Alien archeology and other mysteries: Thread 9 - The Canonn

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Skaudai CH-B D14-34 is the system on his map where he is at... its a port that starts with a Bxxx Port

Well, well, well. Obviously no system map but there it is.
Independent, Medium Security, 10k population, Cooperative Colony in Lockdown.

Shows up on all filters, but that system needs to be in your star bubble radius from your cursor to appear.
 
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Yeah, I though of the sites being in a geometric pattern, say a triangle since it would mean 3sites => all data.

However there are some problems with using this :

1) we do not know the plane which contains the triangle
2) we do not know the length between the three points.
3) Brute forcing the problem is very hard (would need a data set of all the systems in the area, with their coordinates, and search for equilateral triangles starting with the known system)*.


*It might be possible to do using the logfile / eddiscovery (will have a look see, because checking all the systems in a 150 lyr radius seems at least doable).

The circle lies on a plane(parallel to the equatorial), but the towers don't point parallel to it. They point ca. 32° more south. Perpendicular to the ground at the ruin site.

Well any (reasonably) advanced would have steerable transmission beams to compensate for that. A killer could be from the orbital motion of the planet around the star, think it's tidally locked? Don't know the system details.

- - - Updated - - -

Yeah, I though of the sites being in a geometric pattern, say a triangle since it would mean 3sites => all data.

However there are some problems with using this :

1) we do not know the plane which contains the triangle
2) we do not know the length between the three points.
3) Brute forcing the problem is very hard (would need a data set of all the systems in the area, with their coordinates, and search for equilateral triangles starting with the known system)*.


*It might be possible to do using the logfile / eddiscovery (will have a look see, because checking all the systems in a 150 lyr radius seems at least doable).

You'd need to know the orientation of the plane of the system to the plane of the galaxy (inclination etc). I don't think that data is visible in ED is it?

Mk I eyeball? Don't know the system layout.
 
Yeah, I though of the sites being in a geometric pattern, say a triangle since it would mean 3sites => all data.

However there are some problems with using this :

1) we do not know the plane which contains the triangle
2) we do not know the length between the three points.
3) Brute forcing the problem is very hard (would need a data set of all the systems in the area, with their coordinates, and search for equilateral triangles starting with the known system)*.


*It might be possible to do using the logfile / eddiscovery (will have a look see, because checking all the systems in a 150 lyr radius seems at least doable).

Maybe they showed us this so we have something else to do, instead of banging our heads against inactive obelisks? :)

Perhaps Ram Tah could clarify what the Guardian glyph is for "bang head here"!
 
Are the patterns on the codices triddlers?

I did a search of the forums and the term didn't come up, but forgive me if it has been dismissed before.

We know the developers like nonograms, and triddlers are just another type of nonogram.

See here.
http://www.griddlers.net/pages/t_rules

tex04.gif
 
Yeah, I though of the sites being in a geometric pattern, say a triangle since it would mean 3sites => all data.

However there are some problems with using this :

1) we do not know the plane which contains the triangle
2) we do not know the length between the three points.
3) Brute forcing the problem is very hard (would need a data set of all the systems in the area, with their coordinates, and search for equilateral triangles starting with the known system)*.


*It might be possible to do using the logfile / eddiscovery (will have a look see, because checking all the systems in a 150 lyr radius seems at least doable).

I put up a post at 9:11 regarding possible means of locating other sites, got delayed by mods as I'm new to this lark. Just wandering what you think. It's on page 993.

Page numbers depend on your display layout I think, you're better providing the url link-select the number at tip right & copy, then paste url (6th icon from right)
 
Been looking at the repeating symbols on the Active Obelisks. I came up with a nuts theory, but its cool just the same.

The puzzles up till now (UA/UP) have been Sound (waves) to Image/data, what if this puzzle is the exact opposite, and the repeating pattern is a graphical way to represent those waves. There's spacing between the triangle bits, so separated everything like so

4gFlxwG.png

And since the guardians are obsessed with 3's and triangles, lets draw three triangles in.

QUMYcVg.png

Only on the first signal cause I'm lazy. But the overlap is on purpose and very cool. Wether not related to the game's puzzle, I still like this. Active bits represent both an amplitude, and a resonance. Next picture will show what I mean.

sC2gZm7.png

Orange bits only affect wave 1, Red wave 2, Purple wave 3, Yellow wave 1 and 2, Blue 2 and 3, and Green is all. Notice how there are SIX(6) colors. 6 Groups, 6 Artifacts. 666 hail sa- anyways. The partitions are cool because they also mimic the obelisks. We know groupings have a base artifact, so position changes the needed key, and also combinations. So far this theory lines up with the other mechanics of the puzzle. It also means every bit's state (on/off) and position affects the whole signal. There are changes in the animation that don't effect the net count of the whole group. But if its segmented then a flop like that can change it drastically.

The product you get from this information is a animation of complicated waves or signals. Which, with all that telekinetic implants and talk about alpha, beta, gamma, delta, epsilon data signals, it fits right in. At the very least this animation is representing the presence of data signals.

Anywho, I graphed the first 23 frames of the animation related and got something that looks like

EDHxiRn.png

It takes a while to count up all 96 states, for 18 triangles so I didn't go that far yet. Wanted to see what you guys thought about these guardians inventing a geometric way to communicate waveforms. Who knows, maybe the completed wave drawings have morse coords of the next ruin site.
 
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