So GPU bound still but getting 60FPS, not bad at all. I am looking forward to unleasing my GTX780 on it when we hit beta.
Heh, you'll be time travelling
So GPU bound still but getting 60FPS, not bad at all. I am looking forward to unleasing my GTX780 on it when we hit beta.
Sticking it in 1600x900 windowed mode, with all settings on max, I'm using about 20% CPU in non-taxing missions and 30-50% during the big battle![]()
I think you uniwingly made a pretty good case for GPUs![]()
They are? Not seen that! Got a link?Whereas the people with weak CPUs - Q6600 - are CPU bound and get **** poor FPS.
They are? Not seen that! Got a link?
Earlier in the thread
It runs really smoothly for the most part.. usually 30/40 fps on everything on full gfx settings at 1080p..
I have been running it with the CPU overclocked.
That said, the last scenario slows right down, with all those ships, and it would appear its bottle necked by the CPU.. but there is a ridiculous amount of stuff going on. GPU was at 40% load and was getting <20fps.
Hmmm... And COSMOS sort of backs that up:-
...but I still can't fathom how it's really putting pressure on any of the CPU. There's games around that are surely far more taking with lots more to display, and calculate, that still run at a far higher FPS?
Confused where ED is eating the CPU up? :S
That was it, thanks I couldn't find it. So, I think it being alpha is one reason - non optimised code. But we have to remember a q6600 can be four times slower than Haskell in CPU intensive stuff, memory bandwidth is far far lower, for example, and no doubt at least this cut of the code is put together with modern rigs in mind.
Whilst we can speculate here, and its interesting to do so, we won't really have anything concrete to go on until beta where we have full environments with multiplayer etc. We could find things far leaner.... or worse due to MP!
My sort of gut feel is in game, an overclocked Q6600 would be approx half the speed of a reasonable i5/i7?... Guess as far as ED, time will tell![]()
Really? Where did you find those prices?Board, 8GB Ram and an i5 (3570) CPU cost less than 200 GBP.
Don't get me wrong- I'm not saying that only GPU matters - it is always a question of balance, although GPU usually takes priority for most games.
The issue of that particular newegg system is that it combines a top of the range gaming CPU (for gaming the i5 4670k is on par with the 4770k) with probably the weakest GPU available besides integrated stuff
It is more or less the same as pairing an Atom with a 780Ti and calling it a gaming platform.
That is why I said that for that budget level a quad core AMD and a r9 270 level GPU would be a better solution - a bit less CPU and a hell of a lot more GPU, for the budget level (600-700USD).
Of course that it also depends on the specific software being run - in this case, Elite Dangerous. And alpha faction mission, as referred, showed us an instance quite demanding on CPU. And there is also a nice caveat regarding CPU/GPU balance - while you can reduce the demands on the GPU (lower eyecandy and resolution) there is no way of doing the same for AI and other engine calculations (with some rare exceptions)