Bruh, that bit about interiors was said way back when, not last year.
Those words were not anything to do specifically with Odyssey.
Who said anything about odyssey?
Bruh, that bit about interiors was said way back when, not last year.
Those words were not anything to do specifically with Odyssey.
Well, how about trying to design something around it?In order to add ship interiors there'd need to be a reason for you to move around in your ship for it to be anything other than a short term novelty, and we have no idea what that would be
I think you're just remembering that Krait trailer for Beyond Chapter 2, I can't remember another one, other than the non fdev interiors by someone on youtube. There was much discussion about the Krait video and what it meant.The part on the elevator is similar, but not the rest. I assume there was another video made which I saw ?
IDK, the people screaming that we don't have interiors right now?Who said anything about odyssey?
You aren't flying those ships in the mentioned games... Not directly.
Sea of Thieves? The ships are positively tiny compared to a vessel in ED.
Halo and Mass Effect those ship interiors are just FPS levels.
What?Yes you do directly steer and control the ship in many of the examples I mentioned: Blackwake, Sea of thieves, AC:BF. Also I heard Warframr may be another example but I didn't play that much so can't be sure.
With regard to the last part, Odyssey is just FPS. Are you saying there isn't enough justification for Odyssey because it's just FPS?
There are a bunch of videos of a non FDev guy who rendered ship interiors and walked through them talking about how they could possibly do it. I am betting you viewed one of those.
Same reason we have 20-30s docking animation for SRV EVERY SINGLE TIMEI wonder what gameplay reason there is for station and hangar interiors? All interactions could more conveniently be done through menus. And yet, there they are.
What?
And you think interiors wouldn't be just FPS? All they would be, is FPS in a setting you approve of.
Almost like it might make more sense to develop those FPS mechanics in an easier, static environment like a planet surface before going to a moving spaceship?
What?Hey, you're the one who seems to be saying FPS isn't enough justification to develop something. I didn't express my opinion on that.
What?
Mate what are you talking about LOL?
Are you referring to the bit about those other games? You get that none of those are anywhere close to the scale of what people are asking for in ED, right?
This.As he said 'not planned' does not mean wont happen, maybe for the next expansion 'ship housing' where your ship becomes your in game house and you get to decorate it
I'm not changing sheets in the cabin before taking on passengers
I'd far prefer them to say a flat "No" rather than "Not at release" if they truly have no intention of doing it.
I can only tell you that I was hoping 'down the line' would be sooner than 9 years later. It hasn't turned out that way, but I'm still hoping.
A star trek elite dangerous crossover is not planned either, but I'm sure it won't happen. Everyone who have a minimum knowledge of videogame knows that "not planned" mean "not going to happen", unless under pressure for years.As he said 'not planned' does not mean wont happen, maybe for the next expansion 'ship housing' where your ship becomes your in game house and you get to decorate it
And as they didn't say a flat no....it possibly means just not yet and they do have full intention of doing it eventually.
So what else is new? Didn't they already say that? Like a couple of times?