Alien archeology and other mysteries: Thread 9 - The Canonn

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Well good luck cmdrs.

I don't think I'm going to waste any more time on this joke. Hope someone can figure out some sort of search coordinates or something. I think I'll wait for Ram Tah's next cg to give us a better hint :).

With the hours spent on the bugged first site, and now this search of the planets (hey I could have flown past them by a couple of km and never know it) I bid this mission goodnight and goodbye. Great idea FDev, really really terrible implementation though. Take it as constructive criticism for the next one :) Good luck CMDRs!

Yeah I'm done too, perhaps if the 1st ruins had gone more smoothly, I would not feel so burned out on this mystery.

o7 CMDRs - I think I'm out of this too unless it is confirmed that the location can be calculated from something at the "Alpha" site. Off to do some missions and unlock some engineers I think.

Has anyone brought a mining laser out to the ruins and shot it at stuff?

Yes - and it did nothing apart from destroy artifacts just like a normal laser.

OK, so, looking at XDeath Valley or whatever we're calling the Alpha site now.

The blue Ancient Relic towers have been lined up (at least in a certain plane) with the layout of the planetary systems that Ram Tah has given us but, from what I recall, the furthest tower was being lined up with the current site. I think it's a mistake to line that up with one of the towers though - we already know where that is - so looking at lining up the four new systems instead.

Does anyone have a galaxy map view of the four new systems as viewed from XDeath Valley? Do they correspond to the layout of the Ancient Relic towers?

I'm hopeful that, once that is done, it may help identify the star and planet in one of the systems. If that comes to pass, then finding THAT site will help identify the others.

Maybe.

Or I'm just waffling again.

Either way, I can't get in game as I'm at work so I might as well look into possible clues when I get chance - the search area is so ridiculously large, with such a huge potential of missing something, that there simply MUST be clues, and the only places we have to look are gleaning hidden meaning from Ram Tah's decoded scan messages and looking more at the current ruins.


o7

Yes I suggested this yesterday but when I had a go at doing this I realised that the triangle of the three closest systems would be flipped so would not line up with the beacons.

I'm out anyway - this thread is terrible to read because -

I found a System Defence Force ship!
I found a standard POI! (crashed ship, probe etc)
The existing ruins looks like a map has anyone tried working it ou?
The ruins in the Frontier video look different to the ruins we found!
My graphics settings are funky and I see shadows or graphical glitches whilst looking at the planet - must be an alien site!
I hear singing voices (I know a good doctor if it continues)
 
I'm still just somehow trying to figure out if the shape of the ruins has something to do with the others' planets and positions in them, but I'm getting closer and closer to just concluding that whole thing is just nonsense. It's slightly less frustrating than flying blindly around random beige colored deserts for hours.
DUlkZmJ.jpg
Here's how I see the bloody thing:
It has 2 major circular elevated structures that seem to be joined by the lines of the hexagon. I could assume from the way the structure is presented that it refers to a binary system (star, or planetary) where one of the bodies is much smaller than the other. Binary planetary systems exist in all 4 of the suspect star systems, and for example the ZL-J system has a few Gas Giant / Iceball binaries with that major size difference. Binary stars can be found within 3 of them, the exception being the ZL-J system. Both circular structures have a extra broken "rings" around them, which could possibly point to a planetary ring. All this would initially lead me to believe that moons of planets 7, 9 and 14 might be valuable candidates.

But then there's everything else in the structure. The relic locations look like they may have some correlation to the galactic map, but it's likely just coincidence. The hexagonal area has two elevated flat platforms in the top left and center right, neither of which seem to bear any significance. The large circle has a line pointing "down" at bearing 155°, with a little bit coming out of it to the left, again of no known significance. The smaller circle has a "bay" outside of the main hexagonal area, once again seemingly for merely aesthetic reasons. There's also an elevated area to the left of the large circle outside of the hexagonal area that houses the "G" cluster of obelisks. No idea what that's supposed to mean. To the large circle's right there's a flat area containing one of the relics, and the whole thing concludes with 2 pyramid-like structures, one inside and one outside the hexagon.
And all of that is just utter nonsense. Especially with the information that there are numerous ruins, I just can't see how the ruins offer any actual clues whatsoever to where the other sites may be found. It's basically just caveman scrawlings.

The Guardians were idiots. They all just got lost in space because none of them could find their own colonies.
 
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SYNUEFE ZL-J D10-119.

I might see if other people can give me data from the other systems so i can make 4 spreadsheets

Is SYNUEFE ZL-J D10-119 the furthest from the bubble? If so i am there at the moment and happy to add to the spreadsheet for the system.

Also something i noticed which might be nothing and might also of already been mention;

The placement of the relic beacons on site Alpha seem to line up with the placement of the new known systems. Do the relics themselves or the beacons that hold the relics have any unique markings, sounds, lighting etc etc that makes them each stand out? If the placements of the relics are relevant then surely something around them must hint further about the new ruins whereabouts. I cant believe that FD would expect the player base to brute force finding the new sites, there has to be clues in or around site Alpha.
 
I'm still just somehow trying to figure out if the shape of the ruins has something to do with the others' planets and positions in them, but I'm getting closer and closer to just concluding that whole thing is just nonsense. It's slightly less frustrating than flying blindly around random beige colored deserts for hours.
Here's how I see the bloody thing:
It has 2 major circular elevated structures that seem to be joined by the lines of the hexagon. I could assume from the way the structure is presented that it refers to a binary system (star, or planetary) where one of the bodies is much smaller than the other. Binary planetary systems exist in all 4 of the suspect star systems, and for example the ZL-J system has a few Gas Giant / Iceball binaries with that major size difference. Binary stars can be found within 3 of them, the exception being the ZL-J system. Both circular structures have a extra broken "rings" around them, which could possibly point to a planetary ring. All this would initially lead me to believe that moons of planets 7, 9 and 14 might be valuable candidates.

But then there's everything else in the structure. The relic locations look like they may have some correlation to the galactic map, but it's likely just coincidence. The hexagonal area has two elevated flat platforms in the top left and center right, neither of which seem to bear any significance. The large circle has a line pointing "down" at bearing 155°, with a little bit coming out of it to the left, again of no known significance. The smaller circle has a "bay" outside of the main hexagonal area, once again seemingly for merely aesthetic reasons. There's also an elevated area to the left of the large circle outside of the hexagonal area that houses the "G" cluster of obelisks. No idea what that's supposed to mean. To the large circle's right there's a flat area containing one of the relics, and the whole thing concludes with 2 pyramid-like structures, one inside and one outside the hexagon.
And all of that is just utter nonsense. Especially with the information that there are numerous ruins, I just can't see how the ruins offer any actual clues whatsoever to where the other sites may be found. It's basically just caveman scrawlings.

The Guardians were idiots. They all just got lost in space because none of them could find their own colonies.

A friend and I worked out that if you were sat on the large central circle the moon would rise perfectly down by the bottom left circle. So we think the shape has something to do with the system the ruins are in. Could be wrong, Just food for thought!
 
... I think, planets orbit in systems on more or less the galactic plane, right?

If I understand your question properly, no, planets do not orbit in the galactic plane - see this link

The orbital plane of a solar system will [mostly] be fairly close to the equator of the parent star as most planets condense from the same interstellar cloud that formed the star and conservation of angular momentum applies - hence, the orientation in which the cloud rotated before/during collapse will determine how everything formed from it will rotate. Exceptions will be captured bodies, bodies involved in collisions, bodies deflected by the gravitational effect of a larger body (e.g. large gas giants, additional stars, black holes) etc.

If you have orbital lines turned on, you will notice that solar systems have many different orientations.
 
Is SYNUEFE ZL-J D10-119 the furthest from the bubble? If so i am there at the moment and happy to add to the spreadsheet for the system.

Also something i noticed which might be nothing and might also of already been mention;

The placement of the relic beacons on site Alpha seem to line up with the placement of the new known systems. Do the relics themselves or the beacons that hold the relics have any unique markings, sounds, lighting etc etc that makes them each stand out? If the placements of the relics are relevant then surely something around them must hint further about the new ruins whereabouts. I cant believe that FD would expect the player base to brute force finding the new sites, there has to be clues in or around site Alpha.

Yeah its the furthest one out, i'll share the spreadsheet later today, im busy working on scanning everything and some other stuff
 
At least they were kind enough to narrow it down from 400 billion to 4 farms. Still a lot of haystacks tho!

Haha! It might as well be 400 billion.
It wouldn't be so bad if you could see the. ruins from super cruise. My conda is too slow to just fly a line around the body at 4km
and playing on the XbOne doesn't help with surface rendering. I'm a one place where the terrain looks the same at 100m as it does at 10km.
 
Im in SYNUEFE ZL-J D10-119 searching 14 C Started from -37.1 , -128.9 on bearing 0

what are the best graphics settings to search with? I normal play on Ultra with shadows turned Off
 
I won't lie, I literally just started laughing when I saw the CG result. We'd been complaining pretty hardcore about not having tools to find things on surfaces and what does Frontier do? Give us 4 systems with like 14 planets to search with no tools. I know it doesn't mean much or contribute in a positive way, but I'm just waiting until you guys find the sites; enough is enough, and people not participating in Frontier's nonsense is one of the only ways that they'll get the message.

I agree; every new puzzle just turns in to a grindfest (edit: &it's why I haven't been tempted to get directly involved in this ruins puzzle, other than via this thread). This is why people have complained for the last two years that there is no content in E|D. I'm beginning to lose interest in this game. Looking forward to seeing Dual Universe and Long Journey Home when they come out.
 
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Haha! It might as well be 400 billion.
It wouldn't be so bad if you could see the. ruins from super cruise. My conda is too slow to just fly a line around the body at 4km
and playing on the XbOne doesn't help with surface rendering. I'm a one place where the terrain looks the same at 100m as it does at 10km.

This is pretty much me too. I see something that looks non-natural (square, lines, darker than surface etc.), I fly towards it and at about 500m, it 'pops' into a bog standard crater. Then I see people on PC posting 5km high screenshots with better resolution than I get in my SRV.

For Xbox users, it's like looking for a needle in a haystack underwater. :/
 
Hey guys, I haven't been keeping up lately (MAN this thread is insane) and we haven't been talking about the hyperdictions for a while, but... I just saw Arrival at last and while I don't agree with some of the premise (that a non-linear method of language with no time consideration would allow us to actually have a non-linear perception of time and thus see future and past equally) I think it's not impossible that Frontier could have seen it. Anyway, long story short, I'm wondering: has anyone looked for signs of some sort of language in what the aliens do? Not just the flashing of the lights and the "barcode" looking for morse code, but perhaps something else such as the actual movements of the "tentacles." Is it always exactly the same? Obviously there's no circle language there, but it makes me wonder if we're looking for patterns in the wrong ways.
 
At the risk of stating something that's been covered already, since the sun's been up, I've noticed some glyphs on the base of the relic towers. Have these been looked at yet? I feel like there's no way it means nothing.

Yes , those are quite well known. However on top of the beacon/pillars there are ancient relics. Can you take high res pictures of the internal view of all of those relics? Cmdr Thatchinho posted a set of pix of one of them showing some form of object (maybe a buckyball inside an icosohedron) inside the relic; I'm not interested in that so much as the triangular glyphs that are also visible internally to the relic. If they are different for each of the relics then that might be the information for locating other ruins.

It would be nice to solve this part of the puzzle!
 
New testing theory:

So we know we can see those spinning pieces in debug mode when we look underground at the ruins site so my thought is that with the lack of proper tools maybe it'll be easier to just find a suitable area, land, go to debug and look underground for those spinning objects.

Of course we will need some test done at the original site: That being just how far out we can see those spinning objects from the site, if they can be seen a good ways a way it might make finding these things easier since we will then just need to look for those object in debug when we find a suitable area.

I know it's not the best method but, well it's a better method than what they have actually given us.

I understand this could be considered an exploit or at the very least lazy and I agree but we don't really have much to go on. Granted Canonn is an awesome group who can do this without resorting to this method.

I also think it could be a last resort type of thing. If you get the audio clues and the are looks right but nothing is there you can use the debug trick to do a last verification to make sure you aren't missing anything.

This all depends on if the debug objects appear regardless of distance, regardless if the site has rendered and whether or not the beacons need to be activate. And, honestly, chance are that before you can even use the debug "exploit" you might already be able to see the site anyways.

Just throwing possible ways out there. Again, if it's an exploit that we'd be better of just not using then dismiss this post and I won't go any further with the idea



CMDR MadRaptor
 
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Good Morning Everyone.

So one thing that is thought about last night before falling asleep was, that there has to be a hint towards the Coordinates or something like that. So I was thinking, that the only Coordinate Hint we have, are the Original Alien Ruin Coordinates.

I Noticed, that : -128.9711 Longitude is a Pretty damn close to a Meridian. Well those are defined by Humans, but nonetheless. (But Still Geometrical Constructs. Slicing the Planet into equal Parts)
My thought was, what if they ARE in Fact all in the Same Spot...I know I know. Those have been checked, but what if Unique Planetary Condition have to be Calculated out, to get to the right Spot.

My Guess:
Longitude is on -128 or at least a Meridian.
Latitude might be something like: -31.7877 - (-93 Axial Tilt) = 61

Comment: The Extreme Axial Tilt of the First Ruin Planet just Freaks me out. So Unusual. I thiiiinkUranus has that aswell.?!

I mean if you are an Alien Race with Multiple Planets, you would need a Normal-Value for Planetary Coordinates Right?

Everything here is based on Questionable Astronomical and Geographical Knowledge of myself, so Please discuss.

This brought a thought to mind. Degrees are a human construct. I'm sure there was a sensible reason for dividing a circle into 360 degrees at the time, but it isn't a 'natural' unit for angles. Radians on the other hand are the unit which comes from the maths and it's probably not unreasonable to assume that they'd be arrived at by other species too. The number base might change but the unit would essentially remain the same.

So it may be worth converting the lat/long into radians in different number bases and seeing if anything drops out of it. It's probably highly unlikely anything would actually drop out but still might be worth a look. (Can't do it myself at the moment as am just posting this in a quick break at work!)
 
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