So in short I’d really like to see missions that require you to hire an NPC strike/extraction team (maybe this could be a separate module) and after you module snipe an NPC enough to board them, maybe just destroy their power plant and risk blowing them up, or getting their thrusters knocked out. Anyways, once the enemy is floating adrift you could maybe dock with them or send a shuttle with the team out to get them. While the extraction team is busy, maybe you’d have to fend off some of the enemy’s friends that come in to help, or if you’re lucky no one would come and it would just be a tense minute or so. Once the extraction team is done (RNG failure or success might be cool, prompting you to send reinforcements or if you have none, go back and hire another team) they would simply come back to your ship in the shuttle sort of like a limpet and you’d have your criminal. It would definitely add some fun engaging gameplay, new modules, bounty hunting set ups, and most importantly get rid of the whole “fine or death” justice system in Elite: Dangerous.
Note: criminals could be taken to detention centers or the courts in regular space stations, or you could even accept a capture mission for say an anarchy faction and bring them directly to them but it would be kidnapping in the eyes of the law.
Admittedly, I don’t know much about coding but I hope this wouldn’t be too difficult to implement as the extraction team shuttle could be treated like a large limpet such as the ones that we send after Thargoids, since those limpets “work” for a while before returning to your ship.
If you leave a comment please be constructive in your criticism, not any of the “FDEV would never do this because they don’t do anything cool” pessimistic whining. I’d love to hear the ideas my favorite gaming community has to offer! Cheers all.
-CMDR Tyrthemis
Note: criminals could be taken to detention centers or the courts in regular space stations, or you could even accept a capture mission for say an anarchy faction and bring them directly to them but it would be kidnapping in the eyes of the law.
Admittedly, I don’t know much about coding but I hope this wouldn’t be too difficult to implement as the extraction team shuttle could be treated like a large limpet such as the ones that we send after Thargoids, since those limpets “work” for a while before returning to your ship.
If you leave a comment please be constructive in your criticism, not any of the “FDEV would never do this because they don’t do anything cool” pessimistic whining. I’d love to hear the ideas my favorite gaming community has to offer! Cheers all.
-CMDR Tyrthemis