My only problem with FPS in VR is that you very often can't see a body when you look down. Very disconcerting not seeing your own feet.
As for head tracking, not all HMD's have only head or controller tracking.
The Decagear HMD that's coming out soon has a hip tracker which means your head can be facing one way, the controllers another while you run in another direction completely. In effect, running right, looking left and shooting behind you.
Head tracking is really only good for seated play in the cockpit for example.
As for head tracking, not all HMD's have only head or controller tracking.
The Decagear HMD that's coming out soon has a hip tracker which means your head can be facing one way, the controllers another while you run in another direction completely. In effect, running right, looking left and shooting behind you.
Head tracking is really only good for seated play in the cockpit for example.