Yeah,Hopefully we'll find out with HIP 23716 this week.
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Yeah,Hopefully we'll find out with HIP 23716 this week.
It looked in terms of CMDRs thrown at it that HIP 20485's Alert was a bit easier than HIP 23716's Invasion this week ... and Imuet's Invasion was significantly tougher than either. Obviously huge error bars on all of that, though.Another potential factor: Systems that have been under siege for a longer time could get easier to take back than freshly invaded ones. This would make it harder to save a system without any ports going down, but easier to save system overall on the final week.
Though we still don't even know if there's any difference in difficulty in individual systems and it's practically impossible to find out due to the effort required. So we're essentially left with inventing theories on how things work and what game mechanics might exist with no way to confirm them - the most reasonable thing is still to assume that it's as simple as the UI makes it out to be.
Don't jinx it, maybe more will show up.Finally my FSS will be clear of parasitic signals, phew!
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Thargoids can only count to 8 before they run out ofDon't jinx it, maybe more will show up.
...he said, and then there were suddenly 64 maelstromsThargoids can only count to 8 before they run outfingersdigits.
The market data in EDDB is interesting, though - all imports, quite a wide range of goods which wouldn't normally be requested by its former Extraction/Industrial economy, most of them quite similar to the old station repair requirements + food + medicines + a few others.Error 404: repair commodities not found (screenshot is not cut off, there's nothing listed).
It lists all the stations that were damaged, now under repair. Stations that were only "under attack" (e.g. Wakata) are back to fully operational with no repair needed. I don't remember if it had the same 1 week "attack cycle" timer on there, will check when I get back on.Should be obvious by the end of the week whichever happens... does the in-system map have a "repair target" item similar to invasion's "at risk" list?
It lists all the stations that were damaged, now under repair. Stations that were only "under attack" (e.g. Wakata) are back to fully operational with no repair needed. I don't remember if it had the same 1 week "attack cycle" timer on there, will check when I get back on.
There's a lot of on-foot missions for restoring/preparing the ground settlements, yet another possible contribution method that needs to be weighed up.
I've had the same thought but didn't want to get my hopes up. It would be quite the reveal.That makes me wonder, though. HIP 23716 had only been under "Thargoid Invasion", so I don't expect anything fancy here. But if we can reclaim a system that had been controlled by the Thargoid, will we find "interesting stuff" in those surface settlements?
I've been popping into the settlements currently under Thargoid control to scout things out, but I haven't seen anything unusual, aside from the fact that Thargoids spawn above, sometimes with "interesting" warping patterns:That makes me wonder, though. HIP 23716 had only been under "Thargoid Invasion", so I don't expect anything fancy here. But if we can reclaim a system that had been controlled by the Thargoid, will we find "interesting stuff" in those surface settlements?