Calling on the community to play in Open Play

You kinda missed whole point of this thread. How to encourage people to play in open play mode.
If your going to troll and not add anything useful to this discussion, then don't.
I gave you what you wanted. If you're going to be ignorant and ignore it that it's not my fault.
 
Apologies if this has already been discussed: my reason for playing solo is my perception that it will use less of my limited download quota . . . is this actually true? Will it make much difference?
 
Apologies if this has already been discussed: my reason for playing solo is my perception that it will use less of my limited download quota . . . is this actually true? Will it make much difference?

What I've read before leads me to believe the same. DB said he's played Solo on a train via a tethered mobile conenction as the data transfer required is much less.
 
I only play in open, but don't go looking for pvp. I will never interdict another player. Hell, I don't even interdict NPC's (although I do expect to get round to that at some point). I'm one of the good guys. I'm hoping the social aspect of the game gets sorted out in the not too distant future and maybe I can play alongside some humans, which is really what I want to do - not against (although I don't mind pvp, just generally don't go looking for it), but ideally cooperatively.

Sadly, there's little reason for players to join together at the moment. I'm hoping that's a temporary situation.

Private groups are all well and good, but not ideal for meeting new people.

If you come across CMDR Innigo out in the void, say hello - you want to try pirating me, that would be pointless, I drive a viper and I'm really poor, coz I spend all my money on upgrades :) Actually, I've only had one pvp encounter and it became clear early on that I was outclassed so I ran away :)

Anyway, I understand people's reluctance. My favourite MMO was City of Heroes probably because there was no pvp to begin with (well, it was confined to the arena) and even when pvp was rolled out it was only in specific areas which were clearly signposted so it wasn't like it intruded, but out in void people can be thrust into pvp situations anywhere and that's not for everyone. For me, it's just extra drama.
 
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You kinda missed whole point of this thread.
Wasn't the point of this thread to show how many angry and annoying people you would meet if you go open? :) This is apparently not the case in the game but after reading all the angry posts here I would certainly come to this conclusion :)
 
Open play and Solo should be two different games and as far as I'm concerned Frontier should have only run with one mode - Open.

Quite a while ago people in the Beta/Gamma were asking how with 400 Billion systems Frontier would get any player interaction? These people have answered that question by flocking to the holiday spots and expecting everyone to get along. To those who say Solo gives a more immersive universe, how exactly? Open gives you Solo plus CMDRS = more.

The hunters stick close to the herd...

If you bother to fly out beyond the well worn routes (Perhaps making the effort to find you own) you'll find systems with all the things you need and very few, if any, other commanders. You can do missions, trades etc without the 'worry' of another pilot taking you on. If they do, be prepared for it, don't sit there watching movies whilst on a rare route (Yes people do that and post pics). I can't get out of the station as it's camped by pirates - how about go do something else for a bit (RL), come back and try and escape when they're docked, hell that could even be a challenge...Fun?
 
Wasn't the point of this thread to show how many angry and annoying people you would meet if you go open? :) This is apparently not the case in the game but after reading all the angry posts here I would certainly come to this conclusion :)
I've met a couple, I think (blew one up and ran away from the other). I say "think" because in both cases they ignored me until I opened fire on a Wanted NPC at a nav buoy. Neither of them got Wanted status for firing on me but I did for returning fire on the one I shot at (the other, I didn't fancy taking on a player Viper in a Sidewinder although his failure to destroy me - twice, since he interdicted me, suggests that I should've probably tried) so I'm wondering if there's something glitchy going on with the Wanted status - could I have gained it for shooting what looked like a clean NPC to them and they saw me as Wanted?
 
Open play and Solo should be two different games and as far as I'm concerned Frontier should have only run with one mode - Open.

Quite a while ago people in the Beta/Gamma were asking how with 400 Billion systems Frontier would get any player interaction? These people have answered that question by flocking to the holiday spots and expecting everyone to get along. To those who say Solo gives a more immersive universe, how exactly? Open gives you Solo plus CMDRS = more.

The hunters stick close to the herd...

If you bother to fly out beyond the well worn routes (Perhaps making the effort to find you own) you'll find systems with all the things you need and very few, if any, other commanders. You can do missions, trades etc without the 'worry' of another pilot taking you on. If they do, be prepared for it, don't sit there watching movies whilst on a rare route (Yes people do that and post pics). I can't get out of the station as it's camped by pirates - how about go do something else for a bit (RL), come back and try and escape when they're docked, hell that could even be a challenge...Fun?

I've tried both but ultimately bought the game for offline mode. I absolutely find solo more immersive, as I do other space exploration / trading games. The AI present a consistent universe where I feel like part of an established order of things. I like being able to relax and get lost in the presented world. I played the open a lot during beta (only option for a time) and while fun, I was not investing time in getting bigger and better anything - knowing wipes were coming I just jumped in and learned the mechanics in preparation for the game to come.

I respect that for many people online play is a huge draw, and I sincerely hope that option remains open and accessible to them. But I have no interest in it myself outside of the occasional fly about with my friends in private groups. What qualifies immersive for yourself doesn't always match with everyone else.
 
Hi Chris,
Not picking on you specifically. Your view seems to represent the view of many CMDR's currently playing open so I thought I would use your post as my soap box.
You have said that people can move away from the starting areas and then they wont have to encounter and PvP players if they dont want to. I have seen many CMDR's saying the same thing. To me it seems you are saying, if you want solo then move to the less popular areas, but its easier to just click the solo button.

So many CMDR's are only looking at the issue from thier own point of view. If we want more players in "open" then we have to ask. What would motivate a lot of solo players to play open. This may be very, very different from the reason we play open.

Open play and Solo should be two different games and as far as I'm concerned Frontier should have only run with one mode - Open.

Quite a while ago people in the Beta/Gamma were asking how with 400 Billion systems Frontier would get any player interaction? These people have answered that question by flocking to the holiday spots and expecting everyone to get along. To those who say Solo gives a more immersive universe, how exactly? Open gives you Solo plus CMDRS = more.

The hunters stick close to the herd...

If you bother to fly out beyond the well worn routes (Perhaps making the effort to find you own) you'll find systems with all the things you need and very few, if any, other commanders. You can do missions, trades etc without the 'worry' of another pilot taking you on. If they do, be prepared for it, don't sit there watching movies whilst on a rare route (Yes people do that and post pics). I can't get out of the station as it's camped by pirates - how about go do something else for a bit (RL), come back and try and escape when they're docked, hell that could even be a challenge...Fun?
 
As somebody who currently plays solo but wants to play open when I get a new joystick.

The only activity I like in ED is combat.

I hope to be pirating and bounty hunting players pretty soon. Thats what I purchased the game for. I understand that others have purchased the game for different reasons and thats fair.

I fully expected that pirates would have bounties on their heads which could only be removed by the destruction of their ship. So good pirates would have good bounty hunters chasing them all over the galaxy. Which I imagined would be enormous fun. If CMDS could not simply pay off bounties then bounty hunters would follow big traders around waiting for pirates to appear as some pirates would have huge bounties. Of course they would have to do something about people getting a bounty on their head for a single accidental friendly shot.
 
I'm calling on players to play in open play so we can have participation in a dynamic universe, rather than spend most of our time dealing with NPC's, we have a role to play in making the game environment more dynamic and exciting and currently we are not doing it.

You play your way, I'll play mine. You mind your own business about how I spend my spare time, and I'll do the same.

Tatty bye.
 
Caboose, that answer is not at all helpful, it just re-affirms why players wont play open mode.
Nothing he has said at all in this thread is helpful. Like most of the complaining PVP crowd he doesn't want to be going toe-to-toe with other players in Eagles and Vipers and Cobras, rather he wants to be the equivalent of a whaler, happily harpooning a bloated defenceless trader because it makes him feel all gooey inside. I see little reason we should indulge him.
 
The universe is so big that allowing people to play in their own instanced universe is completely unnecessary to begin with.

Too late now though. It's done and open play is destined to remain a desolate, lonely place I think.

This exactly. I also commend the OP for trying to broach the discussion.

Without wanting to rehash arguments from other threads i have simply given up hope on any real life being inserted into open mode from here on. Too many people just lack the desire to even try it. Many are scared of mythical boogeymen, and hulks of burning player ships drifting past their cockpits. Regardless of the fact you would be most lucky/unlucky to even be approached by another player, let alone attacked.

If FD deliver some kind of incentive to make these people come out from behind their couches, or add a boatload of features for multiplayer sometime soon then that might help. As it is, the game is going to be moving forward with more people playing solo than open.

Basically online is dead on arrival. So if you bought the game for an immersive and interactive experience alongside other players, then commiserations. Keep moving, nothing to see here.
 
Nothing he has said at all in this thread is helpful. Like most of the complaining PVP crowd he doesn't want to be going toe-to-toe with other players in Eagles and Vipers and Cobras, rather he wants to be the equivalent of a whaler, happily harpooning a bloated defenceless trader because it makes him feel all gooey inside. I see little reason we should indulge him.
Reading comprehension fail for the win. More ignorance from this lovely forum showing it's colors:). Not once did I ever mention that I PvP. Nice baiting attempt tho. ;)
 
This exactly. I also commend the OP for trying to broach the discussion.
What exactly is there to discuss or 'commend' the people who wanted an offline mode are playing the game via 'solo' because they have no interest in an MMO (as has been stated many times in this thread).

If there HAD been an offline version of the game, would all these people be suggesting solo players be forced to join the 'masses' or all these 'invitations'?

I don't see online chess players hanging around the park begging 'solo' players to come and join the 'community'. Why cant people just mind thier own business? If people want to play solo that is their choice (and the only choice many of us were left with when the offline game was canned).

If you are 'lonely' and crave more interaction with people and this game is not giving it to you, then go and play a more populated MMO or start creating or join a well established group.
 
Basically online is dead on arrival. So if you bought the game for an immersive and interactive experience alongside other players, then commiserations. Keep moving, nothing to see here.

That is exactly why I bought the game and that is exactly what I am getting.
Did my first ever rare trade run tonight with 2 friends, we had a blast racing each other in/out of the stations in type 6 haulers, trying to not hit eachother or NPCs getting in the way.
Plus trying to see who could dock, stock up (or sell up depending which part of the run we were on) and get back outside fastest.

This game is such a laugh with other people whom I know and respect - going pirating tomorrow night as a group, looking forward to it.

See after being around since November, I've noticed there seems to be 1 toxic part of the game - Open Play, perhaps it just needs removing. You know, cut the dead branch to save the rest.
 
Basically online is dead on arrival. So if you bought the game for an immersive and interactive experience alongside other players, then commiserations. Keep moving, nothing to see here.

You're just in time to be completely out of date with that comment.

As of yesterday, apparently due to matchmaking changes, I couldn't move for Commanders in Eravate or Lave... :)
 
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You're just in time to be completely out of date with that comment.

As of yesterday, apparently due to matchmaking changes, I couldn't move for Commanders in Eravate or Lave... :)

Well that sounds nice, but i noticed Eravate was full of CMDR's when i made my own CMDR at launch. Lets hope so though, ill log in again then tomorrow and have a look around.

That is exactly why I bought the game and that is exactly what I am getting.
Did my first ever rare trade run tonight with 2 friends, we had a blast racing each other in/out of the stations in type 6 haulers, trying to not hit eachother or NPCs getting in the way.
Plus trying to see who could dock, stock up (or sell up depending which part of the run we were on) and get back outside fastest.

This game is such a laugh with other people whom I know and respect - going pirating tomorrow night as a group, looking forward to it.

See after being around since November, I've noticed there seems to be 1 toxic part of the game - Open Play, perhaps it just needs removing. You know, cut the dead branch to save the rest.

I'm not sure Jockey, but it seems you are a troll. Why you are replying only to my posts in this thread and that other thread i have no idea.

What exactly is there to discuss or 'commend' the people who wanted an offline mode are playing the game via 'solo' because they have no interest in an MMO (as has been stated many times in this thread).

If there HAD been an offline version of the game, would all these people be suggesting solo players be forced to join the 'masses' or all these 'invitations'?

I don't see online chess players hanging around the park begging 'solo' players to come and join the 'community'. Why cant people just mind thier own business? If people want to play solo that is their choice (and the only choice many of us were left with when the offline game was canned).

If you are 'lonely' and crave more interaction with people and this game is not giving it to you, then go and play a more populated MMO or start creating or join a well established group.

I can commend who i want. As i keep getting battered over the head with, this game is for everyone. Including those that think people should play open. Enjoy your solo play. I already said i wanted to avoid arguments from other threads, just making some observations based on extensive arguments/discussions from a similar thread to this one. My main issue with solo mode is that it affects open mode, and that people can swap between the two at will.
 
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