pps - why am I white-knighting here all by myself? Where is my support??
Hmm. Standing back and pondering.
I mean, is see where they are coming from with these modules. But i also still think that they are only a small puzzle piece of what ED would need for new players. I think that better in-play information, best context-sensitive, would be much better. Instead of taking control from the player, it would teach the new player how to do things.
So these modules can be nice and bridge the gap to already now improve player retention, while the bigger upgrade is implemented. But if this is -the- big solution, it falls short of my expectations.
And on the modules: yes, my first thought also was like "yay, i can put more HRPs into my ships". But alas, that's just yet more power creep. And we already have enough of that. I mean sure, these new modules help new players, but we older players fill them with engineered stuff and again improve our ships a lot.
Due to massive power creep from the engineers FD already painted themselves into a corner. No matter what new content (outside of Thargoids, where you have to rely on non-engineerable weapons) FD wants to implement, it will be binary for one group only. Make it reasonably challenging for somebody in an engineered ship and it'll kill newer players in no time. Make it accessible for newer players and the veterans will immediately complain that it's too simply, no challenge, boring and worthless.
Adding more internals, even just C1 (which is a great slot for a HRP focused on resists) just adds to the power creep. So yes, i also doubt that this is the right way to go. But the problem is that FD also sees them as training wheels, where people will grow out and will use other things instead. And as it's two new modules, the current internal count of small ships is too prohibitive. Exactly the ships which new players fly lack the space for the training wheels. So they need the slots if these will be two new modules.
The idea of having "software slots" instead sounds interesting. But what would be the incentive for people to remove the training wheels for other things? I mean, what software could there be? I can only come up with those auto-pilot thingies and limpet controllers. Considering how limited use limpets see outside of mining and the fuel rats, i don't think that limpets would really replace the autopiloting software on many ships.
That being said, i also think that not adding new slots, but instead having 3 slots for software, which can be autopiloting software of limpet software, would still be an improvement. It would avoid the obvious power creep of the given upgrade, even if the incentive to replace the autopilot software would be very limited.