Thanks. And despite the complaints about complaining or whatnot, I think it's a good change overall to allow people to earn cosmetics in the game. I'm only really taking some issue with the change in implementation and contextual game-play consistency.
Elites a game that makes you do a ton of little things that add to the immersion and yeah if you go the route of its just a video game it instantly undermines many of elites mechanics. Insta clear bounties, insta teleporting, no more long distance travel. Its just a video game after all...
Elite seemed to put simulator first to make you feel like you were a space pilot in the galaxy with all the good and bad that brings.
Its just peeling back another layer off of the immersion onion however minor. When does it end? There has to be a line in the sand somewhere.
I love skins, I love custimization and I love being able to paint and modify your ship without spending real money. But I love elites sim aspect more than instant gratification arcade mini games and this is a small step in that direction is all and there have been plenty.
Instant gratification if not contained by putting effort in front of every little thing like it used to do, where do we end up after taking steps in the opposite direction eventually, is it going to be a destination you want to be in? If you take away all the annoying pains in the asp will it even feel like Elite after a certain threshold?
Im just rambling but I get it wr3nd. I think people acting like your being ridiculous need to think about what kind of game this will be if you start applying the its just a game make everything convienent aspect to it.