Patch Notes Update Beta 3.00 change log

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Woohoo

Wow, a tremendous amount of progress. Very nicely done, thanks!
Can't wait to give this a spin when I get home from work today.

So many cool things listed.

Factions, mining, interdictions, fuel scooping, better chatter, better OR galaxy map...

I'm not sure, but I think it looks like there's now route planning in the galaxy map? If so, that's awesome...

Very happy about collisions dropped to 3/8th damage :).

I'm still not even halfway down the list, but wanted to pause and give a big thumbs up. :D
 
Definitely in there somewhere... I remember reading that the module had been fixed and made accessible to all ships now, I just can't be bothered to read all that again to cut and paste the quote! :D
Aha, I must have missed it then in the gigantic patch notes :) good to hear then :)
 
"
- speed bleed does not occur in FAOff unless you're above your 4-pip speed, but occurs uniformly above that.
- Turn rotation damping off in FAOff if you're above current-pip speed.
"
 
Nice work guys- that's a lot of fixes! Not a lot of new stuff though considering they are still aiming for a 2014 release.

heres what was on my wish list that i hope is in the next Beta
-player to player trading
-Some form of external camera views
-Better grouping/multiplayer (Stay locked together in super cruise and exit at same point in space, for example same unknown signal source.
-More involved and interesting missions.


Cant wait to see what Beta 3 is like though!

i agree about some form of external view and i would love to be able to change the HUD colour, orange is getting very boring. Still, looks like a massive update so should be so much more interesting now. Good luck to all you people staying up but i feel it could be a long wait. I will be trying beta 3 out after work tomorrow.
 
So that list of additions and fixes would I asses amount to a '5 minuet job' what you guys been up to the rest of the time :D
Seriously wow wall of bug fixes etc, nice work there, one of my favourites was '- Fixed schroedinger bug that was causing ship purchase to fail' curse those pesky possibly dead or not cats interrupting purchases

5 mins fixing, many weeks writing the list :)

But seriously, good job Dev's, looking forward to the upcoming chaos... I hope you guys have your emergency supplies on hand.
 
Yay!

- Station services are now part of the regular cockpit ui flow, so the player is no longer locked into them when active

- Can access side panels when in station services menu
 
Dat patch log, I don't even...

Looked mainly for the fixes I was expecting and found all of them (I think). We'll see how fixed the fixes are ;)
 
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