Any change in the demand for water in affected systems?
No.
I don't have enough data to do a proper analysis yet, but changes I can see:
- increase of about 15% in production of Biowaste
- animal meat demand down to 75% normal, fish down to 87% normal, wine down to 75% normal, tea down to 70% normal
- 15% increase in demand for domestic appliances and reactive armour
- 35% increase in demand for coffee, fruit and veg, synthetic meat, bootleg liquor
- 40% increase in liquor demand
- 50% increase in non-lethal weapons demand
- 60% in basic medicines demand (advanced medicines no change)
- 100% increase in food cartridges demand
Price effects either zero or within 1-2% of normal.
Any change in economic/ security sliders for blighted systems?
Nothing obvious yet, but if it's a gradual effect it'd be difficult to pick out this soon in. The one controlling faction in blight has significant constant positive pressure on both sliders anyway, so I wouldn't expect to be a good test.