Um, shoot things? I get all my combat from running missions. Stack them as high as they can go then you get chased by a neverending stream of anacondas and other smaller ships that are going to boil me up or something. Sometimes two or three on one!I rarely see combat pilots in haz rez anymore.
So what do you all do with your time?
Stacking is where it's at. If you don't have $350+ million worth of missions going at once, you're doing it wrong.Um, shoot things? I get all my combat from running missions. Stack them as high as they can go then you get chased by a neverending stream of anacondas and other smaller ships that are going to boil me up or something. Sometimes two or three on one!
Thanks FDev for forcing me into hours of wizard gameplay followed by hours of thief gameplay, just so I can be a competent fighter. I'm sure you're in trouble trying to find room for all the BAFTA Games Awards this pearl of game design has provided you with.
Oh no wait that was God of War with its incredible narrative, carefully handcrafted content, amazing voice acting, and flowing gameplay. Nevermind
Fight other combat pilots or practice in a comp nav/hazres in between grinding materials for the next reverski-killer build attempt and farming cash for rebuys.
Also, as Slange says... When we can find the time for it...
Sorry you can't hear my voice, I keep meaning to flip that setting and forgetting.
Source: https://www.youtube.com/watch?v=GQnQ4P3pyC8
Requisite skill is assumed, and we have it (not Yamato's level, but not a long way behind either) but thanks for pointing it out to others, of course there is no answer to a large skill difference between pilots regardless of loadout. Furthermore the short range rail meta is not new, nor was it pioneered by Yamato. He also has a pretty decent hull under there, look at his boost speed, we divined his build just from datapoints in his videos; low emissions PP is the big trick for making that build viable, so biweave and few boosters is a forced choice, not a desirable one. Of course we all strive to achieve the levels of control that Yamato has but personally, as a hotas user, it's going to be a struggle.The key of beating reverski is range control, which is an element of flying skill. It's not a build related thing, at least not primarily.
See Yamato's videos about killing infamous long range reverski railspamming FDL and Chieftain CMDR's in his low-hitpoint (400ish MJ biweave with SCB's and low hull underneath) FDL, with nothing more than MC's/PA's and short range rails.
Requisite skill is assumed, and we have it (not Yamato's level, but not a long way behind either) but thanks for pointing it out to others, of course there is no answer to a large skill difference between pilots regardless of loadout. Furthermore the short range rail meta is not new, nor was it pioneered by Yamato. He also has a pretty decent hull under there, look at his boost speed, we divined his build just from datapoints in his videos; low emissions PP is the big trick for making that build viable, so biweave and few boosters is a forced choice, not a desirable one. Of course we all strive to achieve the levels of control that Yamato has but personally, as a hotas user, it's going to be a struggle.
If you want to compare notes, be my guest, but we are facing reverski.com and osoreverski most days we go to shinny, and so far I only know of one enforcer to take down osobist. He is damn good at what he does. And annoyingly, virtually uninterdictable. Lol
Sir,I don't kill people, just NPC's and Skimmers....
Hello Kitty would be a great PvP squadron name.Sir,
PvP is the most fun I have ever had in the game. You really ought to try it....Yes, there is some salty epeen like behavior, but for the most part, pvpers are really awesome people. And I used to be into Hello Kitty, so I know what sweet and kind is. Besides, the joy of practicing one's piloting skills not only for it's own sake, but also to be able to better blow up one's friends is unmatched. It also helps to listen to opera whilst practicing......o7
Thanks FDev for forcing me into hours of wizard gameplay followed by hours of thief gameplay, just so I can be a competent fighter. I'm sure you're in trouble trying to find room for all the BAFTA Games Awards this pearl of game design has provided you with.
Oh no wait that was God of War with its incredible narrative, carefully handcrafted content, amazing voice acting, and flowing gameplay. Nevermind
Oh no wait that was God of War with its incredible narrative, carefully handcrafted content, amazing voice acting, and flowing gameplay. Nevermind
Ummm, no.... maybe some Der Ring des Nibelungen, but not Holst or Schwanter. I prefer Lied and Melodie and am nuts about Puccini. There is nothing like a well trained classical singer. Singers are best able to express the ineffable comedy of existence. Also sorry Mr. Holst but your "Planets" is way too anthropomorphized. Curiously, Mahler is extremely suited to space travel. The seemingly static beauty of a Mahler symphony really complements the infinite static magnificence of space.I assume you also throw on some Holst, Wagner and Schwantner?
Is that from Sherlock or something else?Consulting.
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You'd be surprised what I've got going on out there in the big, bad galaxy.