As much as I like the idea of the fleet carriers, the delay doesn't phase me that much because it will not add any lasting replayability to the game once the player already owns one.
I hope that Frontier team start to focus on ED's longevity of play and the value that comes with adding new, interesting, and proven gaming elements that will keep current and new players engaged.
ED has plenty of room to earn extra required revenue by keeping and growing its player base and sticking with quality updates/fixes and adding new gaming concepts through paid and optional expansion modules. ED's advantage is that the base game is already in place so there is less risk compared to developing a completely new title with all the effort that is involved in such ventures.
Adding a space racing simulation expansion that involves rival destruction, checkpoint orienteering and alt route exploration content could extend the interest of many CMDRS as it would involve piloting skills and competition. The game is a spaceship simulator and not enough is done to make use of it. Having the race results tied in with the BGS would be excellent as a way to integrate it into the main game.
Treasure or artefact hunting for faction that give temporary buffs would also be good.
As a player who uses HOTAS, the game is excellent fun as a spaceship pilot sim but it always seems like the game itself is still in an alpha state because a lot of thing in game seem unfinished and rough...and I have owned this game since 2014.
I wonder at times, what GTA and ED would be like if it had a digital baby.....
I hope that Frontier team start to focus on ED's longevity of play and the value that comes with adding new, interesting, and proven gaming elements that will keep current and new players engaged.
ED has plenty of room to earn extra required revenue by keeping and growing its player base and sticking with quality updates/fixes and adding new gaming concepts through paid and optional expansion modules. ED's advantage is that the base game is already in place so there is less risk compared to developing a completely new title with all the effort that is involved in such ventures.
Adding a space racing simulation expansion that involves rival destruction, checkpoint orienteering and alt route exploration content could extend the interest of many CMDRS as it would involve piloting skills and competition. The game is a spaceship simulator and not enough is done to make use of it. Having the race results tied in with the BGS would be excellent as a way to integrate it into the main game.
Treasure or artefact hunting for faction that give temporary buffs would also be good.
As a player who uses HOTAS, the game is excellent fun as a spaceship pilot sim but it always seems like the game itself is still in an alpha state because a lot of thing in game seem unfinished and rough...and I have owned this game since 2014.
I wonder at times, what GTA and ED would be like if it had a digital baby.....