Blocking feature being abused or was it intended to be this way? FDEV?

This is like banging one's head on a wall. I can only assume people's only mmo experience is Elite and they don't know how it works and what the norms are.

You have a point. This is the only mmo type game I own, it has a broader appeal than just the mmo aspect of the game.
 
You have a point. This is the only mmo type game I own, it has a broader appeal than just the mmo aspect of the game.

I totally agree,, but it is still an mmo

I kinda wish it wasn't sometimes, but then, for those moments when one day, maybe I'll be able to take 9 of my friends and blow up a station using tactics and strategy to defeat an incredibly difficult encounter, keeps me going.
 
In that instance I would find another target.

Turns out it was a whole player group, they have flagged you as a threat and are now blocking you anytime they see you until all have you locked out. Now you can't even come in to assist anyone you know, because the game won't let you instance, and if you use the hypothetical workaround that supposedly exists you are liable to be reported for exploiting, whether you did so intentionally or accidentally.

Also they hit your BGS if you have one, in Open since they know you can't do anything about it because of blocking.
 
The shock they will have when its time to move to another game... :eek:

Plenty of people probably are playing ED while waiting for something better to come along. But there will be some problem with any game. It'll be interesting to compare but I think you are focusing on the cloud & not seeing the silver lining.

Competition improves the breed :)
 
I'm not disagreeing with your main point .. Just the "a game that claims to be pvp-oriented." part .. Open is anything goes, and if you chose to play in open you are agreeing to the chance of PvP.

I am not sure what to make of the blocking system, as a lot of what I have heard seems to go against how I thought the blocking worked.

however seeing as you have to have some contact with a player to block them (same instance, friend-list acceptance or messaging) it doesn't seem too unfair to me (as always just my opinion).

ok, I see what you're saying, it's just I will defend someone's right to attack you in the pvp mode of a pvp game. I'm a pve'er, so it really doesn't affect me, you could even say I'm playing devil's advocate, I had to, some of the things being said in support of blocking players was just...out there. It's cool :)
 
Ziggy, I didn't have you down as someone who would be obtuse on purpose just to win a point on a forum. In fact I 've repped yo a few times I believe, you are often a voice of reason.

Open is 'open', anything goes, pvp and pve, that's why it's called open I assume. Group mode is for groups, to do what they want, pvp or pve. Arena is arena and solo is where you play if you don't want to be attacked by other players.

Open or not open, if someone decides that his choice of play style is causing grief to me for out-of-game reasons, he will instantly be added to my block list - I simply don't have time to waste with such toxic individuals.
 
This is like banging one's head on a wall. I can only assume people's only mmo experience is Elite and they don't know how it works and what the norms are, ort hink that somehow elite is special and whatever pve'ers want should override pvpers. I am a pve'er, but I respect the rights of pvpers because they are important in the game, no matter how small the community. I've never even killed another player, but I support your right to be able to if they play in open.

Every MMO I have played (only a few) SWG, STO, SWTOR the DC one and the other superhero one (you can see a pattern here :) ) I have played in PvE mode.
 
ok, I see what you're saying, it's just I will defend someone's right to attack you in the pvp mode of a pvp game. I'm a pve'er, so it really doesn't affect me, you could even say I'm playing devil's advocate, I had to, some of the things being said in support of blocking players was just...out there. It's cool :)

I already informed you why you are wrong to say Open is PvP mode. You either missed it a few posts earlier, or you ignore it.
 

verminstar

Banned
Combat logging ruins many aspects of the game, not just PVP. why would players stick around when a better version of a game exists?

Which is similar to the exact same logic one uses when leaving open to go play in solo mode...pvp ruins many aspects of the game, not just pvp.

I love pvp...not in this game but in general, I love it. Fer me however, not all pvp involves pew pew or killing or egotistical chest thumping. I consider stuff like buckyballing as pvp because its pitting players against each other in a competative way. I like playing with others and against them...why that has to begin and end in senseless pew pew is quite beyond me.

Players who do believe that pew pew is the only form of pvp that matters to them are the players I dont wanna play with...players with as much imagination as intelligence however...now thats a very different and much more appealing thought. I very much like that I can block at least some of the very worst examples in my point of view...true Ill take the hit because Ill probably need to meet them at least once, but rest assured, Ill never clog...but it would be the last time they would get to enjoy it ^
 
The shock they will have when its time to move to another game... :eek:

Let's see, I've played around 6 MMOs in recent years and all had PvE modes, some had player blocking features and all banned players for cheating or exploiting - real bans. I suspect a lot of players moving on to other MMOs will be pleasantly surprised how other games have sorted out all the problems Elite has with Open Mode.
 
I had a dream

A dream that all CMDRs from all areas of the game can play together in Open


Come with me on this journey


and lets make Open great again!



I had a dream, a dream where there was no Open, only solo and Player Groups, and all this nonsense went away. Let's make Open go away.

Oh, wait a minute, that's never going to happen. Ah well, I was only a dream.
 
Which is similar to the exact same logic one uses when leaving open to go play in solo mode...pvp ruins many aspects of the game, not just pvp.

I love pvp...not in this game but in general, I love it. Fer me however, not all pvp involves pew pew or killing or egotistical chest thumping. I consider stuff like buckyballing as pvp because its pitting players against each other in a competative way. I like playing with others and against them...why that has to begin and end in senseless pew pew is quite beyond me.

Players who do believe that pew pew is the only form of pvp that matters to them are the players I dont wanna play with...players with as much imagination as intelligence however...now thats a very different and much more appealing thought. I very much like that I can block at least some of the very worst examples in my point of view...true Ill take the hit because Ill probably need to meet them at least once, but rest assured, Ill never clog...but it would be the last time they would get to enjoy it ^

> Claims to not enjoy egotistical chest thumping in a video game

> Implies the intelligence and imagination of those that like direct player combat more than other modes is deficient in reality

:rolleyes:
 
I already informed you why you are wrong to say Open is PvP mode. You either missed it a few posts earlier, or you ignore it.

correct on the latter, it was your post that prompted my comment about banging one's head on a wall. If you don't think that open is pvp mode, we have nothing further to discuss, because my whole point hinges on that, and well, because open is pvp mode. /shrug What you think the sefver mechanics have to do with this is beyond me. In open you can pve or you can pvp, if you pvpo, you can go anywhere you want, attack anyone you wwant. That's the nature of pvp in every mmo. To complain about that in a game that offers you private group and solo modes so you don't HAVE To expose yourself to pvp, is frankly mind-bogglng to me.
 
Turns out it was a whole player group, they have flagged you as a threat and are now blocking you anytime they see you until all have you locked out. Now you can't even come in to assist anyone you know, because the game won't let you instance, and if you use the hypothetical workaround that supposedly exists you are liable to be reported for exploiting, whether you did so intentionally or accidentally.

Also they hit your BGS if you have one, in Open since they know you can't do anything about it because of blocking.

I'm gonna be honest here and say that none of this effects me, I have only said that the blocking system doesn't seem unfair (To me) .. I Don't do PvP .. I don't like it, This subject isn't just one of PvP though as the blocking system effects all modes bar solo.

But If I do decide to go into Open on one of my restarts (due to self inflicted Iron-Man mode) and I saw that CMDR H.P was sitting outside .. darn right I would block him.
 
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So then....don't play in open? Mobius is right there and available. Why would you turn open into closed when you can play a massive PvE server?

Back to the OP, it's a bad mechanic. Hate the game, not the player.

Or you could just not worry about how others play the game and worry about yourself and the way you play. Who other people block or friend is none of your concern. If you are concerned that you don't have enough seals to club because they have a way of potentially avoiding you then maybe this isn't the game for you.
 
Plot twist:

At first the owner of the public sandbox thought : "Oh well, kids will be kids! The problem will sort itself out by itself." So he did nothing, and tried telling the other kids to "Gang up against those two and push them away."

At first, the bigger group of kids tried. But they found that the more they tried, the more unruly kids arrived, and the less time they had to build their sandcastles and play together peacefully. They also found that trying to push the unruly kids out of the sandbox only seemed to encourage the unruly kids, which turned the sandbox from a happy place into a bit of a permanent warzone, which took up all the time the majority of the kids, and none of them could build their sandcastles or play other game with each other at all.

The owner, seeing all this, shook their head, realised doing nothing wasn't solving the problem, and took steps to help the majority of the kids play happily again.

But wait.... another plot twist!

...before that; after some of the kids playing with their sand castles were pulled away and were getting the living daylights kicked out of them, one was able to pull himself off the floor, and jumped over the fence to save getting bruised up, or worse, losing an eye. Since the rules of the sand pit stated clearly that the gate has to be used at all times, the unruly kids were upset that they could no longer kick and spit at the kids waiting at the gate to exit. They felt that the kids jumping over the fence and vanishing was also detrimental to their fun, so the unruly ones went to the owner and complained about the fence jumping. The owner whilst concerned that the kids were trying to escape jumping the fence and not gracefully exiting through the gate (which would subject the kids to another 15 seconds of abuse), decided that the easiest thing to do was to take steps to help the majority of the kids play happily again.

how'd I do? :D

I think there's another plot twist incoming soon...!
 
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