I love the idea of carriers, but the multi-billion price tag and ongoing maintenance costs are too much for a casual gamer like myself to support.
I scaled back the idea of a carrier to what I would like to see as bare minimum. One small, one medium and one large landing pad with internal storage for one ship on each. Has outfitting / reload / refuel and that's it. 300 LY jump range, no frills. I see this as a movable player support vessel to enable deep space exploration and mining. Not really for squadrons or multi-player. It's designed for the lone wolf player who just wants to do their own thing. Cheap and cheerful.
The curved area at the bow is bridge, living quarters, etc. center section is for ship bays and storage. Stern is engines and fuel.
Jumped into Blender to create the following concept diagrams. Only textures I added were for the pads. The rest is up to your imagination. If this fails to get into the game, I blame TJ.
I scaled back the idea of a carrier to what I would like to see as bare minimum. One small, one medium and one large landing pad with internal storage for one ship on each. Has outfitting / reload / refuel and that's it. 300 LY jump range, no frills. I see this as a movable player support vessel to enable deep space exploration and mining. Not really for squadrons or multi-player. It's designed for the lone wolf player who just wants to do their own thing. Cheap and cheerful.
The curved area at the bow is bridge, living quarters, etc. center section is for ship bays and storage. Stern is engines and fuel.
Jumped into Blender to create the following concept diagrams. Only textures I added were for the pads. The rest is up to your imagination. If this fails to get into the game, I blame TJ.