I dont think trying to answer to people who did not read what the game would be ("Bethesda RPG in space") is productive at this point - they wont be convinced of anything since maybe they do not like Bethesda style RPG...
I'm more concerned about the disappearance of VATS for instance as real time combat in these games is quite lacking (The Outer Worlds is another example, great game with a fantastic story, lackluster combat).
I'm more concerned about the disappearance of VATS for instance as real time combat in these games is quite lacking (The Outer Worlds is another example, great game with a fantastic story, lackluster combat).
Yes, which really helps with the role-playing IMO. I trashed the tendons in my wrists playing Ultima Online for unhealthy long periods of time with very poor posture. My fine control in FPSs hasn’t been what it should be ever since, and of course age is starting to take its toll as well. VATS allowed me to play someone far more physically capable than what I can accomplish in real time.
It’s the main reason I’m hoping that in the long run, I can play a more peaceful role than what Fallout and Skyrim required.
I'm just a couple hours in and I really like it so far.
Spaceflight is okay, it's not ED but I didn't expect it to be as such, Starfield is an rpg in the first place not a space sim.
There are tons of things to do, just by walking around in New Atlantis you gather missions and quests.
The level of detail is incredibly huge and I really have to restrain myself not to pick up everything laying around and sell it.
My expectations are being met so far, I never expected more then what was officially shown, it seems there's a lot more then I've seen so far.
This game can take a lot of hours and bring a lot of fun, as far as I can tell replayability is really good, you can play this game the way you want to.
The game looks very good and it runs smooth on the Xbox Series X, music is epic.
I don't mind the loading screens, they don't take long and I understand why they're there.
Inventorie could use some optimization, it's a bit tedious.
So far my very first impressions after a couple hours of playtime.
I like the fact that the ship is called "Frontier". Great name for a ship... And to be able to walk around in it. Isn't there a place called Jameson Jemison too?
I needed IRL to go to the throne room so I put my player in the ship in the throne room too.
That said combat etc. is causing stutters due to my low spec so might need to wait until I've upgraded my machine.
Now that I've figured out how to take "photos" (I much prefer screenshots, to be honest, but I don't have the steam version), I'm taking the occasional one.
First up, meet Katherine Castro: A Spacer Explorer from the United Colonies, and a bit of an introvert. After spending my first skill point on an upgrade of my scanner, I researched what I could with the resources I've gathered so far. I like that I can't upgrade a skill until I've actually used it enough. No instant expert in this game!
Much to Vasco's (proverbial) displeasure, I'm refusing to move on until I do a full survey of this little life-bearing moon. I finished my exploration near the pirate base, and then moved to a second biome, up in the mountains. I'll need to visit a third to finish the survey of this world.
This earned me a third level, and my next skill point. I'd snagged a booster pack, so I decided to buy starting proficiency to increase my mobility. On my way to a cave, I saw an odd structure in the distance, which brought me into range of another POI. As I approached, a robotic voice warned me (and other humans) off for my own safety. I carefully snuck up for a closer look, and decided to heed that warning. My scanner revealed that all the humans were dead.
I returned back towards the POI I was heading for, and en route the sound of engines disturbed the local silence. The air on this moon is breathable, BTW, and I wonder if I can exit the ship in coveralls if it isn't.
I decided to take a closer look, and when they landed, I boarded their ship.
I successfully lied through my teeth, claiming I was their contact. I snagged a nice laser rifle (goes well with my explorer starting skills) and few other goodies. After a few side trips for rare materials I picked up on my scanner, I finally arrived at my destination: a cave.
This will be my third cave I've tried to explore. The first I couldn't get out of, so I ended up reloading. I stumbled into a pit, and couldn't find my way out, which is one of the many reasons I bought the booster pack skill. The second was much more successful, and I found a cache of uncommon manufactured materials at the back. By the time I arrived here, I'd earned enough XP for my fourth level. I'm not sure what I should spend my third skill point on. I may keep it in reserve.
I'm really having a blast right now. Thank goodness I wasn't really expecting much from the space flight portion of this game. Otherwise I'd probably be wallowing in disappointment over unreasonable expectations.
Not an open world game - that's a bummer. I still hope for some crafted areas, probably the hubs and zero g fights. Captain Collins does a Let's Play on very hard. He's a very resourceful X player (where I know him from).
Not a space game - yes, I kinda expected it not to be. I'll have to see how choppingh the world into instances will work out.
Now that I've figured out how to take "photos" (I much prefer screenshots, to be honest, but I don't have the steam version), I'm taking the occasional one.
First up, meet Katherine Castro: A Spacer Explorer from the United Colonies, and a bit of an introvert. After spending my first skill point on an upgrade of my scanner, I researched what I could with the resources I've gathered so far. I like that I can't upgrade a skill until I've actually used it enough. No instant expert in this game!
Much to Vasco's (proverbial) displeasure, I'm refusing to move on until I do a full survey of this little life-bearing moon. I finished my exploration near the pirate base, and then moved to a second biome, up in the mountains. I'll need to visit a third to finish the survey of this world.
This earned me a third level, and my next skill point. I'd snagged a booster pack, so I decided to buy starting proficiency to increase my mobility. On my way to a cave, I saw an odd structure in the distance, which brought me into range of another POI. As I approached, a robotic voice warned me (and other humans) off for my own safety. I carefully snuck up for a closer look, and decided to heed that warning. My scanner revealed that all the humans were dead.
I returned back towards the POI I was heading for, and en route the sound of engines disturbed the local silence. The air on this moon is breathable, BTW, and I wonder if I can exit the ship in coveralls if it isn't.
I decided to take a closer look, and when they landed, I boarded their ship.
I successfully lied through my teeth, claiming I was their contact. I snagged a nice laser rifle (goes well with my explorer starting skills) and few other goodies. After a few side trips for rare materials I picked up on my scanner, I finally arrived at my destination: a cave.
This will be my third cave I've tried to explore. The first I couldn't get out of, so I ended up reloading. I stumbled into a pit, and couldn't find my way out, which is one of the many reasons I bought the booster pack skill. The second was much more successful, and I found a cache of uncommon manufactured materials at the back. By the time I arrived here, I'd earned enough XP for my fourth level. I'm not sure what I should spend my third skill point on. I may keep it in reserve.
I'm really having a blast right now. Thank goodness I wasn't really expecting much from the space flight portion of this game. Otherwise I'd probably be wallowing in disappointment over unreasonable expectations.
I killed all the smugglers when I happened on that mission somewhere else and attempted to steal their ship...which I couldn't fly as my piloting level was still too low
Anyways, a bit later on I accidentally stumbled on to a very strange story based mission which taxed my limited skills to the max...not to mention running out of ammo several times throughout the lengthy sub-quest and being reduced to teeth and nails at one point before finding a small ammo cache and some decent modded weapons.
Anyways, the end result once I'd cleared the story based mission was a weird armoured space suit (Legendary) and a lovely ship modded up to the hilt, even had an added crew quarters and armoury, top of the range grav drive, engines, shields and power plant...plus 250t of cargo space...best was, it was still a class A ship so I've moved my gear and crew over from the Frontier
I'll also add that this kind of system in a RPG makes your character do the shooting (better stats = better shooting) while in real time it's your (the player) own skills so it's more like a FPS.. and if I want to play a good FPS there's Doom
Since I had a lot of fun in CP2077 with a melee character I'll probably try that in SF too But that's next week at least for me (and after I complete my BG3 runs).
Not an open world game - that's a bummer. I still hope for some crafted areas, probably the hubs and zero g fights. Captain Collins does a Let's Play on very hard. He's a very resourceful X player (where I know him from).
Not a space game - yes, I kinda expected it not to be. I'll have to see how choppingh the world into instances will work out.
Maybe a question of "definition", but what makes you think Starfield isn't an Open World game? You can go whereever you want, whenever you want. There's nothing stopping you from exploring systems, running missions or roleplayer as a pirate, smuggler, privateer etc., while ignoring the storyline entirely.
By comparison, Baldur's Gate 3 is a linear game. You follow the storyline without any chances of exploring or doing stuff on your own (like in Baldur's Gate 1 and 2)
One minor complaint: as the OST included in the Premium Edition is provided in MP3 (320kbps) and WAV (24-bit) formats, the nicely tagged version is MP3 only and the WAVs are untagged. It's as if Bethesda don't know that FLAC exists (encoding the WAVs to FLAC results in 1,294kbps output but no tags).
[edit] foobar2000 auto-tagging (from filenames) to the rescue. [/edit]
I’ve just started up the game again and it couldn’t do the initial sync files thing so it gave me the option to start the game in offline mode, which I am now happily playing in
I'm curious, the funding counter is up to $600 mil, but dones't include investments from other parties or loans right? Some of those investments were in exchange for shares in the company and board positions, so how were the original shares issued? Were they just made up on the spot? If they were it feels very weird. Lets say CIG was formed when they had $100 mil funding and that was 100 shares, did they add more shares since then or are the shares worth 6x now and treating continued pledging as increased value instead of additional funding/investment that in my mind would mean issuing additional shares?
Not an open world game - that's a bummer. I still hope for some crafted areas, probably the hubs and zero g fights. Captain Collins does a Let's Play on very hard. He's a very resourceful X player (where I know him from).
Not a space game - yes, I kinda expected it not to be. I'll have to see how choppingh the world into instances will work out.
Maybe a question of "definition", but what makes you think Starfield isn't an Open World game? You can go whereever you want, whenever you want. There's nothing stopping you from exploring systems, running missions or roleplayer as a pirate, smuggler, privateer etc., while ignoring the storyline entirely.
By comparison, Baldur's Gate 3 is a linear game. You follow the storyline without any chances of exploring or doing stuff on your own (like in Baldur's Gate 1 and 2)
^^^
Very much this. The definition of “Open World” I’m familiar with is no railroading story, not no loading screens.
I’m already off the rails, and hopefully can stay off them for quite some time. I’m quite curious if Vasco will let me jump to a different system than the he wants me to go to. In fact, I’m kind of regretting not accepting the “loan” of the Frontier, just to see what would happen.