From my (limited) experience the SMGs have larger magazines which is why I use them. Given that the magazines are small, shields recharge quickly and reloading is relatively slow, a big magazine is a big plus.
The "laser -> shields, kinetic -> armour" mechanic is a bit overdone, IMO. Combined with the bullet sponge NPCs and small magazine sizes it means you constantly have to have two weapons loaded at all times. On many occasions I've encountered an enemy with their shields down, so switched to kinetic only to realise it's empty and had to reload. But by now their shields are back up, so switch to laser, only to have to reload that too. So it's like the two of us just dancing together, wagging our weapons about and not shooting...
Personally I don't mind the relatively long kill times, but the combination of quick recharging shields, laser/kinetic mechanic, and small magazine sizes makes it a little more frustrating than it needs to be. I'd be happy with a low-ish DPS weapon with huge magazine size.
But overall I like the combat. My biggest gripe is the arcadey-nature of the combat scenario. A more simple "capture the base" by moving through the settlement and seizing and holding buildings (or defend the base for the other side) would appeal to me.
The "laser -> shields, kinetic -> armour" mechanic is a bit overdone, IMO. Combined with the bullet sponge NPCs and small magazine sizes it means you constantly have to have two weapons loaded at all times. On many occasions I've encountered an enemy with their shields down, so switched to kinetic only to realise it's empty and had to reload. But by now their shields are back up, so switch to laser, only to have to reload that too. So it's like the two of us just dancing together, wagging our weapons about and not shooting...
Personally I don't mind the relatively long kill times, but the combination of quick recharging shields, laser/kinetic mechanic, and small magazine sizes makes it a little more frustrating than it needs to be. I'd be happy with a low-ish DPS weapon with huge magazine size.
But overall I like the combat. My biggest gripe is the arcadey-nature of the combat scenario. A more simple "capture the base" by moving through the settlement and seizing and holding buildings (or defend the base for the other side) would appeal to me.