I hope there are at least 14 revisions to beta 3, as rather than promising cake and delivering pie, the 14th revision really does promise pie.![]()
Everyone knows that the cake is a lie
I hope there are at least 14 revisions to beta 3, as rather than promising cake and delivering pie, the 14th revision really does promise pie.![]()
I don't know the size, but it just took a minute or 2 to download (and I have lousy internet), so should be quite small.
I love your "technical" patch notes, there so "shaded"in all its technical glory:
- Better network letter compression
Enhanced bandwidth readout meter? orEnhanced network performance telemetry
Max value?Apply network bandwidth limits in all versions of the game
Anyone know how large the update is? I only ask as i am limited on how much data i can use and it resets tomorrow...![]()
Any responses much appreciated!![]()
Didn't see the total amount but it only took about 10 seconds to download....seems pretty small. less than 100MB most likely.
- Apply network bandwidth limits in all versions of the game
Does anything of that fix the frame stuttering (which totally kills the immersion)?
Are you devs even aware of that problem? Can't find any statement from FD on that matter
ps: Oh, and thanks for the update![]()
Doubtful since that's not network related. I get it in solo and network traffic is ZERO up/down when stuttering occurs
Doubtful since that's not network related. I get it in solo and network traffic is ZERO up/down when stuttering occurs
If multiplayer works, does this mean I have to buy shields?
If you mean near planets, there is no improvement whatsoever and none of the tweaks previously mentioned help at all for my setup. I flew towards the dock in Dahan and counted to 4 while the game totally froze. Then I turned away since the AI like to jump you as you are in the middle of the stutter fest and was jumped by a Cobra a few seconds later. Was able to evade since I managed to get clear of the stutter "zone".
The stutter fest is probably the game loading the encounter with the AI. Sometimes I have it, but not always. I dont think it's network related. If I restart the game it goes away. Memory-leak maybe...?
The stutter is there regardless of AI. Its related to certain types of planets. There is a long thread not too far down on the forums that goes into quite a bit of detail. Unfortunately Michael has indicated that the fix for the problem isn't in this patch.
There are different causes for stuttering frame rate, some are more prevalent on some machines more than others. Multiplayer networking is the cause of some - most notably that which occurs in open opposed to solo play. Planets are currently another major source - particularly in supercruise. There are some other issues as well currently being investigated, but they are the two biggies right now.
Michael
Planet lag was introduced with the improved planet textures etc, can't we ( the royal we) just revert back to the old type while its being worked on and it be re-introduced in a later release once its hopefully resolved?
Would that not help you resolve what is causing the stutter (network or graphics)