Canyon Racers, do not despair

Looks like a duck and all that...
And much like a duck the point seems to have flown right over your head 😋

The point of the thread was not which planets are more realistic or ice creamy but rather whether Odyssey can provide the terrain playgrounds for canyon racers, or in my case FA off hooning, that Horizons provides.

And it would seem that Odyssey can not, despite several concerted efforts to find them. I now longer believe that the terrain tech for Odyssey is capable of producing the sort of terrain that makes for interesting, challenging terrain suitable for racing or hooning.

If you don't engage in these activities then It's reasonable that this isn't an issue for you, and that's fine. You seem to enjoy the terrain that Odyssey provides, more power to you. However for me and other like minded pilots Horizons terrain is the gameplay, which is why I dropped Odyssey like blob of melted ice cream and went straight back to my beloved Achelous 8a in Horizons (of course)
 
If you don't engage in these activities then It's reasonable that this isn't an issue for you, and that's fine. You seem to enjoy the terrain that Odyssey provides, more power to you. However for me and other like minded pilots Horizons terrain is the gameplay, which is why I dropped Odyssey like blob of melted ice cream and went straight back to my beloved Achelous 8a in Horizons (of course)
I don't hoon, but I'm still mildly concerned about the new technology. I thought Odyssey would add a new layer, not detract from it.
 
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But I thought heightmaps are good, seeing that's how Horizons terrain is formed..
It doesn't really look like the screenshot you're quoting, but more like the canyon planets like Pomeche 2C or Achelous 8A. Which makes them not so implausible planets after all. But given that Odyssey's engine is unable to produce such shapes, we have a proof of the downgrade, at least on this aspect.

You'd see the same thing in Horizons but because it's not Odyssey, it's great, even more so if it covers the entire planet. That's pretty much the logic behind all of this.
You can have all the fun you want with tricking people, it doesn't change reality and it doesn't make the problem go on. On the contrary, it makes it even more confusing. On the other hand, it says a lot about your interest in the subject and the fact that what really matters to you is to be right no matter what it takes.

Ice cream you say?

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Interesting page, this is my favourite image though:
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Kinda looks like one of those awful flat Odyssey landscapes.. How horrid.
You jump on the "Ice Cream" keyword to compare unrelated things. The first two are more reminiscent of cauliflower than melted ice cream and the next two are just impossible to model in Odyssey. What's the point? To be able to put some silliness like "ice cream IRL=good but ice cream in Odyssey=bad" back into people's heads ? It says a lot about the general relevance of your interventions.
 
I just stopped looking for cool planets in Odyssey as they are all still in Horizons!

It's a point that no one even tries to put odd in the ring when considering planets from space. It's only from surfaces do they even have a chance...

Extreme trying to pick up a spilt drink from your odd purchase when you can't even consider 50% of the feature because it's so bad.

Has anyone been able to not get sandpaper yet? I tried ultra still sandpaper.
 
Yeah, well, that's a whole different can of worms... Leaving the whole pattern stuff out of the equation, the Odyssey planets look more realistic than most Horizons counterparts. If that's also more exciting is another question.

Note that I didn't mention realism at all. Perhaps reread my post and the post I was answering, which I took as asking how common the dramatic canyons are in Alec's pics. Note that Alec showed only pics of canyons (the topic of this thread). I answered that I don't know how common those canyons are, but in my home system there are at least 3 planets I consider having similarly dramatic canyons (and mountains) in Horizons. Then I posted 10 pics, almost all showing Horizons canyons similar to Alec's. But in my home system there are no planets with canyons like these in Odyssey.

Also, directly comparing planets never really worked, especially if you pick an exciting one in Horizon and then look at the Odyssey counterpart. It's bound to look less interesting.
Try this the other way around. Pick an interesting Odyssey planet and look at the same one in Horizons.
Horizons has tons and tons of very boring planets.

If you compare interesting planets in both versions, like those canyon comparisons, that might give you a better picture.

I can definitely find exciting planets in Odyssey, but that's not the topic of this thread. It's about canyons and I was specifically answering a question about the frequency of "dramatic" canyons.

So... treat my post as no more than anecdotal evidence re canyons. I will also point out though that FDev's own feedback is that they (paraphrasing) "flattened the terrain" in Odyssey, so the evidence and feedback from a huge number of players re terrain elevation backs this up.
 
A bit late to the Thread, but how about 25 Nu-2 Draconis 3 A?

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The whole moon is covered in these canyons in Odyssey. Screenshots were taken around -25.0893 77.8098.

I'd also recommend flying around the Stride Agricultural Center - there are some very deep canyons over there. If you happen to see explosions or fire coming out of Stride, don't panic - that's normal.
 
Note that I didn't mention realism at all. Perhaps reread my post and the post I was answering, which I took as asking how common the dramatic canyons are in Alec's pics. Note that Alec showed only pics of canyons (the topic of this thread). I answered that I don't know how common those canyons are, but in my home system there are at least 3 planets I consider having similarly dramatic canyons (and mountains) in Horizons. Then I posted 10 pics, almost all showing Horizons canyons similar to Alec's. But in my home system there are no planets with canyons like these in Odyssey.
Yes, I know. :)
I didn't really mean to criticise your post actually. Just adding context.
 
Yes, I know. :)
I didn't really mean to criticise your post actually. Just adding context.

Well, not to labor the point too much, but when you started your reply to my post with "Yeah, well, that's a whole different can of worms..." and then launch into topics of realism and being able to find exciting planets in Odyssey, that's a can of worms you were opening right then and there. They weren't topics I and others were discussing. ;)
 
Well, not to labor the point too much, but when you started your reply to my post with "Yeah, well, that's a whole different can of worms..." and then launch into topics of realism and being able to find exciting planets in Odyssey, that's a can of worms you were opening right then and there. They weren't topics I and others were discussing. ;)
Yes. :)
 
And much like a duck the point seems to have flown right over your head 😋
I prefer mine on a plate.

The point of the thread was not which planets are more realistic or ice creamy but rather whether Odyssey can provide the terrain playgrounds for canyon racers, or in my case FA off hooning, that Horizons provides.
I get the point of the thread, it had meandered into a general "Odyssey terrain bad".

And it would seem that Odyssey can not, despite several concerted efforts to find them. I now longer believe that the terrain tech for Odyssey is capable of producing the sort of terrain that makes for interesting, challenging terrain suitable for racing or hooning.
Believe what you will, the best thing to do is explore. I've seen planets with canyons and such, though they don't seem to fit the profile. What was the criteria again? IE; what is the min required width, height & length for it to be considered hoonable? I'm all for keeping a look out.

Though I think it's wrong to suggest that the planetary tech of Odyssey 'cannot' produce such extremes, if no such extremes are present I think it's more likely that it was a decision to restrict certain parameters and also likely considered to be a success to see such impossible results culled from the seed.
 
What was the criteria again?
There is not really formal criterias. It just need to look fun for thoses who like to hoon.

Though I think it's wrong to suggest that the planetary tech of Odyssey 'cannot' produce such extremes, if no such extremes are present I think it's more likely that it was a decision to restrict certain parameters and also likely considered to be a success to see such impossible results culled from the seed.
Why impossible ?
 
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