T'was an impressive list of much needed tweaks and changes alright. Good to see, hope the rest are like it.
Making interdiction a crime came out of the blue a bit though, why did they decide to do that? How are we meant to random stop'n'scan people for non-local bounties or illegal goods? It's pretty easy for criminals to just never visit a place they're wanted in again, big galaxy and all.
Also the beta discussion forum is visible to me and I'm not a backer, is this intended?
Would you normally want to stop'n'scan a locally clean pilot on the off-chance of an out-of-system bounty? You'd still be committing a crime if you kill them for the bounty, and you'll take the hull damage from interdicting, whatever you find or don't find.