I noticed a 4th 'tweak'to the python besides speed, shield and agility in 1.1 beta notes:
- up the rate of damage the python receives from overheating. (potentially more and already high bills)
Now I do know it is not common, most unlikely that you overheat the python due to it's stats. But I to wonder with all the new tweaks (including shield boosters generating more heat according to the notes) how 'easy' it is to overheat it now.
Has anyone tried/ tested this yet in practice?
It's already super easy to overheat, I noticed this fuel scooping.... I normally bail out at 135% heat, as the Cobra and Asp start taking damage at 150%.
I noticed the "taking damage" as I was pulling up and out of the scoop. Profit lost on that trade run, let me tell you...
Sounds more and more like they went a bit too mental on the Python.
Once you have Beta, can you still play normal? If not, I think I'll skip the Beta, may as well get as much use out of my newly acquired Python, before it becomes a pathetic shadow of it's former self.
Z...
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