I think Elite really needs its equivalent to a "main story" thread of missions, much like many other open world games have.
There already exist in game mission chains that automatically "connect" after you complete the first mission. It would only take the addition of writers for the cohesive story, more additional unique in-game assets as places to visit (already existing locations could/would be used too), and the addition of unique rewards for each completed mission that can't be bought or found anywhere else (like special unique paintjobs, decals, modules, suits and weapons as a start).
As i imagine it; as soon as a new CMDR leaves the Pilots Federation District and docks at a Orbis station (veteran CMDRs would get the message as soon as they logged in and/or docked at an station) they will receive a message congratulating them on their rank promotion (if a new CMDR. It would be a congratulations on a successful career thus far if a veteran) from a mysterious benefactor. The mission chain would ultimately take you through a little bit of everything Elite has to offer. Mining, Combat (in space and on foot), Delivery, Passenger, Exploration, etc each mission contributing to an over arching story that you can progress at anytime. Just like the "main story missions/quest" from other Open World games!
Said "Mission Quest" should all-in-all contain roughly 40+ hours of content. I think. It would need to be a good long length. Thats 40+ hours of actual content mind you (ie story dialog. etc)! No counting the potential lengths of time any given CMDR would be expected to spend on any mission (like mining for example). You would want a CMDR to feel like they accomplishing something with each mission. All while they are "blazing their own trail". Perhaps the quest should be about a deep mystery, disconnected from the overarching lores going on elsewhere in the galaxy involving the CGs. One that helps flesh out old Elite history perhaps? Maybe even a name drop or two about the Raxxla mystery (note: obviously not saying give any hints. But just a mention about the mystery itself. So any new CMDRs can be made aware of it)?
Anyway. Thats paraphrasing my thoughts on this. Would anybody else think this would be an excellent idea? What other cool and good ideas do you think would make this work? Personally i think Elite could really benefit from a main story "quest" that a lone CMDR, or a wing even, could complete as apart of the ED journey.
There already exist in game mission chains that automatically "connect" after you complete the first mission. It would only take the addition of writers for the cohesive story, more additional unique in-game assets as places to visit (already existing locations could/would be used too), and the addition of unique rewards for each completed mission that can't be bought or found anywhere else (like special unique paintjobs, decals, modules, suits and weapons as a start).
As i imagine it; as soon as a new CMDR leaves the Pilots Federation District and docks at a Orbis station (veteran CMDRs would get the message as soon as they logged in and/or docked at an station) they will receive a message congratulating them on their rank promotion (if a new CMDR. It would be a congratulations on a successful career thus far if a veteran) from a mysterious benefactor. The mission chain would ultimately take you through a little bit of everything Elite has to offer. Mining, Combat (in space and on foot), Delivery, Passenger, Exploration, etc each mission contributing to an over arching story that you can progress at anytime. Just like the "main story missions/quest" from other Open World games!
Said "Mission Quest" should all-in-all contain roughly 40+ hours of content. I think. It would need to be a good long length. Thats 40+ hours of actual content mind you (ie story dialog. etc)! No counting the potential lengths of time any given CMDR would be expected to spend on any mission (like mining for example). You would want a CMDR to feel like they accomplishing something with each mission. All while they are "blazing their own trail". Perhaps the quest should be about a deep mystery, disconnected from the overarching lores going on elsewhere in the galaxy involving the CGs. One that helps flesh out old Elite history perhaps? Maybe even a name drop or two about the Raxxla mystery (note: obviously not saying give any hints. But just a mention about the mystery itself. So any new CMDRs can be made aware of it)?
Anyway. Thats paraphrasing my thoughts on this. Would anybody else think this would be an excellent idea? What other cool and good ideas do you think would make this work? Personally i think Elite could really benefit from a main story "quest" that a lone CMDR, or a wing even, could complete as apart of the ED journey.
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