WorldsGreatestForumDad
Banned
So you are talking about PvE CLogging, and then mostly just questioning my credentials.
PvE CLogging is still cheating, but I consider PvP CLogging to be a more pressing issue. As I've stated a few times, I believe that if the benefit of CLogging (avoiding the in-game consequence of in-game decisions) can be removed, the community stands a better chance of policing itself. My motivation here is the CLogging seal-clubber, I am personally less concerned about those who CLog when underequipped & attacked, but any solution I support should capture those anyway.
Several others on this thread have offered proposals for punishing repeat offenders that either specifically exclude PvE or are dependant on player reports (ie they are not concerned if those remaining are not bothered). It's also worth bearing in mind that throughout this thread there has been no significant discussion about the 15 timer, it seems now to be widely accepted that this is not cool, but not actually cheating.
Any system intended to capture ungraceful disconnects will inevitably capture game crashes & general network issues as well as deliberate CLogs. We are only concerned with situations where the ship is in danger, which helps to narrow it down but doesn't eliminate simple bad luck. No client can be trusted to be 100% reliable, that's what makes this less straightforward than say, the 5 for 1 exploit where it would be reasonable to assume anyone that did it more than once (by chance) did so on purpose.
Because any system that tries to identify CLogging will also capture unintended disconnects (including those where the 'CLogger' was forced out by the cynical instance host), it affects all players, not just PvPers. That you are concerned about PvE CLogging also means it potentially affects all players in all modes.
You have a view on how the game should be (open only etc) that is at odds with how FDev apparently perceive it, your opinion is biased by that & doesn't take into account how the game is, only how you think it should be. I am here because I am (or try to be) unbiased. I am the devils advocate, I am testing all ideas in as many scenarios as I can think of.
You play the game a different way & potentially can offer insight that I haven't considered, although I've had this kind of conversation plenty of times & with plenty of different people, so I bring the experience of their views to the table too. Nevertheless constructive input from different player types (including the CLoggers themselves where possible) is helpful in finding a solution. The CLogger offers a view on whether a particular reaction would discourage them from CLogging in the future, a freeform PvPer offers a view on whether they would be satisfied with a particular level of punishment.
In this thread one of the conclusions drawn was that if FDev simply produced a regular (anonymised) report stating how many CLoggers had been given whatever punishment that would go a long way towards satisfying the desire to know that something is being done.
If you can find a post where I (or stigbob or Asp Explorer) have denied that CLogging is a problem I'd be interested to see it. I play in Open, stigbob either does or has, Asp Explorer I suspect plays in a fourth mode none of us know about.
I'd like to suggest you read through the thread & consider why you are continuing to tell the world that it's a problem and complaining about a small bunch of people who are actually trying to solve the very problem you are complaining isn't being solved.
Not everyone that disagrees with you is your enemy Skid, and petty sniping doesn't help.
Whatever you say dude. There is no sniping here. Just facts. Plain and simple facts. Live with it.