TL;DR: Combat seems to not earn enough compared with other activities (listed below). Is there a way of making it more profitable?
Hi everyone,
Are combat missions, bounty hunting and combat bonds really underpaying right now? Around a week ago, my experience with ED was mostly combat oriented with a little trading being done. I had around 40-50 mil of assets, 20 mil were from bounty vouchers and roughly 5 mil were from trading. The rest must have been from missions or passenger hauling. I only had the Type 6, Vulture and Cobra MK III. The Type 6 was probably earning the most by trading, but the highest earnings I got was 465K per trip.
Then I got into passenger missions. Using the Type 6, a single trip could pay as much as 2 million (if you find systems where station is > 200K Ls from star). In about a day, I got enough money to buy a fully kitted out Type 7 with 10 mil left. I found a Fed tourist system with a neighbouring system where the station was about 340K Ls away. Using the Type 7, I was able to make 7 million credits per trip (that's about 14 minutes, I timed it).
Following the attack on the stations in the Pleiades Sector, I did some rescue missions between the rescue ship and the starport, which were only 5 Mm apart. I could make 1.5 mil per trip. It took longer clicking through the mission board than the trip itself. In repairing starports I could make around 3-5 mil where I just got gold and clicked through the mission board. I now had about 100 mil.
Then I found out about the Palin missions. You get a whopping 15 mil average per trip (8 mil to 23 mil usually). I chose my old Cobra Mk III to do them. Totaling my earnings, it seems that my Cobra Mk III made more than all my other ships combined, including my Type 6 and Type 7. In about a day, I went from 100 mil to 300 mil. This is when I decided to get the Fer-de-Lance as a specialised combat ship.
I found a Fed system which was at war with a compromised beacon system nearby. The missions were horrible. You only get 2.8 mil for killing 36 ships??? That's going to take more than 20 minutes. At comp. beacons, it would take more than 20 minutes to earn a million dollars.
So my question is: Is there any way of earning proper money via combat (ship vs ship)? The other activities in ED are making combat obsolete based on earnings. I don't regret getting the Fer-de-Lance, but what it earns in 30 minutes I can earn with 5 minutes of passenger missions, and that excludes stacking passengers.
Hi everyone,
Are combat missions, bounty hunting and combat bonds really underpaying right now? Around a week ago, my experience with ED was mostly combat oriented with a little trading being done. I had around 40-50 mil of assets, 20 mil were from bounty vouchers and roughly 5 mil were from trading. The rest must have been from missions or passenger hauling. I only had the Type 6, Vulture and Cobra MK III. The Type 6 was probably earning the most by trading, but the highest earnings I got was 465K per trip.
Then I got into passenger missions. Using the Type 6, a single trip could pay as much as 2 million (if you find systems where station is > 200K Ls from star). In about a day, I got enough money to buy a fully kitted out Type 7 with 10 mil left. I found a Fed tourist system with a neighbouring system where the station was about 340K Ls away. Using the Type 7, I was able to make 7 million credits per trip (that's about 14 minutes, I timed it).
Following the attack on the stations in the Pleiades Sector, I did some rescue missions between the rescue ship and the starport, which were only 5 Mm apart. I could make 1.5 mil per trip. It took longer clicking through the mission board than the trip itself. In repairing starports I could make around 3-5 mil where I just got gold and clicked through the mission board. I now had about 100 mil.
Then I found out about the Palin missions. You get a whopping 15 mil average per trip (8 mil to 23 mil usually). I chose my old Cobra Mk III to do them. Totaling my earnings, it seems that my Cobra Mk III made more than all my other ships combined, including my Type 6 and Type 7. In about a day, I went from 100 mil to 300 mil. This is when I decided to get the Fer-de-Lance as a specialised combat ship.
I found a Fed system which was at war with a compromised beacon system nearby. The missions were horrible. You only get 2.8 mil for killing 36 ships??? That's going to take more than 20 minutes. At comp. beacons, it would take more than 20 minutes to earn a million dollars.
So my question is: Is there any way of earning proper money via combat (ship vs ship)? The other activities in ED are making combat obsolete based on earnings. I don't regret getting the Fer-de-Lance, but what it earns in 30 minutes I can earn with 5 minutes of passenger missions, and that excludes stacking passengers.
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