benefit from the time saving of being able to move all their ships at once.

Price of FCs is “fair” only if you chase whatever the current credit-grind meta is
Now you. Credits just rollin in, you couldn't have said it better as a casual player doesn't see cash just comin in unless you dedicate yourself completely to the game thus burnin yourself out like the idiot mentioned above. Day 1 of vanilla, took me almost 2 years to buy an Anaconda just in time that FD nerfed the cost. Spent another 2 years getting rank and rep to get an Imperial Cutter just in time FD nerfed grinding and rank and that's without taking advantage of the exploits and loopholes in the game. You are exactly correct saying it far from easy to make billions.
As everyone can see the FC are not being used as designed by FD hence finding 20 FC's parked next to a Station and 138 in a system. .../facepalm to the idiot that is bored. An FC is in fact a mobile station to go take your fleet places other that stations that are free to stage anyway. Good honest post.
 
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