CG predictions...

Ok, did I dream it or was it sold as “all Thargoids everywhere”? Now it is “only in system” and “in practical terms”?
Yes, there's been some serious moving of goalposts throughout this little adventure.

Never mind that at the rate AX forces are killing ‘goids in the system there’ll be barely anything left for the wave machine to mop up anyway.
Moreso, it seems to me that the number of Thargoids eliminated in the course of a month of intense AX combat must vastly exceed the number that will be in the system on Thursday. If they have the resources to keep streaming forces into the system to maintain their numbers week after week in spite of the carnage, they shouldn't flinch at taking a total loss on one random day.
 
Patch notes give a hint about how the Salvation weapon works today :)
"Oh, but Thargoid attacks leave corrosion damage on startports, and there's nothing about that, just fire, so clearly Thargoid attacks will be removed, and this is just some human incursion state"

#koolaid 🤪
 
Only so far as "not a permanent removal of Thargoids from the game", though, which I think everyone was pretty confident about already.
Sure, but it does point more to a 'weapon failed, thargoids enraged and head out on killing spree' than a 'weapon worked, thargoids disappear from the area until next year' kinda scenario.

Also we never had an 'incursion pending ' state, it was always infestation leading to immediate incursion. When infestation was a thing. IIRC
 
Sure, but it does point more to a 'weapon failed, thargoids enraged and head out on killing spree' than a 'weapon worked, thargoids disappear from the area until next year' kinda scenario.
I don't know, if the Thargoids can't actually use incursions to set fire to stations due to the bug, taking some time off until it's fixed might be sensible...

Also we never had an 'incursion pending ' state, it was always infestation leading to immediate incursion. When infestation was a thing. IIRC
Well, unless we have had incursion pending states, and then the incursion didn't set fire to anything so wasn't noticed?

Tinfoil: Thargoids have actually been trying to do diversionary attacks to draw defenders off HIP 22460 for the last three weeks now, but...
 
Why does it need to "pending"? There is no sense for an Incursion to be in a pending state. For some kind of preparation? And for what? And how to prepare? 👀
 
Why does it need to "pending"? There is no sense for an Incursion to be in a pending state. For some kind of preparation? And for what? And how to prepare? 👀
We playing BGS with thargoids now, of course.

So many fixes related to thargoids in the patch. A shame it will be all for naught - the weapon will work and no thargoid will remain /s
 
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I don't know, if the Thargoids can't actually use incursions to set fire to stations due to the bug, taking some time off until it's fixed might be sensible...
It would seem strange to me for fdev to highlight a bug in something they don't plan to use (and aren't using now) unless they are trying a bit of damage control on the usual forum outrage. OTOH they rarely do damage control (e.g. they never mentioned the issues with AX CZ and used them anyway), so you could be correct - time will tell :)
Well, unless we have had incursion pending states, and then the incursion didn't set fire to anything so wasn't noticed?
Hmm, well 22460 wasn't showing as being in Incursion, and neither was anywhere else (they would show on the Galmap, unless that too is broken). Stations only caught fire on successful infestation, i.e. when the incursion was active (and yes, they could have changed that too).
Tinfoil: Thargoids have actually been trying to do diversionary attacks to draw defenders off HIP 22460 for the last three weeks now, but...
That would also imply they broke the Galnet report. Possible, but you're starting to say a lot of things were broken :sneaky:

All fun - we'll see soon. Or not, if Incursions really were postponed.
 
Galnet filters in-game. Options for Thargoid and Guardian have been there for quite some time already. Systems with Incursions (I think…) are shown as Thargoid.
Filters were for civilisation, not allegience i thought? I.e civilisation one of human, guardian, thargoid, none.
 
Patch notes mention patches and improvements of Thargoid ground sites. Tells me they're not going to go away. Not in the way Salvation claims they would at least.
 
Not expecting any galnet news to post till tomorrow but Tuesday and wednesday night CG players are going to be whining in force again...
 
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