Have a nice Oktoberfest!randum. i see stuffx i decide bx resistace stat and that gave .me basi cs. lioot y ields several zyoptes.
sorry i should go - Oktpoberfest you know hpw t hat goes.⁸
Have a nice Oktoberfest!randum. i see stuffx i decide bx resistace stat and that gave .me basi cs. lioot y ields several zyoptes.
sorry i should go - Oktpoberfest you know hpw t hat goes.⁸
Thanks for explaining this. I have suit design skill level 1, and the Pack mods 1 research project is in progress, but three of the four needed materials are not available currently. I checked the backpacks that I have salvaged, and one of them has the "Skip capacity boostpack" feature, but it has zeros in the Thermal and Corrosive parameters, so it's clearly worse in protection than my Constellation pack, and I think protection is more important than jump capability, because so many planets have a toxic atmosphere.
Ah!
I landed on a planet for no particular reason other than it appeared to have oceans. It turned out to be quite amazing, with some parts having lush forested land, other parts being mountain after mountain, swamps and even a beach.
The mountain ranges were seemingly endless. I climbed several of them only to see more mountains on the other side.View attachment 367933View attachment 367936
There was a nice beach with an ocean view.
View attachment 367937
I found Andreja's favorite rock.
View attachment 367938
And some darling Octomaggots made the place feel really homey.
View attachment 367940
I wound up scanning the planet completely, just because I was enjoying being there.
As the loading screen hints informed me yesterday, this can happen when you get a critical hit on a ship with its shield already down.Question for my fellow members of Constellation:
Is it possible to kill the crew of a ship during ship to ship combat?
I ask because I was dueling with a pirate ship - it was a mission terminal task - when it slowly drifted to a stop and ceased attacking. I believed it was because I disabled the engines and grav drive, but when I boarded the ship, I found this:
View attachment 367953
The entire crew was already dead!
I am suspecting this might have been a bug because shortly after I returned to my ship, the game CtD.
Weird.
Really? I never saw that hint before (or don't remember it). That's...another pleasant surprise from this game!As the loading screen hints informed me yesterday, this can happen when you get a critical hit on a ship with its shield already down.
Yeah, that's what I meant. I chose the backpack I used based on the protection and the traits it had even though it was only a basic boost pack, and skipped a lot of "better" boost packs because their stats were "meh". The basic boost pack works fine, but you can have a lot of fun with the better ones, especially in low / zero g environments .Thanks for explaining this. I have suit design skill level 1, and the Pack mods 1 research project is in progress, but three of the four needed materials are not available currently. I checked the backpacks that I have salvaged, and one of them has the "Skip capacity boostpack" feature, but it has zeros in the Thermal and Corrosive parameters, so it's clearly worse in protection than my Constellation pack, and I think protection is more important than jump capability, because so many planets have a toxic atmosphere.
People really seem to like it, building player homes and stuff. Personally, I can totally live without base building. I dabbled into it, and it is nice to have an outpost with a bounty terminal outside of any juristiction, plus the ship builder terminal at your outpost stocks pretty well. But other than that... so far I bought all my resources for upgrading, I couldn't bother to mine them or farm them at an outpost.Base building is good - if completely pointless. Other than RP the only reason to set up outposts is to get materials for suit / weapon upgrades. The only vital upgrade for me was the 'backpacks heal over time' one. Never cared about any other as you tend to find stuff with better options. Great fun setting up the trade networks until I realised they were pointless though - I just wish they had a reason to exist (ammunition synthesis would maybe do this as ammuniton can be a pain early on)
That's the usual Bethesda formula. Main mission is often meh, and maybe not more than a vehicle to get you around and pick up the faction quest lines and other stuff. I enjoyed the faction questlines I did. The Ryujin questline starts very weak with a few very bland fetch quests, but turns into a few pretty good and tough stealth missions.Side missions - often a lot of fun in the story. A few are a lot more complex than the main story.
Oh I loved that. It was a nice bit.Reactions of other ships to you flying the Mantis ship. Never got old
It's similar to base building for me. I just can't be bothered to build a ship from scratch. Guess I am not the arts and crafts type. After I got it, I pretty much only fly the Mantis ship. I modified it for more power, more jump range, some good cargo and a ton more of weapons, and after I got the shields from the Vanguard questline it is pretty much unkillable and annihilates pirates in a few seconds. I don't need another ship.Ship building. I never bothered. When I needed a 30 Ly ship I just went and bought one. It was fine - and actually better in combat than my previous best ship. Same when I wanted a ship for the end of the story. The main time I saw ship interiors was when I was encumbered and so I couldn't just jump to the next system without re-entering the ship.
Bonus point: When you pick up the guns of the enemies you killed, you get the ammo that is left in the guns. Never need to buy ammo again. You get a substantial bit of cash from one of the faction questlines, but selling guns is very profitable. So much that I regularely bled all the vendors dry and actually installed a mod to raise their cash instead of sitting on a bar stool and waiting for 48 hours.Zero point in building a trade network - you'll make more money selling random guns you pick up during missions.
See above. The main quests are often the worst bits of a Bethesda games. I have not progressed the main mission beyond a certain point yet (it feels like changing where I am now, I will see), but so far it's been fetch quests.Main mission. 'Get X. now get another X. now another. and another. Now get a Y. And another Y. And another. And another. And .... another.' I was pretty convinced that this must just be the start of the main quest, then the credits rolled.
I had hoped you had an easy way for huge storage in an outpost, but I gave up on that. Instead, I store all my resources in the unlimited storage in the Lodge basement, and do my research and crafting there. I don't need the resources at an outpost, because I don't care about building a factory there.Storage in outposts. Especially setting up trade networks I would end up needing maybe 1T Iron to build something and spend 20 minutes finding where I had Iron stored in my base. And then the base would fill up all storage as there is no way to limit storage. Next playthrough I will ignore Outposts as (though they are a fun game), they are not useful for the actual game.
Although not finished yet, I got the same impression. I replayed Fallout 4 a few times to side with the different factions, right now I don't see me replaying SF too often.I enjoyed SF a lot but think it has less replayability than something like Fallout 4 where you could replay to see the outcome if you allied to a different faction. The only reason to come back is to hunt down the other unique organics - but I think I'd rather use google.
Nice, which planet is that?I landed on a planet for no particular reason other than it appeared to have oceans. It turned out to be quite amazing, with some parts having lush forested land, other parts being mountain after mountain, swamps and even a beach.
The mountain ranges were seemingly endless. I climbed several of them only to see more mountains on the other side.View attachment 367933View attachment 367936
There was a nice beach with an ocean view.
View attachment 367937
I found Andreja's favorite rock.
View attachment 367938
And some darling Octomaggots made the place feel really homey.
View attachment 367940
I wound up scanning the planet completely, just because I was enjoying being there.
I don't think this is correct. Sarah does not take a crew slot when she is your active companion; no active companion does. But I cannot take her if my crew slots are full and she isn't my companion (pretty sure; I'll try again tonight). If you can: Maybe that's a bug?Today I took a closer look at all the mechanics of crew allocation to get the most out of my new ship.
Some interesting points:
- Sarah does not take a crew slot on the ship, so she can always be assigned as an additional crew member even if the crew slots are full. So far it is apparently still unclear whether this is a bug or whether it is due to her leadership skill.
I landed on a planet for no particular reason other than it appeared to have oceans. It turned out to be quite amazing, with some parts having lush forested land, other parts being mountain after mountain, swamps and even a beach.
The mountain ranges were seemingly endless. I climbed several of them only to see more mountains on the other side.View attachment 367933View attachment 367936
There was a nice beach with an ocean view.
View attachment 367937
I found Andreja's favorite rock.
View attachment 367938
And some darling Octomaggots made the place feel really homey.
View attachment 367940
I wound up scanning the planet completely, just because I was enjoying being there.
Nice, which planet is that?
I just tried it out real quick:I don't think this is correct. Sarah does not take a crew slot when she is your active companion; no active companion does. But I cannot take her if my crew slots are full and she isn't my companion (pretty sure; I'll try again tonight). If you can: Maybe that's a bug?
Huh, interesting. I'll try that tonight ans see what happens.I just tried it out real quick:
- Unassigned everyone from my crew
- Dismissed any companion currently following
- Assigned two crew members who are not Sarah as crew to my ship (crew capacity is 2)
- Tried assigning someone who's not Sarah on top of that: Didn't work
- Assigned Sarah on top of that: Worked.
I onced got inside one of this ships that landed near by, and than it took off in to space with me inside . Took me to the planets orbit. Only option was left at that point is to capture the ship or reload autosave.
It closes early but any longer would be utter destruction.Have a nice Oktoberfest!