Release Cobra IV or Pather Clipper and we call it no biggie fries
Yeah, frankly FD feel free to probe a sunless expanse with your betas - maybe you see that as compensation for your failure, but I've got no use for them.To be honest, I don't expect participation numbers to be great for betas with no new content.
As a nudist I'd fly naked. Its role-play after all. I'd even buy arx to make it happenIf FDev actually listened to the community, uses the beta's to their fullest and fix this game near completely (like 95%) then I'll enjoy seeing what else people will dig up to complain about. Oh I know, why can't my commander fly naked!! She's the only one in the darn ship!
No of course not, and I never said that. I merely implied you treat em like mushrooms, feed them poo and keep em in the dark.Right, cuz ticking off your paying customers by blatently ignoring them is such a sustainable business strategy.
I'm glad you're taking steps to fix bugs BEFORE the updates get released. If the September update was bad, I'd hate to see how buggy fleet carriers would be without this.Greetings Commanders,
Following the launch of the September Update last month, we’d like to provide you all with an update on our plans for Elite Dangerous.
Firstly, thank you for all of your feedback on the September Update, which you've shared with us on the forums, across social media, on livestreams and through the Issue Tracker. There is no doubt that, in addition to the new features, the September Update introduced a number of issues and bugs which caused a lot of frustration. We are really sorry for these issues. We realise that some of the issues had an impact on your ability to enjoy Elite Dangerous. The team have been working hard to address the most critical issues and have already released a series of patches and updates to bring those fixes in as quickly as possible.
However, we know there's more to be done. You've asked for more focus on existing bug/fixes and issues, and for the community to be better integrated into the development process and testing for these upcoming updates.
In order to improve your overall experience, we have decided to refocus our efforts on addressing key issues and bugs. Since the launch of the September Update, we've been taking a deeper look at our internal development roadmap, the way in which we utilise public betas, and the content of our next updates.
Here is a summary of our plans:
As a result of our updated plans, we have made the difficult decision to defer the release of Fleet Carriers. We are now planning for Fleet Carriers to be released in an update in the second quarter of 2020, rather than in December 2019 as previously stated. This will grant us additional time to refine the feature as well as focusing time on addressing existing reported issues. It will also ensure the state of the game is in a better position to introduce Fleet Carriers, that will provide Commanders even more opportunities to interact with the Milky Way. We understand that this delay will be disappointing for some players, but do know that this decision is one that we do not take lightly, and is made with the best interests of the community and game at heart.
- From now and into next year (2020), the updates will focus almost exclusively on addressing recent and longstanding issues, including those reported in the Issue Tracker, ultimately making the game better.
- We are expecting to have a series of these updates, which will be rolled out (approximately) every three to four months.
- Each update will also include a public beta that will run prior to the update's release, with a dedicated time to address major issues that appear.
- The first of these updates will have its public beta in December, with an expectation that the launch will be early in 2020.
Ultimately, we are confident that this will improve the Elite Dangerous experience for all our players.
The team have been hard at work on the next major milestone, which you may remember we mentioned back in March as our next major paid addition to the game. They’re making fantastic progress and on schedule for release by the end of next year. We are very excited to show you what we’ve been working on. However, we can only announce the content when it’s at the right stage of development, we estimate this will be ready to talk about at some time in summer 2020, after the Fleet Carriers update. We appreciate there is a bit of a wait, but we want to make sure it is ready to be shown before making our full official announcement to the world.
We would like to take this opportunity to thank you for your ongoing and continued support and for helping give us the feedback, steer and insight to make decisions that will benefit the entire community and for your continued passion and dedication.
The hold up of the century ? Too simple I think.I just realized that this is part of a master plan. You don't do anything with your game, people stop playing it and you have the perfect excuse to close it. Very clever Frontier. 25 years to resurrect and destroy a franchise.
OP literally says new era is on time. But we will seeJust want to be sure I have this correct. First a relatively functional game is monkey wrenched by a relatively minor new cosmetic currency app, and now Frontier needs an extra 6 months to fix what they broke?
Did I miss something? And does this mean the big 2020 update is being pushed back as well? Just want to make sure my expectations are being set appropriately.
Yeah I want to believe it. But idk.OP literally says new era is on time. But we will see
Just want to be sure I have this correct. First a relatively functional game is monkey wrenched by a relatively minor new cosmetic currency app, and now Frontier needs an extra 6 months to fix what they broke?
Did I miss something? And does this mean the big 2020 update is being pushed back as well? Just want to make sure my expectations are being set appropriately.
Aside from my disdain of FDev crumbling to an 'open letter' from folk who claimed to be 'the community', but appeared to only invest 'community' to represent their own narrow views...
It is odd that the release of FC's should have been a mere 6 weeks or so away, logically the code would have been finished, all of the art & soundscapes created and final testing before release going on - now it is Q2 2020 - 5 to 8 months away, am I being too cynical to surmise the delay would have happened anyway?
No, I very much doubt it. Frontier would be shooting themselves in the ... bottom.The implied numbers do not add up to me.
Fleet carriers have been in development in some shape or form for more than a year. 6 weeks before they are due to be implemented, they are delayed by six months, for the reason of diverting said development effort to bug fixing.
There are obviously other factors at play that are not being shared.
The obvious guess would be Fleet Carriers have a large underlying reliance on ARX
Ooof, remind me never to get into business with you..No of course not, and I never said that. I merely implied you treat em like mushrooms, feed them poo and keep em in the dark.
The skeptical side of me takes this as FD seeing an opporutnity though the demand on the forum to delay the content, and perhaps not being ready to deliver on the promised content, has spun this to delay the release of FCs, which possibly were not going to be ready for the deadline.