Alien archeology and other mysteries: Thread 9 - The Canonn

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First of let me point out that the Guardians are actually freemasons. Sorry, I don't have fancy programs but you get the idea.

http://imgur.com/a/bv01h

lol

..... the ruins do bear resemblance to astronomical clocks/calendars. So something with alignments does seem to be key here.

Just what I thought, I was very much reminded of both Stonehenge and Janta Manta, New Delhi, both calendars/astronomical observatorys. It was pure luck that I conducted my initial survey just as both the class Y set in line with the long ridge, looking towards the large circle and Barnard's loop set over the large circle as viewed from the pyramid, along with all the other observations detailed in my first post. There are to many alignments for it not to be important.

Did you notice though that one triangle only has one tower/rocket/compass shape while the other has 3?
I didn't, gives me something more to ponder over.

Previously I thought there was more meaning to the 2 groups at G but looking at the obelisk directions I could only see one group where they were pointing towards the center piece and one where they are pointing away.

As Barnard's loop set the original triple line of obelisks pointed at a distinct line of 3 stars looking similar to Orion's belt, the newly added ones didn't seem to point at anything in particular. However ,the next day, after realising the sun had risen only a couple of hours or so after my first observations i think these have been added by the devs to point at the 3 stars at the new sunrise time and further draw attention to them.

These obelisk directions do support an earlier idea I had about there being a route in there as the obelisks at group E first point toward the triangle and then in the triangle point towards the edge, pointing the way along the random pieces of wall inside the hexagon.

I don't think there is a route involved I think all the obelisk groups act as site lines, and the triangles a simply a this way up marker.

I was most intrigued by the cogwheels or gears you see on the edge of both planets though. So where do you see these as well?

I hadn't noticed those something else to ponder on.

One thing I would advise you do is raise the relic tower near the small circle and observe the point in the sky directly above from the center of the small circle, then raiser the relic tower near the pyramid and take a similar observation from the top of the pyramid. I think you will be amazed. Take screenshots to aid comparison.
 
If you hand in mission, get billion dolars, and then take this mission again, you start from the point you finished having billions dolars in your pocket?

Well, Millions, not Billions, I cashed 26M first time, 13M the 2nd, but I only had 2 new scans, the rest must have been scans done that I already had the data for ( but I still get paid again, hey free money!! ).
 
Perhaps Ram Tah could clarify what the Guardian glyph is for "bang head here"!

im trying to figured out with geometry and i think Orion look like straight line pointing to something in barnacles and big picture seems more or less like ruins draw.

picture here: http://imgur.com/a/dr0Ti

for now, this is my geometrical drawing about ruins. Maybe a smarter cmdr can figured out...

geometry: http://imgur.com/a/JM2Ma

im travelling to horsehead and try to find about area needs unknow autorisation
 
from culture 12

2 – This is truly fascinating data, as an engineer, Ram Tah has to admit he is highly curious about the Guardians technology. It seems that the guardians had a particular fascination with geometric shapes, which they used to illustrate connections between themselves and the world around them. This predilection manifested itself in their technology as well – specifically their monolith network. With this data and the help of the galactic community we’ve partially mapped the monolith network, which formed the backbone of their communications technology, and discovered that they too are arranged in geometric patterns. Whilst this does not give us full access to the network, I believe it is the first step to unlocking the entire system and maybe more

Imho the ruins are a geometric map of some kind. We're not talking abouts some primitives, star alignment and venerating sun :)
 
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Well, Millions, not Billions, I cashed 26M first time, 13M the 2nd, but I only had 2 new scans, the rest must have been scans done that I already had the data for ( but I still get paid again, hey free money!! ).

I know not billions, I wrote this in dr Evil mode... :p

But anyway, from how it works, it looks like you really can make billions ¥... ;)
 
That's very interesting. I realize the 416 points to old news but their release of this info timing wise is interesting, especially in relation to the ruins

I was thinking about it. If the 416 (or 419, whatever it was) was not just a coincidence, I'm thinking the hint is that we need to focus on finding the real clue that would've led us to the ruins. They said they repurposed the clue, but who knows what that means, or if there were more clues. If the 416/419 really was to a hint about Jaques that we didn't find in time, what if finding the ruins the right way answers a lot of our questions. I'm thinking when the BGS guy gives us a clue to a ship with the callsign BGS, carrying BGS information that there's something in the BGS that we've missed. Most of the BGS stuff is done at stations, which also has news, like what was found in Wendigo.

Edit: The clue isn't WHAT was found, but what it led too and HOW that would've led to us finding something
 
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And it's a tarot deck by Alister Crowley and Frieda Harris.

Drew seem to have embedded quite a few hints in direction of tarot/hermetic orders/kabbalah and so on, in the Kahina story.

Examples are:
- Imperial Ambassador to Earth Waite. A. E. Waite is another tarot deck designer and associate/enemy of Crowley.
- 'The Star Ruby' and 'The Star Sapphire' are both rituals with roots in Jewish kabbalah and evolved by the likes of Waite and Crowley(Google it. It's bizarre stuff:D).
- Persephone is central in these orders and are represented by the 'High Priestess card' in the decks.

Here is the Moon card from the Thoth deck.
http://phantasmaphile.typepad.com/.a/6a00d83454ed4169e2011571d32e03970b-800wi


Maybe it's me but I note 2 circles and then 1 similar to the grooves around the circular areas of the ruins
 
trying to use the fact, triangle, vector ( line ) , square and circle.

4oBiKBI


AHZbmwJ


top circle looks like a clock or maybe ORION with her straight line of stars and circle, see :
RnPy7Fl


lower circle, maybe all nebula near barnacles: whitch head, flame, horse head etc
vector are used, maybe, for give a distant rapport .



keep investigate
 
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Yeah, I though of the sites being in a geometric pattern, say a triangle since it would mean 3sites => all data.

However there are some problems with using this :

1) we do not know the plane which contains the triangle
2) we do not know the length between the three points.
3) Brute forcing the problem is very hard (would need a data set of all the systems in the area, with their coordinates, and search for equilateral triangles starting with the known system)*.


*It might be possible to do using the logfile / eddiscovery (will have a look see, because checking all the systems in a 150 lyr radius seems at least doable).

That CMDR was thinking outside the box and trying to find "other keys".

I opted for depositing a UA and UP in the centre of the circular structures just to see if something out of the ordinary would happen but I did not notice anything tbh. It is good to know these things so as to rule them out.

I have also tried with the highly rare AI Relics salvage but again not seen anything of note.

That's a shame. I remember the FD hint about the UP being a key, and the structure at the large circle at the ruins does look like a key to me
 
from culture 12



Imho the ruins are a geometric map of some kind. We're not talking abouts some primitives, star alignment and venerating sun :)

Been looking at the repeating symbols on the Active Obelisks. I came up with a nuts theory, but its cool just the same.

The puzzles up till now (UA/UP) have been Sound (waves) to Image/data, what if this puzzle is the exact opposite, and the repeating pattern is a graphical way to represent those waves. There's spacing between the triangle bits, so separated everything like so


And since the guardians are obsessed with 3's and triangles, lets draw three triangles in.


Only on the first signal cause I'm lazy. But the overlap is on purpose and very cool. Wether not related to the game's puzzle, I still like this. Active bits represent both an amplitude, and a resonance. Next picture will show what I mean.


Orange bits only affect wave 1, Red wave 2, Purple wave 3, Yellow wave 1 and 2, Blue 2 and 3, and Green is all. Notice how there are SIX(6) colors. 6 Groups, 6 Artifacts. 666 hail sa- anyways. The partitions are cool because they also mimic the obelisks. We know groupings have a base artifact, so position changes the needed key, and also combinations. So far this theory lines up with the other mechanics of the puzzle. It also means every bit's state (on/off) and position affects the whole signal. There are changes in the animation that don't effect the net count of the whole group. But if its segmented then a flop like that can change it drastically.

The product you get from this information is a animation of complicated waves or signals. Which, with all that telekinetic implants and talk about alpha, beta, gamma, delta, epsilon data signals, it fits right in. At the very least this animation is representing the presence of data signals.

Anywho, I graphed the first 23 frames of the animation related and got something that looks like


It takes a while to count up all 96 states, for 18 triangles so I didn't go that far yet. Wanted to see what you guys thought about these guardians inventing a geometric way to communicate waveforms. Who knows, maybe the completed wave drawings have morse coords of the next ruin site.

You are on to something here ... given this and the previous stuff about the obelisk symbols... maybe there are coordinates burried in these symbols. If i remember correctly the symbols pause 5 different times in their cycle... we need to see if after a pause does it change to some new pattern and if so what is in its message...
 
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If you can not turn in the mission, you picked them up from another station.

You can only turn in the mission at the station where you picked it up.

Learned that the hard way, picking up the mission at Weber Dock.

I learned today that once handed in to that station, just fly to another station with a mission board in Meene and you get the mission again. No need to wait or log off and on again.
 
Are the patterns on the codices triddlers?

I did a search of the forums and the term didn't come up, but forgive me if it has been dismissed before.

We know the developers like nonograms, and triddlers are just another type of nonogram.

See here.
http://www.griddlers.net/pages/t_rules

http://www.griddlers.net/images/ig/tex04.gif

Been looking at the repeating symbols on the Active Obelisks. I came up with a nuts theory, but its cool just the same.

The puzzles up till now (UA/UP) have been Sound (waves) to Image/data, what if this puzzle is the exact opposite, and the repeating pattern is a graphical way to represent those waves. There's spacing between the triangle bits, so separated everything like so


And since the guardians are obsessed with 3's and triangles, lets draw three triangles in.


Only on the first signal cause I'm lazy. But the overlap is on purpose and very cool. Wether not related to the game's puzzle, I still like this. Active bits represent both an amplitude, and a resonance. Next picture will show what I mean.


Orange bits only affect wave 1, Red wave 2, Purple wave 3, Yellow wave 1 and 2, Blue 2 and 3, and Green is all. Notice how there are SIX(6) colors. 6 Groups, 6 Artifacts. 666 hail sa- anyways. The partitions are cool because they also mimic the obelisks. We know groupings have a base artifact, so position changes the needed key, and also combinations. So far this theory lines up with the other mechanics of the puzzle. It also means every bit's state (on/off) and position affects the whole signal. There are changes in the animation that don't effect the net count of the whole group. But if its segmented then a flop like that can change it drastically.

The product you get from this information is a animation of complicated waves or signals. Which, with all that telekinetic implants and talk about alpha, beta, gamma, delta, epsilon data signals, it fits right in. At the very least this animation is representing the presence of data signals.

Anywho, I graphed the first 23 frames of the animation related and got something that looks like


It takes a while to count up all 96 states, for 18 triangles so I didn't go that far yet. Wanted to see what you guys thought about these guardians inventing a geometric way to communicate waveforms. Who knows, maybe the completed wave drawings have morse coords of the next ruin site.

This is good science guys :) I'm liking these theories - wake me up when it is solved please!!!!

I'm back home tomorrow night and it will be a hard decision for me to leave the ruins and go do "normal" stuff until this is solved :(
 
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Could these trigglers give us 3 numbers?
Like coordinates.....?

I'm only an expert of 15 mins after having randomly found trigglers after googling nonograms.

But a qualified yes.

Normally the puzzle is to fill in the grid using the numbers, but you can equally generate the numbers from the grid. There's a tool on the site in java to help set puzzles.

Trouble is the grids on the codices are a bit small to generate 0-9.

Anyway, enough distraction. I need to do some work. :)
 
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