Hi Commanders,
I was pretty thrilled for the last conflict-zones based CGs, although disappointed that it was pretty much one-sided.
I was about to take a break from human NPCs based combat, but it seems that the next CG has already dropped, switching to the usual pirate hunting...
CGs are what I am the most interested in this game, and I was blaming that there were not enough lately, but isn't this one too soon?
Sure, the context of the CG is supposedly related to the recent release of the Corsair, but the goal of the CG and none of its rewards is related to it...
inara.cz
PS: sorry for the typo in the title, can't correct that.
I was pretty thrilled for the last conflict-zones based CGs, although disappointed that it was pretty much one-sided.
I was about to take a break from human NPCs based combat, but it seems that the next CG has already dropped, switching to the usual pirate hunting...
CGs are what I am the most interested in this game, and I was blaming that there were not enough lately, but isn't this one too soon?
Sure, the context of the CG is supposedly related to the recent release of the Corsair, but the goal of the CG and none of its rewards is related to it...

Community goals | Elite:Dangerous | INARA
The companion site for Elite:Dangerous with the game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons, logbooks, galleries, galaxy information and much more...

PS: sorry for the typo in the title, can't correct that.
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