Arthur just confirmed on stream that there are no plans for ship interiors.

In order to add ship interiors there'd need to be a reason for you to move around in your ship for it to be anything other than a short term novelty, and we have no idea what that would be
Well, how about trying to design something around it?

Also just a reminder that there's absolutely no reason to force the player to walk through the hangar to go from his ship to the elevator, which takes around 20 seconds I think.
And speaking of the concourse, most of its services could (and should) be accessible from our ship, so currently its only real reason to exist is to allow players to move from one station to another without using his ship / using Apex, which is nice but doesn't exactly make the game deeper.

With Odyssey you've already added things that doesn't really have much reason to exist, so why is that a problem suddenly? A lot of things could be done with ship interiors (more than with the concourse at least), and I find hard to believe that you would have no idea what to do with them.

Feels like the real reason is that it would be too much work / too expensive.
 
The part on the elevator is similar, but not the rest. I assume there was another video made which I saw ?
I think you're just remembering that Krait trailer for Beyond Chapter 2, I can't remember another one, other than the non fdev interiors by someone on youtube. There was much discussion about the Krait video and what it meant.

It meant nothing, it was a cinematic trailer, that was all.
 
You aren't flying those ships in the mentioned games... Not directly.

Sea of Thieves? The ships are positively tiny compared to a vessel in ED.

Halo and Mass Effect those ship interiors are just FPS levels.

Yes you do directly steer and control the ship in many of the examples I mentioned: Blackwake, Sea of thieves, AC:BF. Also I heard Warframr may be another example but I didn't play that much so can't be sure.

With regard to the last part, Odyssey is just FPS. Are you saying there isn't enough justification for Odyssey because it's just FPS?
 

Deleted member 110222

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Yes you do directly steer and control the ship in many of the examples I mentioned: Blackwake, Sea of thieves, AC:BF. Also I heard Warframr may be another example but I didn't play that much so can't be sure.

With regard to the last part, Odyssey is just FPS. Are you saying there isn't enough justification for Odyssey because it's just FPS?
What?

And you think interiors wouldn't be just FPS? All they would be, is FPS in a setting you approve of.

Almost like it might make more sense to develop those FPS mechanics in an easier, static environment like a planet surface before going to a moving spaceship?
 
I wonder what gameplay reason there is for station and hangar interiors? All interactions could more conveniently be done through menus. And yet, there they are.
Same reason we have 20-30s docking animation for SRV EVERY SINGLE TIME
Same reason we can't jump to another star in the same solar system
Same reason the concourse elevator doesn't teleport us directly to the pilot seat, but to the hangar instead where we have to walk to the blue light.
Same reason Apex is a taxi, not a direct teleportation tool
Same reason we had an animation when changing ship (now a black screen, such an improvement)

They also mentioned gameplay (repairing ship in EVA, boarding, 0g fights...), but that's a more broad scope.
 
What?

And you think interiors wouldn't be just FPS? All they would be, is FPS in a setting you approve of.

Almost like it might make more sense to develop those FPS mechanics in an easier, static environment like a planet surface before going to a moving spaceship?

Hey, you're the one who seems to be saying FPS isn't enough justification to develop something. I didn't express my opinion on that.
 

Deleted member 110222

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Hey, you're the one who seems to be saying FPS isn't enough justification to develop something. I didn't express my opinion on that.
What?

Mate what are you talking about LOL?

Are you referring to the bit about those other games? You get that none of those are anywhere close to the scale of what people are asking for in ED, right?
 
What?

Mate what are you talking about LOL?

Are you referring to the bit about those other games? You get that none of those are anywhere close to the scale of what people are asking for in ED, right?

I'm talking about a few minutes ago when I listed examples of other games with gameplay occurring inside of (space) ships.

Your response to a few of them was something along the lines of "but these are just FPS areas", implying that a setting for FPS gameplay isn't enough justification to develop interiors.
 

Deleted member 110222

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As he said 'not planned' does not mean wont happen, maybe for the next expansion 'ship housing' where your ship becomes your in game house and you get to decorate it
This.

It has never been said that Odyssey was intended to be "the last" DLC. I am unsure why people are acting like it is.
 
I'm not changing sheets in the cabin before taking on passengers

Well you wont have any passengers with that attitude. Don't you know you're competing with the top 1% of Cruise Liners out there? The 99% are still stuck in dock waiting to make it profitable before setting off.

I'd far prefer them to say a flat "No" rather than "Not at release" if they truly have no intention of doing it.

And as they didn't say a flat no....it possibly means just not yet and they do have full intention of doing it eventually.

I can only tell you that I was hoping 'down the line' would be sooner than 9 years later. It hasn't turned out that way, but I'm still hoping.

It was a 10 year development plan so dont give up hope just yet. Next major DLC in 2 years probably.
 
As he said 'not planned' does not mean wont happen, maybe for the next expansion 'ship housing' where your ship becomes your in game house and you get to decorate it
A star trek elite dangerous crossover is not planned either, but I'm sure it won't happen. Everyone who have a minimum knowledge of videogame knows that "not planned" mean "not going to happen", unless under pressure for years.
 
And as they didn't say a flat no....it possibly means just not yet and they do have full intention of doing it eventually.

I get that, but it does shut down any hope in the near term that some update to Odyssey is going to have spaceship hallways. I'm okay with hearing it and knowing to stop wondering.
 
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