For me this statement is funny and terrifying at the same time. It shows that there are people out there who can hold a senseless grudge for years, unable to let go despite overwhelming signals to the contrary of their belief. Your loss, if you're doing this on principle, you have a right to do it of course, but you're missing out at your own will. Although I shouldn't be the one to talk, because I'm kinda doing a similar thing and voting with my wallet on Odyssey (no VR no money) and, conversely, on X4: Foundations. Flat space games just aren't that fun for me on pancake anymore.You lot can try and sell NMS all you like, but never again will it's devs see my coin.. I bought on release and did not get what I paid for, I got a pale imitation of what was promised. Yes, I've read that subsequent updates have made good on the original promises, but that doesn't remove the bad taste that the release left me with.
By the way I can see the same thing with X-Rebirth release fiasco. It's amazing that there (still) are people who "won't give EGOSOFT any more money", because they've been "burned" by Rebirth (which was turned around to be a decent game in about 6 months to one year from release).
I spotted at least one self-proclaimed convert a few pages agoCurious has anyone went from unenthused to thused?

It's always the case with FDev, their motto should be overhype and underdeliver. Horizons? Great potential, squandered. Beyond? A year of "fixing" ( probably by a few unlucky souls who drew the shortest straw) with game code actually deteriorating instead of improving, and bugs left to expire in issue tracker. Odyssey - exactly as you wrote. But, remember the original pitch: ship interiors - DLC, station interiors - DLC, atmospheric planets - DLC, EVA - DLC... Tick a box, appease the LEPpass, win-win.It is a step in the right direction, but FDev might never attempt the next steps required to actually get the idea to fruition - so the giant leap is just an idea yet, which might or might not come true. Odyssey is a promise basically - more a promise than a delivery of features - a little bit of something, but not enough.
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