Hi all,
I just felt like writing another list of things I wish would make it into Planet Zoo...Not Planet Zoo 2, not Planet Coaster 2 or anything else but the game we're enjoying now
Here's my 10 things, for no reason and in no order. Let me know if you want them too or what you'd want, or don't. Just do what's fun for you innit.

I just felt like writing another list of things I wish would make it into Planet Zoo...Not Planet Zoo 2, not Planet Coaster 2 or anything else but the game we're enjoying now

Here's my 10 things, for no reason and in no order. Let me know if you want them too or what you'd want, or don't. Just do what's fun for you innit.
- Twitch Integration! -- So I see this working like this: viewers are listed as VIP guests and will wander around your park while they're watching your stream and using overlays on Twitch viewers could adopt and rename animals (with profanity filters though, cos ya know, trolls) using Channel Points that could contribute to your Conservation Points in the game. This could be expanded if the player/streamer enabled it to allow viewers to cause some chaos in the zoo by degrading barriers or upending all the bins etc. Which could be a dose of chaotic fun that PZ sometimes lacks. Or maybe viewers could be staff members and there could be functionality with that somehow. I know this won't appeal to everyone but I stream Planet Zoo sometimes and I know my community would love something like this.
- Aviaries -- You knew this would be on the list! You were thinking: Oh here we go, another aviary post, same **** - different day! But we really really... ... ...deserve it. Haha. So I won't go into why I want this cos it's obvious but wouldn't it be cute if educators went to aviaries with a protective glove and food satchel and picked up one of the birds and took it to a education post/ talk seating area, and gave a talk whilst holding a bird and then letting it fly around for a bit - then calling it back with a piece of meat or fish. That'd be cute right?
- Interspecies interaction -- Frontier might not have the resources to do this but I'd love to see interactions, even some subtle ones, between animals that get enrichment from being housed together. While we're on this subject, let me throw in this one:
- Non-fighting interactions -- I feel like if the animals aren't fighting or breeding, they barely have any animations that allow them to interact. I love the crocodilians but I hardly eeever see them do anything.
- Soundtrack List/customisation -- There are so many lovely music tracks from the DLC that are relegated to the in-game speakers, meaning you hardly ever get to hear them. I would LOVE to go into options and click on a toggle to add most of them to the main soundtrack of the game.
- One-way pathways -- This would make me tear up I think, because of how amazing it would be. Right?
- Aquatic plants contributing towards Water Cleanliness -- Like in the real world, aquatic plants could essentially clean the water (to a certain extent), if you had enough of em. Very handy for bodies of water not within the range of your pumps
- Snowed on objects/foliage keeping their snowy coatings if inside a below-zero temperature
- Guests throw in more food -- I remember seeing a hotdog in a habitat once. I've not ever seen guests throw food into habitats since and a zoologist friend said that sadly it is a pretty common occurrence. I think having guests generally do more slightly annoying things that don't necessarily require them to be booted out the zoo would be a bit closer to how customers act IRL (ooft, believe me, I have worked in a venue with hundreds of them at a time and they do dumb stuff - really dumb stuff)
- Guests with wheelchairs/ zimmer frames etc -- Requiring the player to think about and build around accessibility with the penalty for not being a knock on the overall rating of the zoo if neglected long enough. Ideally lifts (elevators) could be added.

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