Explain to me the purpose of attacking a clean, not wanted, no bounty, in an independent (not anarchy), system? No demand for cargo, not hunted? No cargo in the racks.
What is the purpose for this type of gaming, other than griefing?
It's not pirating, a pirate wants cargo. It's not bounty hunting, no bounty to collect. No call for allegiance. Give me a reasonable explanation for this kind of play, and i will consider going back to open online.
There are operations on the bulletin board which ask you to kill traders sometimes, and give you credit, just like they also exist for pirates, bounty hunters, targeted kills, and wanted pirates through the combat bond system.
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