Board flipping=exploit, how stupid, read on...

I'm really looking forward. Hopefully it's actually in text form and not buried in a one hour stream... Good luck! :)

https://forums.frontier.co.uk/showt...-Mode-Swapping-exploits?p=6317295#post6317295

There you go. So I misquoted him, but it's there just the same. I'm still not going to call it an exploit because I'm only using it to generate missions I want to do, not to maximize credits, but it is what it is. Can only hope the solution involves giving us more control and not just locking it to 'you'll do what we generate for you or no missions at all'.
 
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Maybe if you can take just one destination and then fill your cabins,filling up at various stations until you have a full load.

Works great around some places, like around Smeaton for sure, but at other systems not so good, you leave to another station or two and can't find anything.

Or did anyway, I think it's a mess now.
 
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I know that if I bought a nice tour bus it would cost a lot, and I mean a lot of money.

From most every tour bus I have ever witnessed the money is in many folks going to one location.

Not a few here, a few there, etc...

Without a viable run tour bus operators fail, that is where the money is, not in little runs scattered all over the place.

There are a couple of local lines, they are private, and they go to Branson, Las Vegas, casinos in OK, with large groups.

They could not pay for their busses going to Milsap, Weatherford, Olney, Springtown, Whitt, etc...

It is the same in ED, the money is in taking large numbers of VIP's to MEDB, Smeaton, and other places, or on tours to scenic locations.

The small taxi, little runs for 100k-1 million here there and everywhere just have you going all over for chump change, and if it were real, you'd not be able to pay for your Beluga or it's upkeep.

You would go broke fast.

That is where the smaller ships excel, for noobs building their wealth and working toward upgrading to the big ships for the big money, just as in real life.
 
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verminstar

Banned
Dominic Corner said he considers it an exploit, but it isn't up to him to do anything about it. The only other thing I've seen said was they'd prefer if we didn't but wouldn't do anything about it.

Im fairly sure they would love us all to live together in open harmony with each other too but thats not gonna happen either. In all honesty Id prefer I didnt have to either, and I know all about playing the hardest way there is to play...I used to play ironman fer a year and wiped my save 5 times so when I see others telling me Im having fun wrong, I tend to wonder how many times they wiped billions and elite ranks playing ironman...?

By all means a dev is allowed to express their personal opinion but that does not make it law...something which he himself admits to be the case. So basically thats an off the cuff remark that some here have built their entire case against on?


Oh, ok then ^
 
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So Devs say board hopping is unintended beahviour,they then to proceed to do nothing about it for 4 years.

Some players board flip,some dont. Those that dont call those that do exoloiters. They blame the players that use it as THE problem.

Meanwhile FDev,the developers sit there and do nothing about it while taking zero responsibility.

Heres a thought,if FDev dont think its enough of a problem to do anything about it for 4 years maybe the players that dont like it should just accept that?

Cause ultimately its only FDevs opinion on it and the action they would be willing to take that matters. And as eveidenced they are not taking any action.
 
So Devs say board hopping is unintended beahviour,they then to proceed to do nothing about it for 4 years.

Some players board flip,some dont. Those that dont call those that do exoloiters. They blame the players that use it as THE problem.

Meanwhile FDev,the developers sit there and do nothing about it while taking zero responsibility.

Heres a thought,if FDev dont think its enough of a problem to do anything about it for 4 years maybe the players that dont like it should just accept that?

Cause ultimately its only FDevs opinion on it and the action they would be willing to take that matters. And as eveidenced they are not taking any action.

I personally don't blame players for doing it if they want, and generally I gave up talking about it long ago..... However if a person wants to categorically post it isn't an exploit, and others state with certainty that a group of board flippers have no effect at all when working the bgs against a group who dont board flip then I am afraid people have a right to respond.

The fact that a frontier developments bod has said he considers it an exploit as it's unintended and FD would rather players didn't do it is on record and even been linked here.
The issue is its hard to fix .
Again tho no one is gonna get penalised for it, and I don't even blame people if that is how they want to play..... But FGS enough of the weasal words trying to justify it or claiming it doesn't give any advantages which effect others.
It demonstrably does.
I still hope one day it will be fixed until then fill your boots..but just sack up and do it, don't try to justify it with nonsence and then turn it around on people who call you on it.
Note this is not aimed at any 1 person just a general response to various posts in this thread
 
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All the while everyone can freely do it, then no one has an advantage

I don't buy that myself. That argument was used in the 5:1 engineering exploit and could also be used for out and out cheats though. Many of us would rather not do something which is an out of game loophole that spoils the game just to keep on an even keel. Push comes to shove I would and have just said to groups I was playing with " sorry " even if it means losing a syatem.
You wanna do it just do it but don't take it personally when people ask FD to fix it

Anyway that's my 2p spent. Fly safe all. :)
 
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I'm really looking forward. Hopefully it's actually in text form and not buried in a one hour stream... Good luck! :)

I think the quote I'm thinking of (where the dev said it was an exploit in their opinion), might well have been in a live-stream, one regarding changes in missions, maybe beta or new release related. I don't think it was Sandro nor Dav. For some reason I think it may have had a reddish starport dock as the backdrop instead of the now more common ship bridge/cockpit. That being said, the setting seems somewhat foggy and fleeting in my recollection. The bit about them saying it was an exploit in their opinion stood out to me though, because it seemed carefully worded to avoid implying that there might necessarily be further ramification and that they weren't speaking on behalf of Frontier as a whole.

I might see if I can hunt it down, but either way, feel free to take it skeptically with a grain or two of salt or sugar as you might prefer. I'm not actually using it to try and definitely prove the validity of one opinion nor another here, and even if I were, I don't think it would be very effective at accomplishing that anyway.

Why bother mentioning it at all then? I suppose to just provide my perspective and understanding of some of goings on that pertain to this discussion.

I'm also trying to weigh things here, gauging the perspectives, opinions, and suggestions of others and what the game infrastructure can support to potentially help come up with additional viable, compelling, and inclusive suggestions for ways to resolve these sort of mission board gameplay discrepancies and inconsistencies.

Sorry if that was way too wordy and altruistic. I haven't had any sleep for a day and a half now. [hehe]
 
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One of the issues mentioned in the OP



could be easily solved by custom missions that only would be created/visible for Beluga owners and provide an appropriate set of passengers with accordingly high rewards. This sounds almost too easy to be true, so where's my fallacy here?

Or in other words: What's so great about stacking at all? Isn't mission stacking the culprit for all these issues but could be so easily avoided by just a little more elaborated mission design?

It would be very tough if not downright impossible to say with any real certainty what every player intends to do with their ships and what missions they might choose to take. They might even see a mission that seems appealing to them and switch ships just to have the possibility of doing it or another like it. Other than just offering a large amount of missions of certain types, in certain locations, and if certain conditions are met in the BGS, I think players would need some sort of direct choice or influence in the matter if they're looking for something specific and are able to get it, assuming it's within the range of what a specific board has to offer.

You could weight it so that more missions of likely fitting types are shown, but even then there would be some players who aren't looking for those types of missions, even though their ships happen to be much more suited to them or generally perceived as being more suited to them.
 
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When you say not intended by the developers, it's so obvious and so long known by now and they haven't started any attempt to do something against it, sorry but that's not a very convincing statement. Unless you want to suggest the devs are a little lala...

It's quite explicitly not intended by the developers. They have come out and said this is an exploit.

It's a long standing bug because they don't have a solid alternative to letting it stand that wouldn't be prohibitively costly to implement.
 
I was honestly surprised by reading this post from Dominic.

It should never be surprising when an out of game/character activity that offers significant enough in-game benefits for people to care to do it, is unintended.

On a very fundamental level, it's little different from disconnecting or using the logout timer to save one's ship. You can do it, and will probably always be able to do it, but it's not intended gameplay, and that's not why the logout timer is there.
 
It should never be surprising when an out of game/character activity that offers significant enough in-game benefits for people to care to do it, is unintended.

On a very fundamental level, it's little different from disconnecting or using the logout timer to save one's ship. You can do it, and will probably always be able to do it, but it's not intended gameplay, and that's not why the logout timer is there.

Why is the logout timer there?
 
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