or perhaps the game is just not primarily built around forced PvP??? This is not a WRONG thing to do, and those who do not like PvP should not be subjected to taunts such as carebear. Take EVE.. great game in principle sadly ruined imo from my POV by the people who play it......
Same with DOTA2.. great game... TOXIC most unwelcoming bunch of players i have ever come across, worse than my experiences in Counterstrike as well, which was not that much better....
my experience in ED when playing however has been very positive.... mostly because those i see tend to prefer to play with me, not just blow me up.. shame this had to happen outside of open
I don't see what a 15 second, get you out of danger, menu option has to do with forced PvP. No one is forced to do anything particuarly since there are two other modes to avoid other players. If thats not enough the level of carebeariness from Frontier is sickening.. (I'm sure theres other things I've not listed):
solo
private group
(proposed transponder system) thankfully dropped
high wake - can always escape
15 second log out timer
an insurance loan when you've run out of money
Are we meant to feel like we've accomplished something in this game? Because if so it needs to be challenging and require some skill and tough things to over come.
They may as well just give us infinite money, an invulnerable ship, and an I-win button. Come to think of it, what upon earth is going on? The game is insultingly easy and consequence free. We may as well be given a pack of crayons and some colouring books, although I'm sure some would complain the crayons were too sharp. [blah]
Its cringeworthy.. And I'm beginning to doubt Frontier can make a game that isn't anything edgier than the equivilent of kinetimals in space - which is why I'm starting to wonder about the lead designer of the game.