One of my biggest gripes is the nonsensical ATR approach FD took.
Is anyone on the dark side afraid of ATR? Anyone? No?
Well, seems like a problem when you uber police has so strict rules no one is ever caught by them.
I think the issue is that notoriety and ATR were never really suited to dealing with ganking.
The reason they exist, the thing they're meant to accomplish, is making it expensive and inconvenient to rack up BGS murders and make AFK turretboating the cops impossible, because those things were overpowered back before ATR was a thing due to the huge effect you could get for the amount of effort expended. ATR was an attempt to increase the amount of effort you'd have to expend.
A single settlement massacre mission can net me 3 notoriety without a single player being involved. People calling for ATR to chase notorious people in order to punish gankers seem to always miss this point - most notoriety has absolutely nothing to do with ganking.
I can't actually remember the last time I got a point of notoriety off a player. In most systems, even if I
did have notoriety, I'd lose a point or two while I waited for someone to show up. And cops and bounty hunters
already come after you if you have a bounty, regardless. of notoriety.
As for the sizes of bounties, I got a bigger bounty from that one time I accidently messed my timing and tried to get my
own profile scan of a guard off before he finished his own (ie. so I could cleanly kill him if he was wanted) and he managed to complete his scan and issue me with a gigantic fine for all the stolen goods I was carrying from the settlement. Meanwhile if I'd just blown him away on the spot I'd have only been bountied 1k. Try and figure that one out.