First off, I would like to state that I'm not a space enthusiast/geek/nerd. I never cared to watch star trek but I do absolutely love the original star wars and the concept of such a life excites me.
With that said, this review is purely from a 30 year old well rounded gamer. I tend to play a variety of games that do not relate at all to one another and give every game I play an honest effort until an overall opinion is reached. I may get some heat for some of my harsh criticism of the game and Frontier, but I feel like my opinions might be shared by a lot of like-minded gamer's that really wanted to like this game.
The first day or so of playing was very confusing, This stage in a game is often the most fun as learning something new is one of the coolest parts of being a gamer. The lessons learned in the first couple of days were not exactly noob-like lessons of basic combat or how to make a basic bankroll. The missions were confusing and near impossible to find or complete resulting in fines, some bounties did not register, and nobody every says anything about requesting docking with a space station(until you learn the hard way). Many invisible rules to this game that someone with less tolerance then I would probably not put up with, It's not very noobie friendly at all- I actually liked this aspect but I'm a sicko for punishment.
Finding your way through the first few ships is the most fun I've had with the game, hunting bounties and cashing in 100k after an hours worth of work was pretty rewarding at first. Of coarse Once I got to my viper I wanted to find harder,higher bounties- they don't exist!?
So how do I move on up the line? Buy a spacetruck and fly back and forth for hours trading these socalled rare items that have low risk and high reward, and you can do it in solo play to completely avoid any player/pirate interactions. My mind is completely blown at the thought of gold miners and less skilled players just switching offline and doing it in their own protected bubble, AND THE MONEY COUNTS IN OPEN MODE!? WHAT?
After finding out this much of the game I had to go online to do some reading, I needed to know what was up with the things I had issues with and if they were being talked about and/or changed. I found the answers to be disturbing, "We just want more players to dip their toes into the game" So I moved onto my next gripe, the lack of group work: Drive slaving- not going to happen because they want to keep the game more difficult and/or make groups coordinate to be able to fast travel.... This directly butts up against the previous reply of wanting "people to dip their toes into ed", I understand how frustrating it would be to get intradicted by a group of 6 people when you are solo but to not have group travel and group pvp is madness.
My suggestions:
Add in more group play
Make missions easier to find/track- Make GROUP missions
60 LY on the galaxy map? what?
For a typical gamer this game gets insanely boring after about 50 hrs played, if you wanted people to not get what they paid for you did well frontier
More ships and capital ships, encourage massive pvp battles
Live events- Bring those war ships in and start attacking random systems and or spaceports
Frontier as a company
I like the mission statement and their goals, I looked into the company more on glassdoor and such to get a feel for the atmosphere they have going on there. After reading about them, all faith I was holding onto has vanished. Their dev's are vastly underpaid and abused in many different ways. I simply cannot put even a dollar bet on this game ever turning out to be what we all think it should be. This game has no business being in a "released" state.
I'd love to hear more feedback from others that came here with no expectations and found this game to have little left to desire at this point, and what everyone's counter arguments might be. I'm sure I will still play from time to time and mostly hunt bounties but I had hoped this game would take up more of my time(In a good way).
Schindler
With that said, this review is purely from a 30 year old well rounded gamer. I tend to play a variety of games that do not relate at all to one another and give every game I play an honest effort until an overall opinion is reached. I may get some heat for some of my harsh criticism of the game and Frontier, but I feel like my opinions might be shared by a lot of like-minded gamer's that really wanted to like this game.
The first day or so of playing was very confusing, This stage in a game is often the most fun as learning something new is one of the coolest parts of being a gamer. The lessons learned in the first couple of days were not exactly noob-like lessons of basic combat or how to make a basic bankroll. The missions were confusing and near impossible to find or complete resulting in fines, some bounties did not register, and nobody every says anything about requesting docking with a space station(until you learn the hard way). Many invisible rules to this game that someone with less tolerance then I would probably not put up with, It's not very noobie friendly at all- I actually liked this aspect but I'm a sicko for punishment.
Finding your way through the first few ships is the most fun I've had with the game, hunting bounties and cashing in 100k after an hours worth of work was pretty rewarding at first. Of coarse Once I got to my viper I wanted to find harder,higher bounties- they don't exist!?
So how do I move on up the line? Buy a spacetruck and fly back and forth for hours trading these socalled rare items that have low risk and high reward, and you can do it in solo play to completely avoid any player/pirate interactions. My mind is completely blown at the thought of gold miners and less skilled players just switching offline and doing it in their own protected bubble, AND THE MONEY COUNTS IN OPEN MODE!? WHAT?
After finding out this much of the game I had to go online to do some reading, I needed to know what was up with the things I had issues with and if they were being talked about and/or changed. I found the answers to be disturbing, "We just want more players to dip their toes into the game" So I moved onto my next gripe, the lack of group work: Drive slaving- not going to happen because they want to keep the game more difficult and/or make groups coordinate to be able to fast travel.... This directly butts up against the previous reply of wanting "people to dip their toes into ed", I understand how frustrating it would be to get intradicted by a group of 6 people when you are solo but to not have group travel and group pvp is madness.
My suggestions:
Add in more group play
Make missions easier to find/track- Make GROUP missions
60 LY on the galaxy map? what?
For a typical gamer this game gets insanely boring after about 50 hrs played, if you wanted people to not get what they paid for you did well frontier
More ships and capital ships, encourage massive pvp battles
Live events- Bring those war ships in and start attacking random systems and or spaceports
Frontier as a company
I like the mission statement and their goals, I looked into the company more on glassdoor and such to get a feel for the atmosphere they have going on there. After reading about them, all faith I was holding onto has vanished. Their dev's are vastly underpaid and abused in many different ways. I simply cannot put even a dollar bet on this game ever turning out to be what we all think it should be. This game has no business being in a "released" state.
I'd love to hear more feedback from others that came here with no expectations and found this game to have little left to desire at this point, and what everyone's counter arguments might be. I'm sure I will still play from time to time and mostly hunt bounties but I had hoped this game would take up more of my time(In a good way).
Schindler