I used to always think there was some sort of auto-generation for NPC ship builds. Many wrote that they often have modules not in the right and I did not pay attention to them.
Recently they released the Chieftain for AX combat for arxs. And someone wrote that almost one in the same way as the NPC pilots fly against the Thargoids. Since then I now always do not miss the opportunity to analyze the assembly of NPCs, maybe in these formulas there are some rules and tolerances, because it would be funny if AI pilot went to the Titan without AX weapons.
And here's what I see now, (I really do not understand the assembly, even if we assume that the overheating can be dropped caustic damage, how can you get to the Titan without a pulse neutralizer)
The ship has 4 point defenses ! Is this a mistake ? Or are we all missing something and they are somehow destroying the swarm ? After all, a swarm is a bunch of missiles.
P.S. I'm concerned about the topic of swarm destruction on large ships when medium-sized ships are ignored.
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Recently they released the Chieftain for AX combat for arxs. And someone wrote that almost one in the same way as the NPC pilots fly against the Thargoids. Since then I now always do not miss the opportunity to analyze the assembly of NPCs, maybe in these formulas there are some rules and tolerances, because it would be funny if AI pilot went to the Titan without AX weapons.
And here's what I see now, (I really do not understand the assembly, even if we assume that the overheating can be dropped caustic damage, how can you get to the Titan without a pulse neutralizer)
The ship has 4 point defenses ! Is this a mistake ? Or are we all missing something and they are somehow destroying the swarm ? After all, a swarm is a bunch of missiles.
P.S. I'm concerned about the topic of swarm destruction on large ships when medium-sized ships are ignored.
General - Remote Release Flak Launcher
This isn't really a suggestion but more of a request, but I thought this section would best fit that. Please increase the effectiveness of Remote Release Flak Launcher, medium ships due to their maneuverability and speed, using cold orbit generally ignore the swarm. On a large ship it is very...
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