It was pre-planned, then the plan changed & this bit was missed. Still, easily fixed with no downside.
So you agree it wasn't an oversight, that's progress.
It was pre-planned, then the plan changed & this bit was missed. Still, easily fixed with no downside.
So you agree it wasn't an oversight, that's progress.
The oversight was failing to justify the removal. Not removing them (or now putting them back in) is the solution.
Read the thread please StigBob, it may help you to understand the position you are trying to oppose.
I've only ever known the fss and I don't see any issues with it. When I'm in a hurry I just honk on arrival, open the fss, look at the frequency bar to see if there are any planets worth visiting. If it's just gas giants and ice worlds (70% of systems I visit) I charge up for the next jump.
When I use the fss to populate the system map it only takes a couple of minutes and I usually scoop at the same time so I'm not really loosing any time on the fss.
I've only ever known the fss and I don't see any issues with it. When I'm in a hurry I just honk on arrival, open the fss, look at the frequency bar to see if there are any planets worth visiting. If it's just gas giants and ice worlds (70% of systems I visit) I charge up for the next jump.
When I use the fss to populate the system map it only takes a couple of minutes and I usually scoop at the same time so I'm not really loosing any time on the fss.
I think some people are annoyed for its own sake or that they were not consulted rather than any actual issue with an in game mechanic. The FSS is a huge improvement.
That you misrepresent the issue does not diminish it Stigbob, you are simply trolling this thread.
I think a lot of people don't have a problem with it, I don't mind it and have used it a lot. This thread isn't about the new discovery process.
They do not need to justify what they do to their own game.The oversight was failing to justify the removal. Not removing them (or now putting them back in) is the solution. It is easy to implement and has no downside for any player.
What players think about it very clearly isn't irrelevant Max, this is a proposal thread in the suggestions section, and FDev are often stated as regularly visiting this section to acquire feedback.
I have accumulated rep or likes from around a hundred, and am aware of at least that many more that cannot find the energy to respond to contributors like yourself. I don't know how many are going to the Manchester meet.About four people claim they have an issue with it, and at least two of them have never actually tried it.
This thread is not about justifying the removal, it is about adding the old modules back in again.They do not need to justify what they do to their own game.
I have accumulated rep or likes from around a hundred, and am aware of at least that many more that cannot find the energy to respond to contributors like yourself. I don't know how many are going to the Manchester meet.
otoh there seems to be only you that doesn't want to have the ADS back in at all. Max (and many others) just want it to be exclusive (ie disables the FSS), removing the ADS was generally considered undesirable but inevitable. I argue it did not need to be inevitable, it could have been left in along with the other modules (BDS & IDS). This is why I don't think their removal can be justified & that they should be put back in.
It's a simple idea to grasp, and everybody wins or at least doesn't lose out. You will not lose out from this either Stigbob.
This thread is not about justifying the removal, it is about adding the old modules back in again.
I would accept either Full ADS functionality like it was before if they are mutually exclusive. If they are not to be mutually exclusive, then the BDS/IDS/ADS would need to change in my view. The better the scanner the heavier it becomes and the more power it uses. I would also remove the infinite range of the ADS. That is what I would find acceptable. My preference is that it isn't in the game at all as it just requires more dev time to implement and would need testing to make sure nothing clashes with the new system and when future updates come there would be even more testing to be done. Also I just don't like it.I have accumulated rep or likes from around a hundred, and am aware of at least that many more that cannot find the energy to respond to contributors like yourself. I don't know how many are going to the Manchester meet.
otoh there seems to be only you that doesn't want to have the ADS back in at all. Max (and many others) just want it to be exclusive (ie disables the FSS), removing the ADS was generally considered undesirable but inevitable. I argue it did not need to be inevitable, it could have been left in along with the other modules (BDS & IDS). This is why I don't think their removal can be justified & that they should be put back in.
It's a simple idea to grasp, and everybody wins or at least doesn't lose out. You will not lose out from this either Stigbob.
You are the one saying it is an oversight and they need to justify it, not me. I am just pointing out that you are wrong. So now you know that is incorrect. The removal was no oversight and as you agree that they do not need to justify it to you or anyone of us, then that is not an oversight, you can stop calling it one, yes?This thread is not about justifying the removal, it is about adding the old modules back in again.
Why do you keep saying they need to justify it then ?.
You are pointing out that you disagree Max. It's okay to disagreeYou are the one saying it is an oversight and they need to justify it, not me. I am just pointing out that you are wrong. So now you know that is incorrect. The removal was no oversight and as you agree that they do not need to justify it to you or anyone of us, then that is not an oversight, you can stop calling it one, yes?
Wrong about what. The proof is front of you.You are pointing out that you disagree Max. It's okay to disagree
If I were wrong you would have given some sort of evidence that cannot be refuted.
I would accept either Full ADS functionality like it was before if they are mutually exclusive. If they are not to be mutually exclusive, then the BDS/IDS/ADS would need to change in my view. The better the scanner the heavier it becomes and the more power it uses. I would also remove the infinite range of the ADS. That is what I would find acceptable. My preference is that it isn't in the game at all as it just requires more dev time to implement and would need testing to make sure nothing clashes with the new system and when future updates come there would be even more testing to be done. Also I just don't like it.