This is without encoding started mate and it's on all capture sources - game, window and display
I'm at a loss. I also use OBS to record, and while it will have a modest bit of CPU load just being open, I haven't had any issues with it interfering with game performance.
I don't use any overlays or other tools - this was recorded using AMD's Adreneline.
1440, HDR, 60Hz (at that time) so nothing that wasn't working (and is working again) with 22.5.1.
I did forget to clear the shaders and delete the worktable (as I have forgotten where to find them - it has been a long time since I played around with this) so will do a check where they are, clear them and do a clean install with the latest drivers... I wonder if OBS might capture 'everything'?
GPUWorkTable.xml is in the main game directory (same one as the game's executable). You can clear the shader cache from in the AMD control panel (bottom of graphics settings, IIRC) and/or Windows' Disk Cleanup utility.
OBS and ReLive should both be capturing the framebuffer at the same time.
Is the AMD overlay enabled?