Build a system with every Odyssey settlement

Location: planet A 4 at 0.02N 94.49E
Facility name: Doroshenko nutrition biome

tier - 2
size - large (nav panel - medium)
layout - Ceres
economy - agriculture
navigation panel icons - ++
landing pads - 1 small, 1 large
data ports - 8 (1 in each of 3 habitat buildings, 1 in each of 2 laboratories, 1 hydroponics, 2 in power)

Notes: alarm and authorization consoles are all the way near Power segment of the main building, need to cross restricted area and a guard to get there. Cabins (habitats) need only lvl 1 scan and are practically unguarded.

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Facility location: planet A 4 at 0.57N , 84.19E
Facility name: Hakimi horticultural centre

tier - 2
economy - agriculture
size - large (nav panel - medium)
navigation panel icons - ++
layout - Fornax
landing pads - 1 small, 1 medium, 1 large
data ports - 4 (1 processing, 2 in different hydroponics, 1 power)

Notes: easy alarm console in the corner building with lvl1 scan and requirement;

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Facility location: planet A 1 at ?
Facility name: Ponomarenko hold

tier - 2
economy - military
size - large (nav panel - medium)
navigation panel icons - ++
layout - Minerva
landing pads - 2 small, 1 large
data ports - 5 (1 power, 1 operations, 1 security, 1 in borth recreation)

Notes: can scan lvl 1 outside from guards and then cut to power for lvl3; omnipol on patrol.

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Location: orbit of A 4
Starport name: Rey vision

tier - 2
layout - quad truss
interior - agriculture-like

Inara: https://inara.cz/elite/station/833607/

Note: primarily agriculture economy (sadly nor beer and wine), with some produce from refinery (Steel and Titanium), industry, hightech and extraction. System's development points provide a good selection of ships and modules to buy. No interstellar factor or universal cartographics.

Exterior:
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Interior:
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Facility location: planet B 2 at 77.38S 25.83E
Facility name: Xie arsenal
Facility faction owner: Ursa mercenaries (anarchy)

tier - 1
size - medium (nav panel - small)
navigation icons - +
layout - Bellona
economy - military
landing pads - 1 small
data ports - 3 (2 operations, 1 power)

Notes: easy to enter corridor to operations where alarms console is.

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todo: photos during daytime (sun is low due to pole proximity - may not be possible to get better ones)
 
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Facility location: planet B 2 at 71.57S 29.43E
Facility name: Shulz defense complex
Facility owner faction: Sirius Inc (democracy)

tier - 1
size - medium (nav panel - small)
navigation icons - +
layout - Enyo
economy - military
landing pads - 1 small, 1 medium
data ports - 4 (1 dorm, 1 recreation, 1 secuirty, 1 loading bay)
personel - 8 security, 7 administrator, 8 researcher; 23 total.

Notes:
  • there are 2 sets of alarms and authorization consoles.
  • small landing pad is inside the perimeter, unlike medium pad.

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todo: photos during daytime (it's quite close to pole so might not be possible)
 
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Facility location: planet A 1 at 28.39N 171.53E
Facility name: Burn tourist resort
Facility faction owner: Sirius Inc ()

tier - 2
economy - tourism
layout - Gelos
size - medium (nav panel - small)
navigation panel icons - +
landing pads - 1 small, 1 medium
data ports - 8 (1 bar, 4 in each small hab/cabin, 2 in second largest building on frist and second floors in Cabin, 1 on first floor in right Dorm of largest building)
personel roles - 6? administrators, 2? security, 6? pilots, 1? researcher

Notes: alarm console in large building on the third floor

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Facility location: planet A 1 at 38.64N 160.28E
Facility name: Oliveira tourist resort
Facility owner faction: Ursa mercenaries (anarchy)

tier - 2
economy - tourism
layout - Fufluns
size - medium (nav panel - medium)
navigation panel icons - ++
landing pads - 2 small, 2 large
data ports - 2 (1 power plant, 1 bar)

Notes: all consoles in the secluded power building;

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Facility location: planet B5a at 52.59N 89.51E
Facility name: Vynnychenko entertainment zone
Facility owner faction: Ursa mercenaries (anarchy)
Notable features: there 4 organics nearby Bacterium Aurasus - Teal, Tubus Compagibus - Teal, Tussock Ignis - Emerald, Stratum Paleas - Green

tier - 2
economy - tourism
layout - Comus
size - medium (nav panel - small)
navigation panel icons - +
landing pads - 2 small, 1 large
data ports - 7 (1 in each of 6 cabins; 1 bar)
personel - 5 security, 13 pilot, 3 administrator; 21 total

Notes:
  • alarms consoles in power building (the smaller one on lower ground);
  • employee in power building has access lvl 2 despite doors requiring access lvl 3;

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Facility location: planet B4 at 19.55N 120.51E
Facility name: Enju genetics laboratory
Facility owner faction: Ursa mercenaries (anarchy)

Tier - 2
size - medium (nav panel - small)
layout - Asteria
economy - Hi-Tech (bio research)
navigation panel icons - +
landing pads - 1 small
data ports - 3 (1 in left Dorm, 1 in Laboratory, 1 in Medbay)

Notes:
  • alarms console and anti-personel turrets console are in the Foyer with lvl0 access (aka no scan required);
  • authorization scans console is all the way back in Power;
  • point defense and anti-ship turrets consoles are in the left (relative to main entrance that is pointing to landing pad) dorm;
  • anti-ship turrets console is poorly placed, aim for bottom right corner;

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Facility location: planet B4 at 20.40S 120.13E
Facility name: Pozandr astrophysics site
Facility owner faction: Ursa mercenaries (anarchy)

tier - 2
size - medium (nav panel - small)
layout - Caerus
economy - Hi-Tech (bio research)
navigation panel icons - +
landing pads - 3 small
data ports - 3 (1 in MedBay, 1 in Dorm, 1 in Laboratory)
personel - 10 security, 10 researcher; 20 total

Notes:
  • alarams console in laboratory on second floor of the compact RESearch builoding uphill;
  • habitate building has lvl0 outer doors and there's lvl2 exmployee walking inside;

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Facility location: planet B4 at 39.95S 119.96E
Facility name: Neborak astrophysics enterprise
Facility owner faction: Sirius Inc (democracy)

tier - 2
size - large (nav panel - medium)
layout - Chronos
economy - Hi-Tech (bio research)
navigation panel icons - ++
landing pads - 1 small, 1 medium
data ports - 6 (1 in 2 different RESearch > LABoratory, 1 in HABitat > corridor, 1 in CMD > SECurity, 1 in CMD > OPeRations, 1 in PoWeR)
personel - 9 security, 12 researcher; 21 total

Notes:
  • employee at power room has lvl2, but door is lvl 3;
  • authorization scans console on second floor of security, only needs lvl2 access;
  • settlement alarma console is in security near holding cells behind lvl3 access;
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Facility location: planet A2a at 77.43N 116.23W
Facility name: Venegas holdings
Facility owner faction: Sirius Inc (democracy)

tier - 1
civilian surface outpost (port)
layout - Decima
landing pads - 4 small, 4 medium, 4 large

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Love this idea - a system acting as a showroom for every settlement type. Going to have to pay this a visit and maybe chip in with some hauling. I might give this project a shoutout on Lave Radio tonight.
Thank you for bringing attention to the project!

As of hauling&coordination - atm I planned finishing industrial settlements. and then the only ones left are mining/extraction, in 2 waves. Currently there's a contract at Colonizers Trade Network discord server. The 5th planned construction is T3 surface port, but that's for later...
If someone wants to help directly by hauling - let's coordinate at CTN.
 
Thank you for bringing attention to the project!

As of hauling&coordination - atm I planned finishing industrial settlements. and then the only ones left are mining/extraction, in 2 waves. Currently there's a contract at Colonizers Trade Network discord server. The 5th planned construction is T3 surface port, but that's for later...
If someone wants to help directly by hauling - let's coordinate at CTN.
Unfortunately Lave Radio was cancelled last night but I’ll keep it in the show notes for next week.
 
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