PvP Calling out all PvPers!

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After logging in for the first time in several months last night and cruising around Founders' World looking for PvP, I'm gonna have to go ahead and:

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I even spectated a few fights and it was honestly the most braindead PvP I've ever seen. Wings of prismatic 5x booster 5x PA FDL's just jousting each other into infinity. Sad to see that the game has devolved to such a stupid meta that relies on you flying the most OP ship with the most OP shield setup and the most OP weapons rather than skill. I wanted to gouge my eyes out halfway during that fight, and I wasn't even participating.
That's unfortunate. It must be a PC thing cause I see all kinds of builds on Xbox.
 
That's unfortunate. It must be a PC thing cause I see all kinds of builds on Xbox.

Nah, it’s not a PC thing. He’s exaggerating. I see many diiferent builds and ships in Sinrarta. Small subset fly 5x PA builds, sure. Like 5-10% of folk, maybe. There’s much more ppl wielding 3xplasma/2rails, actually. and then there’s exotics: beams, frags, etc
 
Just some observations:

I also hang out on the CQC discord server where the CQC elites hang out.
1. No one ever complains about anything except for finding a match.
2. Although having already done the magnificent feat of achieving elite status in CQC, many of the elites are still playing regularly!
3. FA off in engineered shields and hull reinforcements is nothing compared to FA off in a stock ship in a small defined space littered with obstacles. There is no margin for error.

C'mon bored PvPers, get out of your comfort zone and try CQC! Your bored brain will love the stimulation.


o7
 
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Having come to this series in FE2, the idea of beam lasers being "exotic" just feels wrong somehow, but in a time where rails are the only thing that can counter bank-spam and PAs are the only thing that can counter resistance-stacking, is it any wonder that people use those two particular things?
Other weapons are far more viable when you're fighting against people who don't have minmaxed defences (such as NPCs or PvEers) - weren't a lot of people on DG2 using frags for this reason?

Also I wanna see some of the funny CQC weapons in the main game. It's fun to see people fly straight at me when I've loaded a scattershot for the memes, it's such an underused weapon that a lot of people get caught off guard when someone actually uses it :D
 
Having come to this series in FE2, the idea of beam lasers being "exotic" just feels wrong somehow, but in a time where rails are the only thing that can counter bank-spam and PAs are the only thing that can counter resistance-stacking, is it any wonder that people use those two particular things?
Other weapons are far more viable when you're fighting against people who don't have minmaxed defences (such as NPCs or PvEers) - weren't a lot of people on DG2 using frags for this reason?

Nature of the game. Some people quickly find the meta, burn out and hop on to do other stuff. Others like to take it slow, experiment. Whichever way you twist the underlying stats there is going to be an uber build or two (or three), which is preferred by absolute best pilots. But how many people really get to that level? A dozen out of million? And why is it a problem, when majority of game population is unaffected and unaware of imaginary need to stick to a most mathematically viable option in a sandbox game where there is nothing to win? So, it's all good. o7o7o7
 
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Just some observations:

I also hang out on the CQC discord server where the CQC elites hang out.
1. No one ever complains about anything except for finding a match.
2. Although having already done the magnificent feat of achieving elite status in CQC, many of the elites are still playing regularly!
3. FA off in engineered shields and hull reinforcements is nothing compared to FA off in a stock ship in a small defined space littered with obstacles. There is no margin for error.

C'mon bored PvPers, get out of your comfort zone and try CQC! Your bored brain will love the stimulation.


o7
I've done cqc quite a lot and I just think it's boring. Honestly, the lack of an engineered distributor and the ability to boost constantly doesn't make it more challenging, it just makes it boring. Also the fact that almost all the cqc ships are gimbaled is SUPER lame and boring.

Cqc sucks. It's enjoyable sometimes but for the most part it sucks.
 
Generally the idea behind satire is that you don't make it this obvious.
Well sorry if you thought it was satire. I actually really meant it. If you think I am naive and dumb, so be it. If you have tried CQC recently and feel it is a complete waste of your time, so be it. I respect that. If you have not tried CQC in awhile, then you might consider trying it again because we do change in our perspectives.

I really love Elite Dangerous; therefore I post here on the forums because I am trying to build more consensus, tolerance and patience.

If you wish to clothe the game play in sarcasm, cynicism, pessimism, non-constructive criticism, impatience and self-pity, that is your right.

o7

- slange the mundane
 
Well sorry if you thought it was satire. I actually really meant it. If you think I am naive and dumb, so be it. If you have tried CQC recently and feel it is a complete waste of your time, so be it. I respect that. If you have not tried CQC in awhile, then you might consider trying it again because we do change in our perspectives.

I really love Elite Dangerous; therefore I post here on the forums because I am trying to build more consensus, tolerance and patience.

If you wish to clothe the game play in sarcasm, cynicism, pessimism, non-constructive criticism, impatience and self-pity, that is your right.

o7

- slange the mundane

Then you go play CQC and stay out of open.

-WorldsGreatestForumDad
 
But I like Open, too!

I suggested CQC as an alternative because some peeps seemed disillusioned with Open PvP so I highlighted the different challenges CQC has to offer.

Myself, I am quite happy in both genres. Sorry for the confusion.

o7

CQC sucks TBH, there are no rewards for playing it. There is no progression or Skill ladders. Just a time played ladder like the old prestige call of duty. It really needs an MMR ladder. To be honest it should be its own separate part of the game with ship and module unlocks, paint packs and so on.

CQC as it stands now is utterly useless and a waste of time.

Id personally rather use my own ships we put hours or even days into.

However after all this time, they could have increased the money, gave us materials for winning. All sorts of little things to get it populated.I find it odd they never tried to give it any push what so ever.
 
CQC sucks TBH, there are no rewards for playing it. There is no progression or Skill ladders. Just a time played ladder like the old prestige call of duty. It really needs an MMR ladder. To be honest it should be its own separate part of the game with ship and module unlocks, paint packs and so on.

CQC as it stands now is utterly useless and a waste of time.

Id personally rather use my own ships we put hours or even days into.

However after all this time, they could have increased the money, gave us materials for winning. All sorts of little things to get it populated.I find it odd they never tried to give it any push what so ever.

Agreed, the tangible rewards in CQC are nonexistent.

I think though, there is something to be said for honing one's skills in both CQC and Open. Being able to aim well, especially in FA off, with fixed weapons is an art that CQC does not offer. However, being able to pilot well an unengineered ship is pretty cool, too. I am trying to prepare for the upcoming Small Stock Ship Wing 4x4 PvP fight to be held in Open. I was appalled at how difficult I found it to fly a stock Viper MkIII, especially how much I relied on boosting to maneuver. I realized that I really need to improve my thruster technique. Of course, this is just my experience and mine might be an edge case. With Open, engineering allows one to build a ship that most suits one's playstyle. In CQC, one must adapt to the specifics of your chosen fighter. Both very interesting challenges for me.

o7
 
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