And that class 5 GFB will mean you can only have a size 4 scoop or vice versa.I fear it will be even hard to get 55 LY, even with Class 5 GFB - reasonably outfitted.
And that class 5 GFB will mean you can only have a size 4 scoop or vice versa.I fear it will be even hard to get 55 LY, even with Class 5 GFB - reasonably outfitted.
The ship itself looks pretty decent, but yeah the ship kits... it's like they don't even try anymore. Just plop some random Wordart shapes on the ship model in each corner (and don't forget the obligatory wing - because space ships need downforce, duh!) and that'll do.So its essentially a better MK 4 with zoomy Mk 3 bits.
And...and those ship kits. I make drunk pancakes more shapely...
Ship is bigger, have more weapon slots, almost the same Optionals as Mk4 but same trusters as Mk3. So, what do you think? Of course it will be slow and heavy on turns
I'm still a little disappointed that it's a medium pad ship, too. As if we didn't already have enough of those.
It is a small(...)
I'm still a little disappointed that it's a medium pad ship, too. As if we didn't already have enough of those.
For me it's those but also those winglets... there's no design flow at all (imo)
Its very much melted cheese toastie and not graceful death bat.For me it's those but also those winglets... there's no design flow at all (imo)
Horses for courses and all that, which isn't to say that I disagree that much with your take lol. However, the good thing is that we can mix and match, the back wing tips work well enough. I think the idea of kit bashing using various kits is the way to go, though of course, the Arx prices can limit the desire to get a kit for only one piece, but that's what sales are for, I guess.
Which works perfectly well for the Dolphin. Scoop size = FSD size is an ok combination, unlike the DBX with a size 5 FSD and a size 4 scoop.And that class 5 GFB will mean you can only have a size 4 scoop or vice versa.
Honestly, I'm a bit disappointed. I can already see that the Cobra Mk5 will have the same issue as the Mk4. Both are heavier than the Mk3, yet they have size 4 thrusters. Because of this, the ship will be sluggish and slow. My fully engineered Cobra Mk4 flies at about 270 m/s without boost and ~430 m/s with boost, which is far from sufficient for a small combat ship. It can easily be outrun by the Type-8 and the Python Mk2 (the latter achieves truly incredible speeds).
It’s clear that the Mk4 and Mk5 thrusters need to be upgraded to size 5 right away; otherwise, the ship will end up being underwhelming.
Here`s my topic about Mk4
Improve Cobra Mk IV
Since there are new technological discovery in game and Cobra Mk V on the horizon. I've suggest improve prev ship a little bit. I like to fly small and medium ships but when i see that Type 8 more maneuverable and faster (~531 vs ~440 - lol) then small fighter ship - that looks weird to me...forums.frontier.co.uk
I feel like some decisions are too soon. We alreadu know that performance aren't hardly connected with initial numbers.
The mass and thruster size more or less define how the thing will handle. It will be mk4 slow (or slower).
If it was a medium, then there's more wriggle room for mass vs thruster vs fsd. As it is now, Frontier has to break it's own self-imposed rules to have to be mk 3 fast.
So we get a nice new cobra that looks great (ship kit aside) probably sounds great, but will probably be slow and potentially lethargic.
Mandalay is sprightly because it's a medium, just quite light. The Mk 5 is likely slower, less maneuverable and will definitely have a quite low jump range.
Unless.. unless Frontier are brave and do something special to help Mk 5 be a rocket ship.
But if you compare modules of Asp X and Mandalay for an example you will see that this isn't the best way to predict the hull mass. And even more... just compare hull mas of cobra mk IV and Mandalay and put 4A trhursters for both... and then compare the speed...