Challenger = Chieftain = Crusader, Krait = Python... What's the point?

That was always the plan IIRC cosmetics>subscription. It's not exactly shocking news or dirty pool or whatever.

Especially for players like me who never buy any cosmetics but get access to all the new stuff.

YEP.

No honestly I counted myself as part of that group too but it was shortly after I bought the Chieftain Paint/Kit that the Challenger came out.

That left me kinda feeling burned by their game. All purchases are now on hold till I see the slots for the Krait Phantom.
 
No their point stands and I respect anyone's fun based subjective decisions it's a video game after all, that's sort of the whole idea.

Yours not so much it seems more of a min-max spreadsheet thing, which is fine if that's what you find fun. Sounds dreadful to me though the exact opposite of my approach.
I believe that they have already conceded defeat on the differentiation between the Python and the Krait - whether specific individuals enjoy the Krait, the Python or both is really rather moot.

If they choose to persist with the spreadsheet based reasoning as a justification for their preferences then that is fine BUT perhaps this thread will serve to illustrate the flaws in their chosen decision criteria. :)
 
Sure - more ships are fun.

But there enough in ED that if you can't find one you like to use,you're probably playing the wrong game.
I think the recent additions over the last year or 2 have in a few cases introduced some to ships they like even more, so it's not a wasted effort.
 
YEP.

No honestly I counted myself as part of that group too but it was shortly after I bought the Chieftain Paint/Kit that the Challenger came out.

That left me kinda feeling burned by their game. All purchases are now on hold till I see the slots for the Krait Phantom.

I've never seen the point of cosmetics myself, I got the black Friday stuff by working shifts and forgetting what day it was and buying on the right day purely by chance.

Never felt the urge for anything more, can't see it from the cockpit anyway and just not bothered.

Each to his/her own though some people are really into it.
 
I've never seen the point of cosmetics myself, I got the black Friday stuff by working shifts and forgetting what day it was and buying on the right day purely by chance.

Never felt the urge for anything more, can't see it from the cockpit anyway and just not bothered.

Each to his/her own though some people are really into it.
All my ships are default paint jobs.

Too many IRL expensive habits to indulge with here.
 
I've never seen the point of cosmetics myself, I got the black Friday stuff by working shifts and forgetting what day it was and buying on the right day purely by chance.

Never felt the urge for anything more, can't see it from the cockpit anyway and just not bothered.

Each to his/her own though some people are really into it.

But you have an avatar picture in the forums, so it means that you can to some extent understand the meaning of creating an identity or image, right?
 
But you have an avatar picture in the forums, so it means that you can to some extent understand the meaning of creating an identity or image, right?

I give my ships names and equip them the way I like and do what I want in them, that's their identity. I don't need to buy green hair or whatever to get that.

Visually they are all black obviously, but that's just a freebie I think is quite dapper.
 
I've used my type 10 as a combat miner is res sites. It may not be the best for it depending of preference, but it does the job well enough for me.

I have an Anaconda for that (which one day will be replaced with a Corvette) but as you say, the important thing is that you're happy with the ship you use for whatever you're doing. Personal preference should always trump pure efficiency since it's a game not a job.
 
My favourite ship is still type 10 defender. Got a Krait and like how it looks but like op said , they lack something unique other than look.
 
Besides an SLF what's the point of all these cloned ships?

Maybe I'm generalizing too much but I don't see enough of a difference to justify these new ships. SLF aren't even worth carrying from my point of view as they just get blown up instantly or sit unused taking up an optional slot while stealing my profits and experience. Marginal differences between the Krait and Python's handling characteristics and less cargo space don't justify me moving over to a Krait. .

I don't know what you're doing wrong, but my SLF doesn't get instantly blown up. It's like a flying huge hardpoint and really contributes to combat power (and can draw fire away from you if you need to run away). The Krait is also much more nimble than the Python, and is not a clone by any stretch of the imagination (cockpit, internal artwork, external artwork are all MUCH different to the Python. If the Krait is a 'cloned Python' then I'm a clone of Nelson Mandela).
 
I've never seen the point of cosmetics myself, I got the black Friday stuff by working shifts and forgetting what day it was and buying on the right day purely by chance.

Never felt the urge for anything more, can't see it from the cockpit anyway and just not bothered.

Each to his/her own though some people are really into it.

yeah, I enjoy long walks on beaches, pretty sunsets and shiny screenshots. so paintjobs, kits and stuffs are my jam too.
 
The Challenger is almost a full on multirole because it has more internal slots available versus the Chieftain and Crusader being more stripped down for raw combat potential. I really enjoy using it, but the Chieftain has a lot more focused dakka in it's upper hardpoints and the Crusader does have an SLF, which some people like, especially for multicrew shenanigans.

The Krait is not the same as the Python. Just based on hardpoint placements and not even digging into the statistics of each, the Python has 2L and 2M mounts on top and one L under the nose and the Krait has class 2 mounts to either side of the cockpit and three large mounts on top. My Python loadout (currently in storage) has four efficient beam turrets on top and a PAC under the nose. That would not be a viable build on a Krait because the two medium hardpoints can't as easily focus on the same target as the ones on top and having three large beam lasers and two PACs in those awkward mounts next to the cockpit seems unfeasable in practice. Maybe if we could set up chainfire fire groups? I've been using a Krait as a surface prospecting ship to scav the Guardian ruins, but probably won't use it for any combat because of the awkward hardpoint placement for my preferred weapon loadouts. That's maybe a personal preference of mine, but that's it. I could see some kinetic gimbal working well on those hardpoints, but... It's still the best surface prospecting ship I've used because of how easy it is to line up with the SRV bay by bonking into the front foot.
 
Besides an SLF what's the point of all these cloned ships?

Maybe I'm generalizing too much but I don't see enough of a difference to justify these new ships. SLF aren't even worth carrying from my point of view as they just get blown up instantly or sit unused taking up an optional slot while stealing my profits and experience. Marginal differences between the Krait and Python's handling characteristics and less cargo space don't justify me moving over to a Krait.

If they're going to introduce a new ship one would hope that it's at least different than what we have. This way we would actually have a reason for buying a new ship and going through the hoops of outfitting it and engineering the modules. Instead we just get more of the same, colour me quite disappointed in the creativity of the game developers.

For example how about we get a medium size imperial ship, (instead of another Challenger clone) which has be sorely missing from the game since the beginning? Imperials have either large or small ships and nothing in between.

Have you personally experienced these ships?
They are not the same.

However I would have liked there to be more significant external design differences between the Challenger, Chieftain and Crusader.
I think FDev could have done a lot more to add cool variations between those three.

To me the Krait is a ship that feels significantly different compared to the Python.
I understand there are similarities between the two, but the Krait is definitely a very different ship.
 
As others have said, the ships are not the same, however, even if they were (identical hardpoints, internal layout, etc) and just had a different body, I would still like it.

In fact, I support FD making variations of all ships with no real difference whatsoever except body, like we see variations of all cars. They are fundamentally the same but with different bodies. It would add some variation to the galaxy.
 
However I would have liked there to be more significant external design differences between the Challenger, Chieftain and Crusader.
I think FDev could have done a lot more to add cool variations between those three.

Nah. That wouldn't have been how Lakon would design ships.
 
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